Total War: WARHAMMER III

Total War: WARHAMMER III

Survaldor's Knights of the White Wolf & Teutogen Guard
60 Comments
It's Pei NOT Pie 10 Apr @ 12:18am 
Do we need an update on this mod, please? Thank you!
Survaldor  [author] 24 Dec, 2024 @ 4:47pm 
@Lebo Navideño should be fixed now!
♿Lebo 21 Dec, 2024 @ 7:07am 
I cant recruit the units as gelt, I can make the building tho, is that intended?
Survaldor  [author] 8 Nov, 2024 @ 2:35am 
General red line skills buff the units again, sorry for the delay!
It's Pei NOT Pie 17 Sep, 2024 @ 7:30pm 
This is a great mod, perfect troops for Boris Todbringer. But it seems like the general red line skills are not applied to the units. Like "Speed of Horse" and "Taste for Battle" are not applied to the Knights of the White Wolf, while "Strength of Hardship" is not applied to the Teutogen Guard.
Can you check this issue when you're available, please? Thank you!
OmegaX769 22 Aug, 2024 @ 8:28am 
and hope u will have time to play warhammer too
:steamthumbsup:
OmegaX769 22 Aug, 2024 @ 8:27am 
np enjoy ur vacation it s more important
Survaldor  [author] 20 Aug, 2024 @ 10:12am 
I am on vacation right now so sadly not in a state where I can fix it, I'll look at it hopefully somewhere thursday or next week.
AwDiddums 20 Aug, 2024 @ 9:20am 
Hi, can we please get an update for this? It's no longer working with the latest patch. I'm dissapointed, I literally just did a custom battle with this mod before the release came out. Many Thanks.

wh3_default_land_melee_infantry_mainsol_emp_wolf_guard in table cdir_military_generator_unit_qualities_tables and pack file !sol_knights_of_the_white_wolf.pack
lwhのsama 15 Jul, 2024 @ 10:23pm 
:steamthumbsup:great units but available for ai?
Guts The Black Swordsman 11 May, 2024 @ 4:33am 
The units do not show up for Gelt's and Elspeth's faction, the building shows up but no units.
Survaldor  [author] 2 May, 2024 @ 6:27am 
@Yoshi should be fixed now as well!
Yoshi 1 May, 2024 @ 4:06pm 
I cant see the temple of ulrik building as karl or as gelt.. do I need the Great temple first? Also are they only recruitable in middenheim with the great temple?
Survaldor  [author] 1 May, 2024 @ 10:59am 
Thanks for letting me know, should be fixed now hopefully!
Guts The Black Swordsman 1 May, 2024 @ 10:51am 
Yes unable to recruit as additional building required .
Pimmy 1 May, 2024 @ 9:54am 
Hi Survaldor,
These units for Boris Todbringer seem fantastic! I unfortunately cannot recruit them in my campaign. The unit card has the red outline that would suggest an additional building is required. The way the blacksmith used to work. But, while it says 'additional building required', it doesn't say or show which building. Might this be the blacksmith the empire used to be able to build but can no longer build as of 5.0?

I tried with and without Sigmar's Heirs, but that didn't change anything.
Any idea what the problem is?

Thanks for your work!
sins8 1 May, 2024 @ 6:47am 
could you add armor sundering?
Survaldor  [author] 1 May, 2024 @ 5:26am 
Updated for 5.0!
No Name 13 Mar, 2024 @ 9:34pm 
Is there any chance of getting the other 2 main missing Ulric wolf-kin and hunting hounds? That we can have all the 8th edition Middenheim units.
Winter 17 Jul, 2023 @ 8:04am 
F*cking brilliant. Only recently dived into the lore of Middenland. Appreciate you.
Survaldor  [author] 27 May, 2023 @ 2:20am 
No, personally I just use Tabletop Caps
Jev Athens 23 May, 2023 @ 2:54pm 
Any chance for the implementation of unit caps to avoid the AI spamming them?
Supperbon 3 Feb, 2023 @ 7:13pm 
Hello, I made a chinese translation for your wonderful mod!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2928055401
释心 漠鬼 28 Jan, 2023 @ 4:11pm 
Thank you,I will try it :steamhappy:
Survaldor  [author] 28 Jan, 2023 @ 2:30am 
@释心 漠鬼 you'll have to contact them individually. You're free to use the unit card was commissioned originally by me, but you would have to contact Xoudad, Ser_James and Homer for the actual 3d models.
Tunch Khan 28 Jan, 2023 @ 2:11am 
@释心 漠鬼 : Search usernames. There are 25 users with name r1kko for instance but I found the right one in 2 seconds (hint: check their workshops).
释心 漠鬼 28 Jan, 2023 @ 1:11am 
Thank you for your quick reply
I don't quite know what to do next. Do I need to ask all these people you mentioned in the credits( Xoudad, Willemsen, Ser james, Homer, r1kko), or a leader?
If I should ask all of them, how can I find them ? Is there a hyperlink? :steamhappy:
Survaldor  [author] 28 Jan, 2023 @ 12:20am 
@DantefromEmpire I'll think about it!

