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I had to regenerate all custom units' ws files and Lods but that issue is now gone.
I could swear that some Lods look uglier than before (maybe I'm just imagining things), but hey that's WH 3 ugly Lod generation for ya!
If by any chance you are still having visual issues after the update unsubbing and resubbing should fix that.
Will push an update to address the issue.
I dunno what's up with my game, but the bloated abominations look really really bright. As in their models look very bright in-game unlike any other unit and unlike your screenshots. I wonder if its some kinda setting issue?
I have already found a replacement, but since I still need to know the shipment data and because of other shenanigans going on, I can't give you an exact ETA on when I'll be back.
You have my full permission to take and update any of my mods, but keep in my mind that I'll be back eventually and I'm going to update the OG ones.
Now I know that some of you might want to leave a comment to cheer me up or ask me some questions but please DO NOT do that and keep the comment section clean so that people can read this comment and understand why I'm not updating my stuff.
Thanks for all the support and see you again when my new rig arrives.
Linked in description.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=2910855969
It's a great place for both beginners and advanced modders nevertheless though.
If you guys want to start modding or learn something new you should consider joining Da Modding Den https://discord.com/invite/moddingden .
I just make custom units and rarely some graphical mods and simple custom abilities, so I think that you should ask to someone else who can actually give you a proper answer on that.
Theoretically speaking it should be possible though.
These units are only available through buildings.
Recruiting them Is entirely up to the AI though, so you may or may not see them around depending on what the AI is doing.