Total War: WARHAMMER III

Total War: WARHAMMER III

Better Invocation of Nehek
3 Comments
HotPizza87 30 Jul, 2024 @ 4:30pm 
Hello I like what you're doing but I really just want the same healing rate, duration and winds of magic cost as CA has decided but with all units in range to heal when the spell is overcast. This was how the spell worked before CA changed it to 4 units. I wouldn't mind the 4 units thing if units which were already healed to full couldn't be part of the 4, but alas they can, and that's why I want it to work the old way.
TestoTorsten  [author] 14 Sep, 2022 @ 7:25am 
@ginshadow I tested it and found it too powerful myself. I'll tweak it down to a less powerful version and I'll upload this version as a new version and mark it as completely OP :)
Ginshadow 13 Sep, 2022 @ 5:34pm 
yo buddy, nice mod, invocation of nehek is useful now^^ but i think it is maybe too much powerful