Crusader Kings III

Crusader Kings III

Don't Remind Me to Declare War
25 Comments
HeavenRaider 3 Jul, 2023 @ 3:29pm 
Instantly crashes the game lol. :beeped:
Mr.Luobo 24 Jun, 2023 @ 8:17pm 
Crashes game confirm
Gimme Your Pants 18 May, 2023 @ 4:54pm 
Crashes game when used, just a heads up.
CozA 13 May, 2023 @ 7:58am 
1.9.0.3 compatible?
Viegnar  [author] 30 Jan, 2023 @ 2:42pm 
@Bearded Lonewolf

are you sure?
Captain Freedom 30 Jan, 2023 @ 8:10am 
With this mod activated the AI keeps asking me to join their war when I accept over and over.
Darien 29 Dec, 2022 @ 7:27am 
Sent the Spanish translation
ArghFx 14 Dec, 2022 @ 8:26am 
@viegnar ok time for me to translate:steamthumbsup:
Viegnar  [author] 13 Dec, 2022 @ 5:46pm 
ArghFx 13 Dec, 2022 @ 1:33am 
How about making a finnish translation?
Murden 9 Oct, 2022 @ 11:02am 
this is awesome! Thanks, brother. You have my upvote.
Viegnar  [author] 9 Oct, 2022 @ 2:40am 
@Murden @Markusaw Just released v2. Now you can disable them permanently and you won't see the decision ever again.
Viegnar  [author] 4 Oct, 2022 @ 10:55pm 
oh ok then, i'll add it to the game rules. thanks for the feedback
Murden 4 Oct, 2022 @ 1:56pm 
your mods are really cool, thanks for taking the time to make them
Murden 4 Oct, 2022 @ 1:55pm 
no, the problem is cluttering the decisions interface. If you want to give the option so that it can be activated in an new or existing game, I would suggest that you at least doesn't provide the option to turn it off. This way, the option will disappear after it's activated.
Viegnar  [author] 4 Oct, 2022 @ 9:28am 
Isn't it better to have options? if the problem is having to click every decision with your new character, Im already planning to convert variables to global ones instead of character variables.
Markusaw 4 Oct, 2022 @ 9:22am 
Gotta agree with Murden
Murden 30 Sep, 2022 @ 3:39pm 
Hi Viegnar, I personally think it would be better if you didn't provide the decision. If someone is installing your mod, they will certainly want the option to be active all the time.
PidiCi 25 Sep, 2022 @ 8:37am 
Thanks for the tip, it works now :winter2019happyyul:
Viegnar  [author] 25 Sep, 2022 @ 6:24am 
the majority of mods will change the checksum, not allowing the player to get achievements. See checksum_manifest.txt in the game folder for the list of checksummed folders and files. The only safe mods are the ones that replace textures, shaders, fonts or music.

https://ck3.paradoxwikis.com/Modding
PidiCi 25 Sep, 2022 @ 5:30am 
Love your mods, but it seems they're breaking achievements. Is it the case for every single of them?
Seek Truth From Facts 20 Sep, 2022 @ 12:43pm 
Upvoted just because of the Pingu pic :steamhappy:
Edaryion 20 Sep, 2022 @ 12:02pm 
Right? That is such an annoying feature.
Royal Raven 15 Sep, 2022 @ 3:11pm 
You're at it again, doing good stuff. I like the idea of this one a lot and having the option in game to enable or disable it, is real nice.

I do find the reminders irrelevant at times, but there are times I want to see the list, but not all the time.

Thanks.
Real 14 Sep, 2022 @ 7:17pm 
Could you make a mode disable low control alerts?