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Better Choas Cult mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2906399542
Thank you very much for your work!
the corruption bonus seems a bit high though, particularly the adjacent one. +3/+1 for cheaper maybe?
Sorry for my VERY late return, but thank you a LOT !
It is working like a charm, and pretty handy to slow down some threats if you want to focus more on diplomatic !
Wish you a merry christmas in advance everyone !
However, I got a ( dumb ) question ??? :D
I can't figure out how to got the button to create it, when i click on a foreign city ( that's not mine ), I don't have any option to create one, maybe I'm missing something ? :)
Just a thought. The third building should have an exorbitant dark magic cost of course, to balance the ability to go over your Vampire hero cap and get more blood kisses.
Urgh, rib breaking is horrible....I hope you're coping somehow!
Thanks to @_Zorbaz and @Ulrik for helping with fixing the script.
About all the ideas suggested, I am trying some of them. For now I added two new coven buildings: Lahmian and Von Carstein, which add diplomatic bonus and income respectively.
Also, nerfed a bit the corruption from the basic Vampire Coven building.
@Ulrik H.D, @_Zorbaz Thanks guys!
local function coven_visibility()
--- get UI components
local settlement_list = find_uicomponent(core:get_ui_root(), "settlement_panel", "settlement_list")
--- Ensure valid component
if is_uicomponent(settlement_list) then
local childCount = settlement_list:ChildCount()
--- Turn on visibility in every settlement
for i=1, childCount - 1 do
local child = UIComponent(settlement_list:Find(i))
local vampire_coven = find_uicomponent(child, "settlement_view", "hostile_views", "wh3_daemon_factions")
vampire_coven:SetVisible(true)
end
end
end