Crusader Kings III

Crusader Kings III

Holy Stuff - Better Relics
58 Comments
WrenAndPeter 12 Jun @ 9:25pm 
rip
Damienos_ 30 Mar @ 12:11pm 
Can you update?
cuomo860 9 Nov, 2024 @ 8:40am 
I have this working through my Super Compatch.
truelove101992 9 Nov, 2024 @ 6:26am 
Well, depressingly seems to be a dead mod. Anyone with modding skills want to make a fan fork?
Freddy 9 Nov, 2024 @ 5:51am 
rip
finallyciv 4 Oct, 2024 @ 3:03am 
Would be very interested in using this mod if it was updated. Thank you!
Timotheseus 6 Dec, 2023 @ 7:20am 
Dead mod.
小鹿和我玩 12 Aug, 2023 @ 1:08am 
update pls :)
Sagoda 24 Jun, 2023 @ 12:51pm 
Blessings upon you @Myotis, eagerly awaiting the update! Appreciate your hard work.
AceOfSpades 10 Jun, 2023 @ 11:48am 
Might be because this mod is not updated yet but it does cause an issue with Flogi tech and building mod, it removes almost all buildings.
dydwls9030 14 May, 2023 @ 3:39pm 
I'm waiting anxiously... Thank you always
Help me, I want to do it quickly....
MyotisMyotis  [author] 12 May, 2023 @ 5:00am 
@ADVENT I know, there are also conflicts with the map mode, the update is already in progress.
JohnJames 12 May, 2023 @ 1:43am 
It would seem that the mod clashes with the new update - If the mod is running you start with no artifacts at all.
MyotisMyotis  [author] 11 May, 2023 @ 9:52am 
The update for 1.9 is in progress.
MyotisMyotis  [author] 3 Apr, 2023 @ 12:46pm 
@Salicy Neither, you can simply reforge the artefact into a relic for free (the hammer button next to the artefact). You can also convert the relic back into a court artefact in the same way.
Salicy 3 Apr, 2023 @ 8:47am 
Oh, does it enable a special decision? or is there happen a random event?
MyotisMyotis  [author] 3 Apr, 2023 @ 7:10am 
@Salicy Your antiquarian can convert the court artefacts into artefacts of the type Relic.
Salicy 2 Apr, 2023 @ 12:20pm 
Great mod! btw, how should I use Relic Chamber? No artifacts of this type are visible during the game.
All artifacts appear in court type. Is there a way to use it?
JohnJames 11 Mar, 2023 @ 12:11am 
I see! I will re integrate the mod in the my next run than :steamhappy:
MyotisMyotis  [author] 4 Mar, 2023 @ 12:03pm 
@Ken You must have your antiquarian convert the court artefacts into relics.

@nyyfandan With which artefacts does the problem occur? With mod artefacts or with vanilla artefacts? With which ones exactly?

@HaziTru There are a few relics of saints who are also venerated among the Copts (St. Mark the Evangelist, St. Catherine etc.), but unfortunately the sources are not very good or the relics were brought to Europe.

@King Zog The mod only adds Christian relics.

@Etshy Yes, I will publish the compatch in the next few days.
JohnJames 2 Mar, 2023 @ 2:01am 
The relics seem to only be equipable in my court rather than in the relic chamber (Which is empty)
nyyfandan 1 Mar, 2023 @ 10:27am 
This has probably come up before, so i apologize, but what would cause all the artifacts to duplicate on game start? Everyone has 2 copies of every artifact. Not a game-breaking issue, but I'm thinking it's a mod conflict
HaziTru 28 Feb, 2023 @ 5:49am 
Seems most relics only are western Europe and nothing for the coptic Christains
King Zog 27 Feb, 2023 @ 12:27pm 
Does this mod add kemetic artifacts?
Etshy 25 Feb, 2023 @ 7:07am 
Do you think you could work on a GUI compatch to make your mod compatible with this artifact manager : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2886417277 ?
MyotisMyotis  [author] 21 Feb, 2023 @ 1:54pm 
@Dexter Johnson Then only The Catholic Trinity can cause the problem, try loading EPE and CFP before The Catholic Trinity.
Dexter Johnson 21 Feb, 2023 @ 11:46am 
I have the compatches. It seems it was one of the other mods from the Holy Collection after I tested more playsets.
MyotisMyotis  [author] 21 Feb, 2023 @ 9:38am 
@Dexter Johnson Have you installed the CFP + EPE Compatch and the RICE + EPE Compatch? This mod does not affect the clothes at all, so the problem probably lies elsewhere.
Dexter Johnson 21 Feb, 2023 @ 9:22am 
I've noticed that with RICE + CFP + EPE This mod breaks the wardrobe, making a bunch of characters always appear naked and giving random outfits to characters not connected to their culture.
MyotisMyotis  [author] 15 Feb, 2023 @ 12:10pm 
@kceeri No, the mod only adds Christian relics.

