Total War: WARHAMMER III

Total War: WARHAMMER III

Rayes Extended Khorne Units
20 Comments
Guillaumet 23 Jun @ 3:01am 
Your mod is awsome!!!!!! Thank you!!!!
belzy667 27 Jul, 2024 @ 5:30pm 
I've used your mod in the past and liked it but think there is an issue with it now. I recently started a new Khorne game with a few mods. At first it crashed. After removing your mod from the load order it started fine. Not sure if it was a mod conflict (I don' think it was) or maybe it broke from an patch.

P.S.: Iareshawn's correct. I've looked at the files of other modders. Updating these is hard, a lot of work, and takes in depth knowledge about the game. Not sure how they figure all of this out.
Iareshawn  [author] 26 Aug, 2023 @ 10:14am 
@soulmindproductions, there are no tricks for keeping everything up to date, it is a very grueling and tedious process and I respect Trajann's effort to update each individual table for each mod he has. The only trick is time and patience, which I unfortunately do not have the time to do this, as it takes me a couple days just to update my complete unit roster mod whenever there is an update, much less every individual mod. If they reach the point of not functioning at all I will update them, but other than that, I will not be updating them just to change the yellow mark to green. If you come across any major issues that may be from the mod being out-of-date, please feel free to let me know and I will try to fix it.
sigmars_disciple 25 Aug, 2023 @ 3:24am 
Ofc I don't want to convince you to keep the individuals up to date too, I'm fine with the all-in-one. I'm just saying there could be some clever trick(s) involved, otherwise Trajann's maintenance work would be unbearable, ifyouknowwhatimsayin?
sigmars_disciple 25 Aug, 2023 @ 3:19am 
Maybe he knows a trick how he keeps everything "in sync"? He must have over 30-40 mods by now and I cannot recall that anything was ever outdated. Give him a shout if you're curious.

And linking the Collection from each smaller pack and vice versa would be great as your profile page is set to private. Just trying to make things as easy as possible for people. Your units are great! <3
sigmars_disciple 25 Aug, 2023 @ 3:19am 
Hey Shawn, I understand from your comment below that this small pack as well as Tzeentch are already included in the Complete Collection (which now contains all contents of the smaller packs combined), correct?

You should add that information in each smaller pack's description. In the Complete Collection too ;) Just an idea, but Trajann - who released a gigantomanic Khorne compilation as well as the around 20 individual unit & hero mods it contains) actually puts this info in the description as the first sentence - which proved itself extremely handy (e.g. readable in CA's mod manager without opening each Steam page).
Iareshawn  [author] 12 Mar, 2023 @ 8:18am 
All,

Going forward, I will not be supporting the individual sub-mods for the "Rayes Extended Units" It is very difficult to ensure all separate mods are up to date and working properly, and ensuring each mod is matching to the all-in-one mod pack entirely. From here on I will only be supporting "Rayes Extended Rosters Complete Edition" I will not be removing any of the sub-mods from the steam workshop, but I will no longer support them. Instead all updates will be done in the complete extended roster mod. I know this may be inconvenient but despite the sub-mods showing out of date, they will work the same for a long time. I encourage you all to try out the all-in-one mod. My original vision for my mod was to make one big mod that adds plenty of balanced, unique units to most factions, and because of this, I will be spending much more time on balance tweaks.

Thank you for understanding, and for supporting my mods, and I look forward to bringing new future content!
Lufian 10 Dec, 2022 @ 9:57am 
A Nurgle extension would be great to complete the list
Владыка Тильта 18 Nov, 2022 @ 8:11am 
what about marauders with spears for Undivided?
[PZS]khorse26 12 Nov, 2022 @ 9:14am 
Hey,thank you for your work!Could you tell me if you have done the same for Grandpa Nurgle?..Could not find!
Winny 4 Nov, 2022 @ 6:06am 
Hy! why you dont make Aspiring more unique? like for khorne double axe, nurgle heavy weapon, etc
ty
Chaosmarine113 20 Sep, 2022 @ 12:06pm 
I have been looking exactly for a mod like this! Thank you. I understand CA wanted each chaos god to have their own specialization but I want all options for each god.
Susano'o 17 Sep, 2022 @ 11:57am 
Hi there are no words definitely like.
Dragamm 17 Sep, 2022 @ 1:19am 
Good to hear man, would love to see what you do with nurgle and slaanesh! Been waiting for marked aspiring champion units ever since WoC rework
Creek Crawler 17 Sep, 2022 @ 1:13am 
I will try them, thanks for adding this. I can't wait for Nurgle and Slaanesh (if you are planning for them in the future)
Iareshawn  [author] 17 Sep, 2022 @ 12:59am 
@Dragamm
Thank you, and yes, I can get some screenshots of the units for the pages. I did really enjoy making the Aspiring Champions of Khorne, so I think i will add a Tzeentch one to my tzeentch mod and maybe i will do Slaanesh and Nurgle Aspiring Champions in the future.
Dragamm 17 Sep, 2022 @ 12:10am 
Also, it might be beneficial for your mod if you had screenshots of the units included! You should show off your amazing work and it would easily let people know what ur units look like.
Dragamm 17 Sep, 2022 @ 12:09am 
Hey man, awesome mod! Aspiring champions of khorne look great, I was worried they would look to similar to the exalted heros of khorne but you gave them their own twist! Do you plan on making aspiring champions for the other three gods or just khorne? Either way great work
Iareshawn  [author] 16 Sep, 2022 @ 11:24pm 
@GoatScream
You can edit the warband tables through Pack File Manger, BAGholder has a really good guide on how to edit the warbands tables
GoatScream 16 Sep, 2022 @ 9:14pm 
Is there a way I can delete the Chosen of Khorne (Halberds) and the Marauders of Khorne (Spears) from the warband ui? I only want the aspiring champions