RimWorld

RimWorld

Roo's HD Royalty Hairstyles
127 Comments
J 19 hours ago 
You don't need to remind modders to update their mods, especially not the day after the update comes out. Jfc
Wolmer 11 Jul @ 12:41pm 
As a faithful Imperial, love those hairstyles. Hope they make it to 1.6 (and also the paintings...)
Deggial 10 Jul @ 1:08pm 
Is it necessary to update the mod to version 1.6, or will version 1.5 work just fine?
If the former, might I politely request the new version?
Zalfir 31 Jan @ 7:33pm 
@valveworshipper should she not? She looks nice, do not shame her.
valveworshipper 20 Dec, 2024 @ 7:32am 
why does the blue hair woman have her boobs almost completely exposed
Experiences 14 Sep, 2024 @ 5:40am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2947607004
This is a forked version of Hair Modding Plus that works on 1.5
WarDK 30 Aug, 2024 @ 4:53pm 
It seems you've made this dependent on a mod that is no longer being updated :/
Moby-G 19 Aug, 2024 @ 12:19pm 
Thank you sooooo much for your work !!! The hairstyles you created are my top 1 favorites ! Now I can't continue the game without them. This royal hair collection is so beautiful, it makes my little pawns look elegant and sacred. Really admire your creativity and thank you again for your contribution to the community! :steamthumbsup:
MORROGANDER 10 Aug, 2024 @ 2:56am 
I also tried prepare carefully, haven't seen a button
MORROGANDER 10 Aug, 2024 @ 2:55am 
I also tried carefully prepared, haven't seen a button
MORROGANDER 9 Aug, 2024 @ 9:55pm 
How do I change the color of accessory? I tried both Character Editor and Styling Station on Maiden hair, yet I don't find any button related to it.
I have Hair Modding Plus(continued) installed
MerlinCross 28 Jun, 2024 @ 12:40pm 
Having the same problem KuKun had; some back parts tend to be grey or white when looking at the front/straight ahead. If they turn though the color goes back to normal.
kukun 3 Jun, 2024 @ 10:47pm 
Nvm, it wasn't as complicated as I imagined it to be... can confirm it works fine if you add alpha masks for _back parts. Cheers, thanks again for making this mod!
kukun 3 Jun, 2024 @ 9:20pm 
Hello, thanks for making all your mods, I really like your hairstyles and absolutely love all the variations. But I seem to be having some problems when I use this mod with Hair Modding Plus (continued), the _back parts of the hair that are added using that mod don't seem to follow the color of the primary parts (ex. https://imgur.com/6zkEtZJ ).
I'm guessing it's because of the <overrideShaderTypeDef> tag preventing it, removing that tag allows for the _back parts to follow the primary color again, but the same goes for accessories. I think alpha masks may be necessary for the _back parts too so it can bypass it now... I want to test that out, but I don't know anything about masks, let alone textures in general...
BingoBungus 31 May, 2024 @ 3:56am 
Long curls, for space rock women!
Nif 24 May, 2024 @ 8:24am 
I'm on 1.4 and I'm getting the "<overrideShaderTypeDef> doesn't correspond to any field in type HairDef" error on what seems to be all of your hair mod. I didn't experience this issue before.
Rooboid  [author] 17 May, 2024 @ 11:16am 
Hey there! I've just updated the mod to add <overrideShaderTypeDef> to the appropriate HairDefs, so the accessories should work as intended now. As always though, please drop a comment if you encounter any more issues!
ZX Zero 4 May, 2024 @ 6:12pm 
yes the color of accessories are the same as the hair now.
Rain 19 Apr, 2024 @ 2:26pm 
@Rooboid

@Шашлычник ;р has mentioned that modders need to now specify <overrideShaderTypeDef>CutoutComplex</overrideShaderTypeDef> to hairstyles with fixed-color accessories,

if you can fix this when you have time would be great ^^ thanks.
Elly 17 Apr, 2024 @ 6:12am 
It MIGHT be linked to what I said, Hair Modding Plus (the 1.5 fork) stated that alpha tex. is partially supported by the base game now and uses a different method than the mod originally did. Unfortunately I'm not too in the know-how to fix it myself, else I'd upload a patch.
Rain 16 Apr, 2024 @ 2:52pm 
Just chipping in to say the accessories also being coloured with hair is true for me too, even using only your mods+ hair modding required mod.
Elly 15 Apr, 2024 @ 8:11am 
Hi there! Absolutely lovely mod and I'm glad to see it updated. Unfortunately I seem to be having the same issue as krowzin starting with the 1.5 rimworld update. If anyone has any known incompatibility or knows some mods that could screw up the rendering (or if it's just the fact that 1.5 had its alpha stuff changed), please do let me know.
Runzu 11 Apr, 2024 @ 5:24pm 
Hellos, I was wondering if you'll add the dreadlock gene tag to your hairs packs outside the dreads one? :KiwiGlad:
CocoBat 11 Apr, 2024 @ 4:44pm 
Very excited at these updating
lloki 11 Apr, 2024 @ 3:11pm 
Great! I was hoping you will update - thanks :)
Reel 31 Dec, 2023 @ 7:04pm 
Hi pls check discord dms, I have questions regarding retexturing/modifying your hair mods into my own artstyle and releasing them into other mods with credits provided, my discord is "Kasodus"
Pigoletto 22 Oct, 2023 @ 9:38pm 
Hi, I've become completely dependent on your hair mods - they're so beautiful. Unfortunately, I also need the vanilla expanded retextured version of the animated face mod - and it seems that it messes up the transparencies in your hair textures.

