Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I actively play with a mod to make town NPCs invincible, and the debuff still kills them. The alternative of just taking the accessory off is very unfortunate
can you fix it?
Thank you
I'm sorry to put you through all of this, but i also really love the idea of trading minion slots for power and vice versa, as it makes some minions a lot more viable.
Honestly this probably would be an interesting mechanic if the damage bonus/malus was dependant on how many minion slots it removes/adds instead of a fixed 150/50%.
I have a question, is there a Discord server where i can learn more about the mod?
I'm really excited to play this mod thank you for creating it and updating it so much!! :D
Thanks for the support, be sure to give any suggestions here.
It'd also be interesting to see items that add damage scaling with your total minion slots, if you'd ever wish to implement that.