tModLoader

tModLoader

Consolaria
497 Comments
peege/on  [author] 12 Jul @ 4:29am 
@DamageMaximo adding a toggle for every piece of content is not feasible. if you don't want the structures, disable consolaria before generating a world and enable it after.
DamageMaximo 12 Jul @ 1:27am 
Please make this configurable, I only want the bosses and I want to disable the other things like new structures
J20953 5 Jul @ 2:52pm 
I like the mod might donate if there is a site to do so
should probably fix the Chinese thing showing up for every bestiary entry even when i have it set to seasonal
perhaps what will you do when the killer whale is added in 1.4.5
:]
Rexter 30 Jun @ 8:36am 
I don't know if I did anything wrong but I died while equip the Suspicious Looking Apple multiple times, the pet buff is on and it still not drop Strange Looking Tombstone. Can you look into it? Thank you!
The Unknown/Legospider777 27 Jun @ 10:52am 
Does the mod have unique AI changes for the bosses on the for the worthy seed?
KondiU  [author] 27 Jun @ 4:54am 
broo u sound like a hater bro
no waynjao 26 Jun @ 9:38pm 
outdated and old is exactly what I want. That's why I'm downloading a legacy mod in the first place lmao, delulu :GDNormal:
Tycitron 24 Jun @ 7:27pm 
tbh this mod is a must-have for the best vanilla experience. its literally just re-adding old "official" content back into the game lol
has2r  [author] 22 Jun @ 8:54am 
@waynjao, their outdated and obviously bad bruh
no waynjao 21 Jun @ 8:10am 
bad taste when i just want the original textures, I see :GDNormal:
has2r  [author] 21 Jun @ 3:43am 
@no waynjao, bad taste you have
KondiU  [author] 19 Jun @ 6:25pm 
@no waynjao no, unless you replace all of them and recompile the whole mod
no waynjao 19 Jun @ 5:17pm 
i dont like the new textures, any way to revert them back?
Idontcare 19 Jun @ 1:31pm 
*locked out of anything though
Idontcare 19 Jun @ 1:31pm 
Hi Cotyora, if you add this to your ongoing progress, you may miss a couple of bosses. The bosses are Lepus which is intended to be fought around the same time as the eye of Cthulhu, Turkor which is fought right after Skeletron, and Ocram which is fought between Golem and Plantera. I do not think you will be locked out of anything thought, earlier bosses will just be really easy.
Cotyora 18 Jun @ 7:17am 
What will I miss out on if I add this to my ongoing progress?
has2r  [author] 3 Jun @ 8:37am 
іді нахуй
hashbrown man 3 Jun @ 1:02am 
the titan armor wont let me disable the backblast armor set bonus thing. its just stuck on, the text prompt says i can disable it but it just wont turn off. please fix this, or better yet just remove and replace the set bonus, the blast thing sucks anyway.
Idontcare 29 May @ 1:32pm 
I believe he only sells it sometimes (certain moon phase or whatever)
光头 28 May @ 10:23am 
my skeleton merchant is not selling the wishbone item, any ways to fix this?
has2r  [author] 28 May @ 3:18am 
@H1TX, Consolaria works pretty much with everything, you should try
H1TX 27 May @ 8:38am 
Hey hello! Really good mod it seems, hope to play it in a near future! I was wondering if this mod has compatibility and works with mods like Spirit mod, Vitality mod, Living world mod or Spooky mod?? To play it all together, thanks in advance!
Idontcare 25 May @ 7:15am 
Also Lepus is summoned with the Suspicious Looking Egg (dropped by Diseaster bunnies and infected bunnies) I have found that the best strategy is to catch bunnies with net, then release them in crimson/corruption and kill them. Finally, Ocram is summoned with a Suspicious Looking Skull, crafted with ectoplasm, bones, and all mech souls.
Idontcare 25 May @ 7:11am 
Hope that helps
Idontcare 25 May @ 7:10am 
Turkor requires you to have the Turkey pet (sold by merchant) when you use the Cursed Stuffing (dropped by harpies)
bitgen 22 May @ 9:04am 
i have the config option turned off to restrict thanksgiving content btw
bitgen 22 May @ 9:03am 
why can't i summon turkor?