@GeneralTso Yes, everything should run without errors.
kceeri 14 Feb, 2023 @ 2:29pm 
does it add relics for other faiths than christian?
GeneralTso 11 Feb, 2023 @ 5:34pm 
has this been fixed? sounds cool but i dont really want to install a busted mod
MyotisMyotis  [author] 19 Jan, 2023 @ 4:28am 
@Jsn here
Jsn 16 Jan, 2023 @ 8:24am 
Will you make a compatibility patch for Dynamic Trade Route?
MyotisMyotis  [author] 16 Jan, 2023 @ 4:58am 
@JKingJ Okay, I'll fix a lot of those with the next update too, that should improve performance as well.
JKingJ 15 Jan, 2023 @ 5:37pm 
@MyotisMyotis, verifying my game files seemed to have killed the incompatibility between this mod and Historic Invasions. The infinite loading screen is gone even when both mods are enabled, though this mod still seems to be throwing the same errors in my log file.
Ramuné 15 Jan, 2023 @ 2:43am 
Since I've heard reports that Historic Invasions wasn't compatible with your mod, I've downloaded your mod to try and track down the cause.
Our mods seemed to work fine together, but simply starting CK3 with just your mod enabled produces over 260 lines of errors by the time the menu is loaded. Ideally, the error.log file would be empty at that point.

At least seven of your effects have more opening brackets { than closing brackets }. For example, your holy_stuff_artifact_purchase_scripted_effect is missing one around line 119.
Your event triggers also produce around ten errors. Looking over them, you're either missing the limit = { } block around them or they are not necessary at all.
JKingJ 12 Jan, 2023 @ 4:02pm 
@MyotisMyotis. I do have other mods.
I have Bookmarks+, EPE, CFP, and various visual mods and some gameplay mods centered around Cities of Wonder 3 and Medieval Arts and Dynamic Trade Routes.
The errors I'm getting are:
> "failed for missing arguments: REASON, REASON, REASON" and
> "nothing after the colon in event target link".
These errors are thrown by the create_artifact_... scripts in your scripted_effects folder.
The infinite loading screen goes away when I remove historic invasions and keep holy stuff, as well as when I remove holy stuff and keep historic invasions. They worked together bore 1/9/23.
MyotisMyotis  [author] 12 Jan, 2023 @ 11:26am 
@WTID No, there are none in the vanilla version as far as I know and the mod only adds Christian relics.
WTID 12 Jan, 2023 @ 10:13am 
is there any tengri artifacts ?
MyotisMyotis  [author] 12 Jan, 2023 @ 9:48am 
@JKingJ I have tested it and it runs without problems in all variants. Do you have any other mods active? What exactly does the error log say?
JKingJ 11 Jan, 2023 @ 5:49pm 
@MyotisMyotiis I think I found an incompatibility. When using this mod (or Redux) with Historic Invasions, I get an infinite loading screen (game is stuck loading). After reviewing my logs, my best guess is that both mod's scripted effects don't seem to like each other.
Renown 9 Jan, 2023 @ 7:24pm 
kk!
MyotisMyotis  [author] 9 Jan, 2023 @ 2:33pm 
@Renown I've had a cursory look and it seems to run together quite smoothly, I've only found one problem.

If you load Holy Stuff before the Asia Expansion, then the map mode does not run, otherwise it works.
Renown 9 Jan, 2023 @ 1:31pm 
assuming this wont work with mods like asia expanded, so will try the redux
radwilly1 9 Jan, 2023 @ 12:39pm 
@MyotisMyotis Awesome! Thanks so much!
MyotisMyotis  [author] 9 Jan, 2023 @ 5:57am 
@radwilly1 I have created a feature reduced version, Holy Stuff - Redux .

@Herr Doctor I added an inventory window with 20 slots for relics with the new update, you can put the relics there if you have them reforged by your antiquarian, they can also be reforged back to court artefacts.
mat.ara.cf 7 Jan, 2023 @ 8:01pm 
Great mod but broke my game just recently after running well for many weeks, now I can't do anything in my save; plz update
radwilly1 31 Dec, 2022 @ 11:43pm 
Great mod. Unfortunately I don't really want to use it with my modpack because it adds a map mode, and the way that map mods work is that whichever map mod you load last removes all the effects from the other map mods (they arent combinable.) I personally use the "transparent map mode" mod. Perhaps you could make a version without the map modes?
Herr Doctor 21 Dec, 2022 @ 1:51am 
Amazing mod, love the artefacts and mechanics. beautiful work. Only wish some part of the artefacts were rather inventory than court ones because court capacity isn't nearly capable for them to be used.