Barotrauma

Barotrauma

VanillaPlus...Complete [LEGACY]
99 Comments
horse 16 Nov, 2023 @ 8:55am 
You can't turn scrap into alien mats since it was a custom recipe that had a reciperequired (talent) which requires scrap to be overriden
Deinonycorvus  [author] 16 Nov, 2023 @ 8:52am 
About Scrap Refiner, I am not sure is it the dev intent to nerf oversupplying alien material or some kind of odd bug, you just cannot turn scrap into alien materials anymore.
horse 15 Nov, 2023 @ 12:39pm 
Also wanted to say that Scrap Refiner doesn't have the savant recipes, sorry for so many bug reports or something :P
horse 12 Nov, 2023 @ 8:08am 
And, not sure why carbon is overriden, but it can't be stacked 32x in containers like everything else can. That seems to be the only issues ive noticed. Cheers.
horse 11 Nov, 2023 @ 6:19am 
Also, clown's cannon ball works outside of water.
...And when you are stunned, pressing spacebar still works.
horse 11 Nov, 2023 @ 6:16am 
Hey there!
There are 4 items that are still locked after having every single talent.
1. Cheap nuke.
2. Cheap depth charge
3. The new vanilla backpack, assistant talent "Bag it up." unlocks it in vanilla.
4. Finger gun.
Deinonycorvus  [author] 15 Jul, 2023 @ 9:56pm 
It does something... And that person have to do something to cure it...
Saw style.
Femtanyl Enjoyer 15 Jul, 2023 @ 8:02pm 
question, what the the recipe, the game do?
Deinonycorvus  [author] 30 Jun, 2023 @ 8:47am 
Regarding to the storage container changes:
Do you want to:

-Keep the Storage Containers

or

-Remove the storage containers, and increase the cabinet capacity to the same as Better Vanilla Sub Experience (See that mod last image for more information)
SolsticeOfTheWinter 28 Jun, 2023 @ 1:55pm 
thank you for fixing it,i literally had over 200 in the span of like 15 minutes with 3 plants. Great mod btw
Deinonycorvus  [author] 28 Jun, 2023 @ 5:13am 
They should be there for:
Farming carbon (Since they spawn often).
Used as a mini throw able bomb.

However They shouldn't just stays on the ground forever, lagging the server, sorry for that, they should expires after a while now.
SolsticeOfTheWinter 27 Jun, 2023 @ 11:19pm 
why tf do mini salt bulbs exist, all they do is lag the shit outta my game with how many entities are spawned from the plants
Deinonycorvus  [author] 19 Jun, 2023 @ 8:36pm 
mechanic fabricato/descontructor talents global is probity just for him>
+1 weapon applies to handheld weapon and not one of those coilgun boxes (They don't have the quality tab, and it is shown in wiki that they don't have quality bonus).
Günni 19 Jun, 2023 @ 10:59am 
Also I don't think this is an issue with your mod but, when using quality ammo boxes, they don't gain crafting quality with the +1 secuirty weapon talents sadly, I believe it does with vanilla for some reason, since i do remember having "Excellent" Ammo boxes
Günni 19 Jun, 2023 @ 8:03am 
Dumb question, are the mechanic fabricato/descontructor talents global or just for him? asking since I'm using some mods with mixed requirements for crafting skills (ie weapons/electrical)
Günni 18 Jun, 2023 @ 11:58am 
Wilco, I'll give it a try
Deinonycorvus  [author] 18 Jun, 2023 @ 11:03am 
Typical barotramua thing.

Unsub, delete the mod then resub should have resolve it.

Also I notices that the whole 1.0.20.1 using local name thing is breaking a lot of my older mods so here I am, updating each and one of them.
Günni 18 Jun, 2023 @ 9:20am 
Currently getting slapped with hash error
Deinonycorvus  [author] 12 Jun, 2023 @ 5:34am 
Deinonycorvus  [author] 2 Jun, 2023 @ 8:51am 
Maybe, as an addon pack to put on top of this mod.
Give me a few day, I have another project comming soon.
Masterofgaming22 1 Jun, 2023 @ 8:51pm 
If it's not too much to ask, could we get a version that allows us to pick multiple talents within the same tier?
SolsticeOfTheWinter 23 May, 2023 @ 10:57am 
just there to explode? brillant
Deinonycorvus  [author] 23 May, 2023 @ 6:31am 
Grieving Outposts/ Dropping bombs into pirate ships/wrecks manually.
SolsticeOfTheWinter 22 May, 2023 @ 10:54pm 
whats the point of the francium bulbs? if they're just there to explode then why does the enginner have a skill that gives you some? i dont get anything from deconstructing them.
SolsticeOfTheWinter 21 May, 2023 @ 5:27pm 
thanks
Deinonycorvus  [author] 21 May, 2023 @ 11:39am 
Well, it was extended to 10 connections to allow in campaign wiring, not designed for adding too much connections in sub building.