闪光 Vikendi 18 May @ 7:31am 
LOVE~~!
how to summon turkor
苏凝夜 14 May @ 11:21pm 
Regarding the issue of 'Fixed Fargo's Souls Pyramid generation getting over written', I have noticed a fascinating phenomenon. It seems that the problem has been solved (when I only enable these two main mods and necessary prerequisites), but after adding some other mods (I don't know whose problem it is, I tried for a long time but couldn't find it), the problem will reappear, and in most cases, there will be no Fargo's Souls Pyramid. There is a very small probability that Fargo's Souls Pyramid will appear again. Therefore, I hope that a configuration function can be developed to allow or prohibit the generation of certain building structures in the module, such as pyramids. I just don't know if this idea can be realized, but of course, I just want to express my idea. Even if it can't be realized, I am very grateful!:smilechillet::smilechillet::smilechillet:
Serork  [author] 13 May @ 12:24am 
@紫色香堇菜 fixed!
紫色香堇菜 12 May @ 5:36pm 
Lepus can't drop Easter Bunny Staff,Quite Enough Recipes mod shows Lepus treasure bag contain a empty item
Potralia 10 May @ 8:53am 
statued mob will drop red pocket
harpy cant drop Cursed Stuffing correctly
ocram and turkey's projectle will grant A LOT MORE damage in for the worthy
(for purple laser,280 in master mode,580 in for the worthy)
Сумерка 10 May @ 2:55am 
Ocram doesn't seem to care about the eternal night of a Don't Dig Up world and only summons when a nighttime would occur in a normal world.
has2r  [author] 6 May @ 10:57am 
🍆🍆🍆
peege/on  [author] 4 May @ 4:38pm 
@Wyneus within a few days. you can also generate your world without consolaria as the structures are not mandatory
Wyneus 3 May @ 9:56pm 
Hello, and when, approximately, there will be an update with a solution to this problem, which I outlined below, since I want to play, but I have to wait. Please respond.
has2r  [author] 28 Apr @ 6:37am 
wait for the next update guys
Wyneus 28 Apr @ 12:15am 
Hello, you have a problem with the compatibility of the Fargo's Soul mod before the pyramid update, there was no problem, so the pyramid from the Fargo's Soul mod is not generated, that is, you cannot summon the boss. Please respond.
jmarleyxx 26 Apr @ 11:32am 
how do i get the suspicious egg im having trouble trying to get it
苏凝夜 20 Apr @ 7:25am 
I have found an issue where when I run both this Mod and Fargo's Soul Mod simultaneously, the pyramid from Fargo's Soul Mod does not generate, which prevents me from successfully summoning a boss from within Fargo Soul's Mod. I really enjoy playing both of these mods, and I sincerely hope that this issue can be resolved. Thank you.:cattiva:
KondiU  [author] 17 Apr @ 4:54am 
@MESSIRRO yes!
MESSIRRO 17 Apr @ 2:43am 
Does mod add suspicious looking apple?
(Da worm pet)
KondiU  [author] 15 Apr @ 6:11pm 
@novacorps45, that's not really the point of this mod so I don't think so
novacorps45 15 Apr @ 3:17pm 
Can you please make it so the Terra Blade shoots the old projectile and not the new one?
peege/on  [author] 13 Apr @ 9:16am 
@孤之淼 of ..?
孤之淼 13 Apr @ 7:01am 
this mod is not recommended to be used with calamity because it will cause Albino Charger to generate a large amount of
chad the mad 2 Apr @ 3:25pm 
I noticed that Turkor's health has Classic mode numbers even on expert. I'm not sure if this is because I also have some other mods installed (like thorium, quality of terraria, alchemist npc), but even then I think it's something to check out.
Plain Bagel 31 Mar @ 6:19pm 
do you think it would be possible to fix some enemies spawning when they arent supposed to like the spectral elemental, flesh axe, and the shadow hammer spawning when the player is behind a wall
NiniWinter 31 Mar @ 10:41am 
You could also add in the removed weapons like the Icemourne and the Soul Scythe. Either way, this is a great mod with lots of cool revamped content and I love it for that! :steamhappy: