Stormworks: Build and Rescue

Stormworks: Build and Rescue

Forward Ballistic Calculator
22 Comments
sosa 12 Feb @ 6:56am 
Can you make the viewing scope compatible as well?
Mac and Cheese 26 Nov, 2024 @ 7:32am 
how can you output the spot where the projectile (possibly) hits? as gps
BalistiK 10 May, 2024 @ 12:30pm 
Nice work, i like. But where did you derive all the functions/formulas from or where did you get them all? I would like to get a little bit better into that matter but i unfortunately find no good (and available) source...
GhostBlackMor 4 Jan, 2024 @ 10:21am 
Just tested it again, still works greatly even in my older creations, this is so precise that I could hit an airplane with a artillery cannon from 800 meters. Love this <3
thatcoolcat1 18 Dec, 2023 @ 1:31pm 
But yes, he is right. Rockets were updated to no longer launch at the angle of the wind.
thatcoolcat1 18 Dec, 2023 @ 1:29pm 
MY GOD THANK YOU LUA DADDY
Gordon Ramsay 15 Oct, 2023 @ 5:18pm 
Hey, I don't know if you still are active here or not, but from what I can tell it seems rocket velocities have changed since you made this? Even on your test examples, the map doesn't always seems to show the rockets falling short of where they actually land, at the max distance the difference between prediction and actual hit is hundreds of meters, and the sight indicators are slightly too low.
Secret176 20 Mar, 2023 @ 11:00am 
funny story i want to use this ballistics computer upside down :)) where in the lua i gotta negativize?
Secret176 6 Mar, 2023 @ 11:25am 
what about for inverted hud how do i configure it
FN-20  [author] 29 Jan, 2023 @ 6:59am 
If you're having issues with your HUD display, it may be due to your character's gender. This MC is set by default on the assumption that the character is female. If you are controlling a male character, switch "Monitor center offset calib. mode" on the MC settings screen to "on", and adjust "Monitor center vertical offset" so that the crosshairs intersect in the center when looking at the front of the HUD. For the example helicopter, setting to -5 pixel should be fine.
Secret176 29 Jan, 2023 @ 6:01am 
is it only me or it's broken
Femboy Gaymer 26 Jan, 2023 @ 9:22am 
Can't really get it to work well. It reacts to turret rotation way too much (1 degree of turret rotation makes the indicator move 2-5 degrees), distance is broken too. Not sure what I'm doing wrong as everything seems to be connected properly and the values I put in are reasonably accurate.
Seian555 18 Dec, 2022 @ 5:50pm 
Does the HUD accommodate both male and female heights?
Inverspe 17 Dec, 2022 @ 8:53am 
yeah
Voss 13 Dec, 2022 @ 12:22am 
This is exactly what I need but I must be missing something because when using the demonstrator helicopter the shots for both the auto cannon and rocket launcher are landing nowhere near the positions indicated by the HUD.
That helps. Thank you.
FN-20  [author] 31 Oct, 2022 @ 3:54am 
That part describes that the projectile accelerates at 600m/s^2 for 60 tick. The true parameters may be slightly different, but this combination can predict the projectile's motion with good accuracy.
Hi, I just read the code but it is compressed/obfuscated so I want to ask you about acceleration of rocket launcher. The parameter in the code has 600 and 60, could you please explain what these numbers are? Is 600 maximum speed [km/h] and 60 acceleration [m/s^2] ?
МОЙ НИГЕР!! 12 Oct, 2022 @ 10:03am 
can you make one that you just have to aim at and it auto elevates it how much you need
МОЙ НИГЕР!! 12 Oct, 2022 @ 9:59am 
thank you i i have been looking for this for long time
FN-20  [author] 27 Sep, 2022 @ 8:31pm 
Do you mean that it is difficult to set up? If you have any questions about the settings, I can tell you how to set it up correctly. I think it is difficult to make this microcontroller as simple as Inverse Ballistic Calculator while maintaining the accuracy of the calculation.
PilotHouston5 25 Sep, 2022 @ 10:28am 
hey man just wondering, you you make a simple version of this, sort of like your inverse fire controller. Where you have the simple and advanced variants. If you cant I understand but I would really help my potato brain if you did.