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It doesn't fit any of the characters thematically, would've made more sense to have the organs look damaged or burned or something, and not neatly placed on the grenade belt of each class.
The organ sizes are too small
And tbf this just seems like it'll trade-up fodder now that i'm having a second look at it
>Medic can't equip it
It looks fine but it really doesnt make sense on any of the classes that can equip it. Also the fact all the organs are roughly the same size when they shouldn't be makes it look off, additionally the placement of them on the grenade belt makes no sense.
Maybe giving the classes a smoke and blood-stained doctor's apron with some organs stuffed in the pockets instead would be a better execution- it'd certainly make the classes look more like a demented doctor, and the placement of the organs wouldn't look so off imo.
my only gripe with this is that the organs are "too clean" (no blood anywhere? really?), otherwise a good cosmetic
This is raw meat, fresh organs. Let's keep them that way by doing one simple thing:
Put them into sample bags.
Give them little plastic containers that are labeled with each organ's name and donor, maybe as a reference the heart can be from Heavy. These should feel like they were collected, bagged, and tagged, rather than just stapled to the mercenaries chest.
Let's finish this item set up by taking it that much farther, you're halfway to the finish line and you have, from what I can see, the talent to take this thing all the way to its logical conclusion. Get to it!