Garry's Mod

Garry's Mod

NikNaks
16 Comments
CR 26 Feb @ 5:01pm 
I use your library a lot in my addons, thank you for making this
Ajiliffe 10 Feb @ 9:44am 
does this make infra maps playable? might be a very dumb question...
Albino 27 Jan @ 5:21pm 
What happened to NikNaks.NodeGraph.PathFind?
Nak  [author] 28 Dec, 2024 @ 6:01am 
@Lokachop There are no loading order. This is a module.
You simple: require("niknaks") in your project
Lokachop 24 Dec, 2024 @ 5:15am 
Will you one day make the license less restrictive? It is a shame that it has to be loaded from workshop because it makes the load order extremely confusing and just makes it a chore to use in general, i feel like the license should allow for modules (ex. bitbuffer) to be packed into other addons so long as credit is kept
Nak  [author] 17 Dec, 2024 @ 6:57pm 
Just updated to v0.54
Benjfinity 9 Sep, 2023 @ 11:25pm 
Yo is there an example script the utilizes the BSP Parser? Is it possible to identify individual brush faces with it?
memeguy101 23 May, 2023 @ 12:31am 
mouth
BoiSkaBoY 14 May, 2023 @ 8:09am 
in your
the rat slayer 19 Mar, 2023 @ 7:15pm 
bnuts
Bamcublam 24 Jan, 2023 @ 7:35pm 
DEEZ
Pigeon 18 Sep, 2022 @ 12:35pm 
how do i get it to work?
Mad_Mike 18 Sep, 2022 @ 12:03pm 
NikNaks, or Nakpak
IntellectualPotato 17 Sep, 2022 @ 11:50am 
Very interesting!
how do you hotload a map ingame like the examples?
Radical Larry 13 Sep, 2022 @ 3:28pm 
This comment is awaiting analysis by our automated content check system. It will be temporarily hidden until we verify that it does not contain harmful content (e.g. links to websites that attempt to steal information).
xlebio 13 Sep, 2022 @ 9:43am 
finally