@释心 漠鬼 Sorry I can't give permission, as the models aren't mine. You'll have to ask permission of the original authors mentioned in the credits.
释心 漠鬼 27 Jan, 2023 @ 11:09pm 
May I use your models and unit cards of Teutogen Guard and Wolf Knight?
I hope to replace Swords of Ulric (Swordsman) with the Teutogen Guard in my mod

I will accurately point out that all these things are not my work, but yours.
DantefromEmpire 25 Jan, 2023 @ 3:18pm 
Thank you for your work. Could you add the hunting hounds too? they are related to Middenheim and they would be an amazing add-on.
Tunch Khan 24 Jan, 2023 @ 3:52am 
@Uroboros: You can actually disable any specific knightly order from gelatinous' mod through MCT. There is an easy setting there. I too, for instance had multiple Knights Panther at some point but fixed it with a click.
Uroboros 4 Jan, 2023 @ 2:35am 
Any hope to make an integration with the mod of gelatinous's Empire Knightly Orders from Graetor? I think playing both mods make the creation of two different units of White Wolfs.
Survaldor  [author] 25 Dec, 2022 @ 4:35am 
@Grandmaster Siegfried Staufer yes they are!
Grandmaster Siegfried Staufer 25 Dec, 2022 @ 3:02am 
are they available for custom battle too
relgonn 6 Dec, 2022 @ 11:53am 
That's embedded into SFO already
TankCompany 6 Dec, 2022 @ 5:25am 
possible a submod of SFO?
DoubleFishes 23 Nov, 2022 @ 12:54pm 
I really doubt it, but does this need update?
Rustic Clover 14 Nov, 2022 @ 5:00am 
Are the units intentionally much paler in colour compared to other empire units? They almost look washed out even with the red of the White Wolf horse barding.
Sanguinius1991 7 Nov, 2022 @ 5:08pm 
I can only see the teutonic guards in the tech tree, its normal?
Uroboros 7 Nov, 2022 @ 10:59am 
Hey pal any plan to add the Wolf-kin unit? They are basically the Ulric version of flaggelants and they have a tabletop model
Todbringer [FR] 3 Nov, 2022 @ 12:22pm 
need ROR for this mod! thx
Ɖon | Morgrain 23 Sep, 2022 @ 10:11am 
Survaldor  [author] 22 Sep, 2022 @ 11:11am 
@wojtekb thanks for the translation!
wojtekb 22 Sep, 2022 @ 11:07am 
Hi !
thx for mod.
I translated your mod into Polish language and uploaded it to my translation submod pack.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2857387944
Veolfen 16 Sep, 2022 @ 8:38am 
Looking dang nice ma man...
And actually balanced ! So i'm totally gonna give it a shot.
Rin 16 Sep, 2022 @ 1:41am 
We serve Sigmar's god, Ulric!
♡ WARP_VOX ♡ 15 Sep, 2022 @ 10:51pm 
Ulric is will !
DerRitter 15 Sep, 2022 @ 5:57pm 
Sexy af
Survaldor  [author] 14 Sep, 2022 @ 1:15pm 
@i핀iZZ I'm not that familiar with character modding just yet, and I would have to find visual assets for it that fit. Maybe in the future, but no immediate plans at the moment.
i핀iZZ 14 Sep, 2022 @ 4:55am 
Is it possible to add a Ulrician hero?