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If I am using your better magic collection mod, Do I also need this or is it included?
Can you make a mode that can only be revived??
I've disabled all other modes and enabled only this one, but it's a single skill that only applies to 1 "Blood of the Earth" skill
As long as CA does not move around the lines I changed this mod is fine.
I will try and switch up the load order and see if it makes a difference.
Put thee resurrection mod after the collection and try it out.
The problems only come when you try to use mods that affect the same lines in the code.
So without other mods that affect the same spells you are fine.
Can you just make it possible to resurrect?
The magic became stronger, so the difficulty level became easier
Any other mod changing the same magic and it will not work for some reason.
I might add the better life buffs to this mod.
Passive resurrection might be a little bit ovr the top.
Although, the heal is so low it probably wouldn't revive anyways. Maybe a zombie or two.
For the sake of completeness, can you please add the Resurrect flag to 'wh_dlc05_lore_passive_life_bloom' ability as well?
The game seems to be confused if 2 mods change the same line in a different way
It is kinda like if I wanted to remove a stat from a buff,
If I just delete the line, it loads the line from vanilla data, therefore if I want to remove something I have to put the value 0 so it reads my change and not the vanilla stat.
It also can't be a load order issue because I have tried it both ways.
I assume the game sees 2 mods, both changes the resurrection, one box is checked one isn't so its confused and loads vanilla.
I Tried it out with Bretonia Louen Coeur (Lore of Life) and doesn't seems to work, at regen cap, dead units aren't bring back to life... I have placed your mod in 1st place in loading order. just to let you know ). not using any other of your mods biside this one here.
-My other mod.
It should be compatible with my other healing magic mod if loaded in correct order.
It will not be in the collection but should be compatible.
The effect will not be in any description cause I have not figured out how to do that.
But the mod works I just checked. Just remember, the revival only takes place if the other units are at their healing cap.
sometimes it wont resurrect. not sure why. I saw the same bug with the queen bess when Vampire coast came out but it's more consistent with this mod and knights. *shrug*