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回報翻譯問題
When in the Motion Editor, if CTRL+C CTRL+V doesn't work, right click on the motion editor and click "paste samples" after copying the samples
Excellent work on the animations regardless, Stefano. :)
Anyway, I'm sure it'll work out (you can also look on YT for SFM tutorials, in case).
Actually, it's pretty simple the procedure: copy the bones of the skeleton of the "animations" model and paste it on the ragdoll (making always sure that the skeleton is compatible with the model you have in mind, otherwise you just mess up).
Anyway, this how you copy an animation:
1st select the model and go to motion editor;
2nd once the model is selected, select ALL the bones you believe are necessary for your model and then do CTRL+C;
3rd go to your model and then go to motion editor (make sure to have the model selected) and then just do CTRL+V and you'll get the animation (or pose) pasted.
In all this, make sure both the "animations" model and the model (yours) have the skeleton compatible.
my sincerest apologies
I mean: it just gives you the animations you need for your ragdoll....
Also, you can lock the skeleton yes, but for facial flexes and other stuff, the "animations" base is completely useless.
Make sure to "re-download" the .rar .
This link has been flagged as potentially malicious.
https://www(.)mediafire(.)com/file/gehrfjetczc0q02/Team_Fortress_2_Characters_Custom_Animations.rar/file has been flagged as being potentially malicious. For your safety, Steam will not open this URL in your web browser. The site could contain malicious content or be known for stealing user credentials.