Is there ANY way around this for me? Do I just have to avoid using all the hairs with transparencies or is there anything I can do?
Krowzin 24 May, 2023 @ 10:45pm 
hello, i'm using this with hair modding plus but the hair accessories are still inheriting hair colour :(
Paolini 23 May, 2023 @ 3:45pm 
KiTA 19 May, 2023 @ 3:37am 
Rimpy now things Hair Modding Plus is required for this mod and becomes Mr Flibble levels of cross if you don't have it installed.
Smaug 12 Apr, 2023 @ 6:21am 
These are nice, make the colonists with them very distinct, only problem is that a lot of these are overly detailed and textured and can look odd with default zoom.
Pandathan 26 Mar, 2023 @ 8:44pm 
I love your hair mods a lot! It makes it easy to show off status an I like to use certain hairstyles that fit certain jobs so you can tell who is who!
Owlchemist 20 Mar, 2023 @ 12:36am 
Small technical recommendation - since using Hair Modding Plus is a soft dependency, you could relocate all the *back textures into a folder that is only loaded in via LoadFolders.xml if it sees this dependency mod is active. Otherwise, it's just load loading textures that don't do anything, bogging down game startup time and VRAM use.
OdysseyLotus 16 Mar, 2023 @ 10:38pm 
@Arky Use Hair Modding Plus (Continued) , it just released.
RutraNickers 13 Mar, 2023 @ 12:29pm 
@Arky it will only be gold if using Hair Nodding Plus. The vanilla code only have one color channel for hair
Arky 5 Mar, 2023 @ 3:23pm 
But the golden trinkets should look gold without hair modding plus? Or did I do something wrong? My trinkets are the same color as the hair.
Rooboid  [author] 26 Feb, 2023 @ 8:51am 
@Arky The mod works without Hair Modding Plus; it just makes it look better. So if you're still on 1.3 I'd recommend using it
Arky 26 Feb, 2023 @ 8:08am 
Why does this say it is compatible with 1.4 if it only works with a mod that is compatible with 1.3?
SuperPox 20 Feb, 2023 @ 6:48am 
I love the looks of these! incredible work and you put so much TLC into the mod page
JinxLuckless 18 Jan, 2023 @ 12:59pm 
Correction to my earlier comment-- I do have a RimPy error requiring hair mod plus now. Not sure why I didn't for a bit.
𝐖𝐑𝐄𝐓𝐂𝐇𝐄𝐃 12 Jan, 2023 @ 11:58am 
can confirm the issue with hmp dependency
Z03 11 Jan, 2023 @ 12:36pm 
most updated version of rimpy stil has hmp as a dependency
MurderMouse 8 Jan, 2023 @ 8:30am 
I know this technically works without Hair Mod Plus- but anyone have any ideas of alternatives that can help the hair accessories and alpha masking?
Ccstewy 26 Dec, 2022 @ 9:39am 
i appreciate that you made both the girls and the guys in the images hot af
Valdrax 16 Dec, 2022 @ 2:47pm 
Several of the long haircuts seem to be incompatible with the gene for long hair from Biotech. You can assign them in the Character Editor, but eventually a pawn will want a style change, and the haircuts are not available as options. See, e.g. the Maiden and Evil Long haircuts.
juho.saarikko 3 Dec, 2022 @ 4:35am 
The reason Rimpy keeps claiming HMP as a dependency is that it's database - both the one that comes with Rimpy and the one here on Steam - claim it is. I've posted a bug report on the database's mod page.
Admiral Zander 1 Dec, 2022 @ 6:19pm 
does this still need HMP? HMP is breaking the ui on dead pawns and is not 1.4 updated so i need to remove it
Tri-Enclave President CEO 24 Nov, 2022 @ 11:15am 
Rimpy had that issue when 1.4 updated. All sorts of mods had dependencies that it didn't need. You'd have to redownload/update Rimpy. Not just replace files but delete the folder you had Rimpy and drag the new files in. Hopefully that will fix it.
KissingerGPT 21 Nov, 2022 @ 2:23pm 
Same issue on RimPy. Still identifies HMP as a dependency. Not something on this mod, I think. Just Rimpy.
Ancalagon 21 Nov, 2022 @ 1:58am 
@DogMakeAMove I have the most recent version of Rimpy installed (1.2.6.28). I wonder if it's some weird cache issue?