However if you need to make sure they don't break then include this mod instead (Just a simple junction box mod):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2791776847&searchtext=junction+box
SolsticeOfTheWinter 20 May, 2023 @ 2:47pm 
Why does this mod allow junction boxes to have unlimited connections? if this is removed i think all my subs are just gonna fall apart
SolsticeOfTheWinter 9 May, 2023 @ 2:18pm 
i agree with the person below me, exploding on contact with water is a better choice imo, might be a bit too easy though
horse 8 May, 2023 @ 6:12am 
2nd option
It looks like a salt bulb, so one would assume it works like one. No?
Deinonycorvus  [author] 7 May, 2023 @ 10:54am 
Just askin
Plan A: Triple the reward for the plant while also double the fuse time for the bomb(You have twice the time to pick it up), but still blew up on its own.
Plan B: Same Reward, the bomb will only ticks up when there is water(Stay away from water and it is almost 100% safe)
What would you choose
horse 7 May, 2023 @ 8:19am 
The time bomb is shit. Can't even go outside to loot a creature when suddenly the back of my ship is gone.
Everything else about the mod though, neat.
Deinonycorvus  [author] 7 May, 2023 @ 3:51am 
You picked it up right at the threshold of it exploding.
that plant need to have some babysitting (as the products are quite profitable so some kind of drawback need to be added) to prevent that time bomb mutation from blowing you up.
SolsticeOfTheWinter 6 May, 2023 @ 4:42pm 
i couldnt tell if there was water in the room as the items sprite was gigantic and covering the entire room, i picked it up and burnt to death 2 seconds later
Deinonycorvus  [author] 6 May, 2023 @ 8:07am 
@Insaneyak
Are u using some kind of things that produces flames or is it being ignored for just long enough that you picked it up, touches any kind of water and it instantly exploded?
If the blub durability reach 0 it explodes
SolsticeOfTheWinter 5 May, 2023 @ 1:21pm 
i picked up a francium rich bulb and died instantly
BioX853 31 Mar, 2023 @ 6:33am 
Thanks a lot!
Deinonycorvus  [author] 27 Mar, 2023 @ 11:49pm 
@BioX853
Removable trashcan and regular trashcan are two different items now and you should no longer picks up the one on outpost automatically.
Deinonycorvus  [author] 18 Mar, 2023 @ 3:11am 
Hold a metal crate or something that cannot be put in inventory on hand while opening the trash can.
Well, I will spend some time on that issue.
BioX853 17 Mar, 2023 @ 9:29pm 
Great mod, although how do I remove the pickable trashcan feature?
Deinonycorvus  [author] 16 Mar, 2023 @ 8:22am 
THANKS YOU FOR THE SOLUTION!
Fixed that.
qwertyoriuop 15 Mar, 2023 @ 11:17am 
Hey, I noticed that the talent cannonman for the clown doesnt work, after looking at the files it i think it can be fixed by changing " abilityeffecttype="Ragdoll" " in og_talentsClown.xml to " abilityeffecttype="OnRagdoll"> "
horse 13 Mar, 2023 @ 10:43am 
And I thought I said you can compare vanilla/ur xmls and the unlockable talent tree xmls to see how it's done, my bad.
But, it's alright
horse 13 Mar, 2023 @ 10:42am 
Shucks, guess I'll make my own local one.
Deinonycorvus  [author] 13 Mar, 2023 @ 10:38am 
One: That's broken.
Two: It is against my idea for the talent system.
Three: I don't know how to do it, and asking for help in the baro discord feels like shouting into echo chamber (I still don't know how to fix the ragdoll dashing thing)
Four: I have no time to research how to do it, I am about to get killed by robot cars, CDMA, Maximum likelihood, and Select * from `order`.
TLDR: Impossible to balance, have to make a whole new vision for the mod for that change, have trouble finding helps and TOO MANY works as of now.
horse 13 Mar, 2023 @ 10:29am 
Should be possible with the 6 talent system, it's simple to do. You just have to edit the talent tree .xml's.
horse 13 Mar, 2023 @ 10:28am 
Actually, it's very possible. There's already mods that do this, and it's all XML.
Deinonycorvus  [author] 13 Mar, 2023 @ 10:11am 
Not something doable with the barotramua talent system in any way.
It is kinda possible... but that requires turning it into 6 tier generic talent system instead of the three tree it is.
horse 13 Mar, 2023 @ 10:08am 
Possibility for a patch to allow unlocking both talents in the same row?
Deinonycorvus  [author] 24 Feb, 2023 @ 8:59am 
@я насрал
Kinda ruin the whole "Took the trash can and run" vibe.
One temp fix is to hold something on your hand slot or hold a metal crate.
ebalsya 24 Feb, 2023 @ 7:01am 
how about then removing the option to wear it, but make the wearable version of it crafting from some steel?
idk this can fix the problem probably