Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
dang
I made it look more like an actual cannon. that sprite was made before this pack was conceived so it probably looks out of place.
I used a similar design process with the Jack 'O Launcher, but with the "pumpkin" theme being more prominent than the boreal furnishing on the snowball cannon.
For the musket, I wanted it to look a bit more cartoony, and a blunderbuss fit perfectly. I also wanted a counterpart to the undertaker.
The way I design all the weapons for this pack is by taking the basic theme of the item, and using that as a prompt.
like if i was told "make a red revolver called the undertaker" the undertaker in this pack would be that.