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The mod has always had combat music till recently.
The end "biome" *does* has combat music
I tested with Multiplayer trying to do a Normal monster mission difficulty 70% on the Cold Caverns biome and it never played when i was Attacking and Getting attacked, or being near monsters.
I also tested the other biomes by spawning the Endworm near my ship and shooting at it for 5 minutes straight with No Music Playing.
In the Campaign i have also noticed there was no soundtrack, In the Cold Caverns atleast.
In the video description there is the set time when the Sound plays
Also, which ones have you noticed?
If you are only interested in using the music from this mod, try using the music only version, its linked in the description.
I don't know if it will work if you combine it with Sounds of Europa, but you can try! If you do, place the mod above Sounds of Europa.
https://steamhost.cn/steamcommunity_com/id/SynthAvali/screenshot/2509149818728788716/
I did however find some issues with the sounds for the ducts.
I also found the issue for the docking hatch.
The files for the docking hatch had not been updated and were missing a connector for on_undock aswell as a tag for the editor that tells it not to be rotateable. Hopefully that should fix it, I cannot test it as I am not hosting campaigns anymore. Europa Waifu and/or Neurotrauma being used in every single modded campaign. along with EK being deprecated killed a lot of my desire to play. Please report any bugs!
Also you are welcome SoulDRoul!
This is just a mod for the game to make it better in my own way. If you don't like it, I suggest using Sounds of Europa or another audio mod that focuses on that. The primary focus of this mod is the music.
I will look at reducing the sound of the fans a bit though, thank you for your feedback!
This version loses its immersion and I have to enjoy the original
My friend has been helping me figure it out, we found that the mod alone at least rn is making the hatch not open up.
[The Avali's Audio Overhaul]Failed to load sound file "ModDir%/Content/Items/Alert Oxygen Low - Diving suit.ogg" (file not found). {Sound file "C:/Program Files (x86)/Steam/steamapps/common/Barotrauma/ModDir%/Content/Items/Alert Oxygen Low - Diving suit.ogg" doesn't exist!}
at Barotrauma.Sounds.SoundManager.LoadSound(String filename, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Sounds\SoundManager.cs:line 361
at Barotrauma.RoundSound.Load(ContentXElement element, Boolean stream) in <DEV>\Barotrauma\BarotraumaClient\ClientSource\Map\RoundSound.cs:line 116
This is the error log we found that was repeating, I hope this helps if at all.
Here is the pack we were using https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2955665049
And try seeing if removing this mod fixes it
This mod is good however if this issue persist then i can't keep playing with it.
This mod is a modified version of Barotrauma Audio Overhaul, I taught myself XML by reverse enginering the mod so maybe I could do the same with that lol.