Garry's Mod

Garry's Mod

TFlippy's TTT Legacy Weapon Pack
123 Comments
HitexGaming 23 Dec, 2023 @ 11:04am 
hey for some reason a few of the weapons in this pack dont have any sound
tomasolero 24 Sep, 2021 @ 7:10am 
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tomasolero 24 Sep, 2021 @ 7:10am 
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Leshern 3 Jan, 2020 @ 6:42pm 
Scopes for snipers are buggy mor and black texture
Postino 7 Jul, 2019 @ 5:29pm 
Holdtypes are buggy
Zhen Nirvana 9 Jun, 2018 @ 7:31am 
And how did you removed the dragon eagle?
Fappy McFaperson 9 Feb, 2018 @ 7:32pm 
I've found an issue with the dragon eagle. It breaks burning bodies. I removed the dragon eagle and burning bodies works anew.
Feldma_ 13 Jan, 2018 @ 8:11pm 
Hi TFlippy, I just have a question regarding muzzle flashes:

Although the models aren't made by you, would you happen to know why it seems that some weapons (bullshite, m24, etc.) do not have muzzle flashes? I've decompressed and looked at the model files, but nothing is jumping out at me as being incorrect. It's quite annoying to not have muzzle flashes on some weapons (especially snipers) so if possible I'd like to fix this.

Also, where is the world model file for Krieg 552? It has a working muzzle flash so I could use it as a comparison model, however I cannot find the .mdl file.


Thanks in advance.
glero glero 10 Jan, 2018 @ 7:16am 
were is the P90?, i cant see it in the random spawn system :/
St. Addi 12 Sep, 2017 @ 5:56am 
Hi! Can you add the "Tranfusion Kit" to the workshop as a sepatate addon?
Much Long Dragon 27 Feb, 2017 @ 2:12pm 
I always get a message in the console about swep not being existent. How do I fix that?
Gordito 22 May, 2016 @ 10:39am 
i see errors?
^ ^4👌Makrelenboy 5 Apr, 2016 @ 5:31am 
Im having "Errors" as a weapon. Please tell me how i can fix it.
batmanflyer1 16 Mar, 2016 @ 6:18pm 
The USP (unsilenced) aims down the iron-sights strangly. I moved the vector to "Vector(-5.95, -0.00, 2.4)" and this seems to orient it correctly. Hope this helps!
Min 14 Mar, 2016 @ 7:20am 
When using the 'new' version (why isn't it in the workshop?), it appears that the toxin gun damage has no time limit. No Lua error is thrown.
Farodin 24 Feb, 2016 @ 10:33am 
Actually, no weapon sound worked :(
TFlippy  [author] 23 Feb, 2016 @ 4:19am 
Which sounds don't work? As far I know, KRISS Vector is indeed broken as I forgot to change the sound name.
Farodin 22 Feb, 2016 @ 1:02pm 
could maybe someone upload the newer version of this addon to the workshop?
Farodin 22 Feb, 2016 @ 1:00pm 
Hey, could anybody maybe help me? the normal workshop version of this addon worked perfectly fine, but then i wanted to use the newer version. I put the files directly on my server and weaponry and specialities content in my collection. the weapons work but the sound doesnt, how do i fix this?
Costco Chicken Bake 14 Feb, 2016 @ 5:08pm 
how do you get the info weapons
Xopez 14 Feb, 2016 @ 6:30am 
works fine, i added not this workshop content, i added your dropboxversion from 24.12.15. Only Kriss Vector sound Missing. But nvm, just removed this weapon
MissChief 25 Dec, 2015 @ 9:07am 
Thank you for the update. It still doesn't work but, that is not a so big problem :)
TFlippy  [author] 24 Dec, 2015 @ 5:02am 
That version is somewhat outdated, use this one [dl.dropboxusercontent.com] instead. I've also uploaded the models and materials onto the Workshop for it - Weaponry + Specialties .
MissChief 24 Dec, 2015 @ 3:12am 
Thank you for your answer. I'm using the latest workshop version.

File types I included in my FastDl:
.mdl
.vmt
.vtf
.wav
.mp3
.bsp
.ain
.dx80.vtx
.dx90.vtf
.phy
.sw.vtx
.vvd
.xbox.vtx
.png
.ttf
.pcf
.dx80
.dx90
.xbox
.sw

Merry Christmas
Kilian
TFlippy  [author] 23 Dec, 2015 @ 2:55pm 
Thanks! Are you using the new or old pack? Last time I worked on it was almost a year ago, so I don't remember. It should work fine in the new one, though.
MissChief 23 Dec, 2015 @ 1:13pm 
Hey,
First i have to say, that this pack is great! I love it and use it now on my third server.
On my newest I edited the pack and tried to use ist with FastDl but the M24 Rifle is purple. Does it use different modells? Can you say which file type you used?
Sincerely
Kilian
Beef 1 Dec, 2015 @ 8:58pm 
Pretty good job, but m8 some times it stops working for me D:
Vizzys 27 Nov, 2015 @ 4:24pm 
are you still working on next version
TFlippy  [author] 14 Nov, 2015 @ 5:08am 
It doesn't. However, headshotting may be easier as you have a second chance to hit without reloading.
Rainy 22 Apr, 2015 @ 3:38am 
SWEP:SetWeaponHoldType - ActIndex[ "" ] isn't set! (defaulting to normal)

Is being printed into the console and guns are being pointed down, any fix for this?
Guts 12 Apr, 2015 @ 3:02am 
My playermodels break if I use this addon any suggestions how to fix ?
MONSTERDROID 16 Mar, 2015 @ 3:14pm 
I fogot to post i fixed it somehow some playermodels I have break this addon
TFlippy  [author] 5 Mar, 2015 @ 1:23pm 
Uh oh
Well, you could use GMADConv or GMadExtractor to get the files themselves, but make sure to include the custom weapon bases, or else it'll break. Newer version I'm going to release is going to have a fallback for that.
MONSTERDROID 5 Mar, 2015 @ 12:59pm 
Is there a way to add specific weapons from this because the addon is conflicting with something on my server and I keep getting the attempt to call method Ammo1 error thing D: I even tried removing the ttt weapon collection from my server ( I thought that wouldve fixed it cause it was the only TTT weapons pack I have on the server besides this one)
TFlippy  [author] 5 Mar, 2015 @ 9:59am 
You have to make a collection and use the ID as part of a startup parameter when launching the server. :hmm:
There's a tutorial on top of the page.
MONSTERDROID 5 Mar, 2015 @ 12:15am 
How exactly do you add this to your server I threw it in my addons folder and it didn't seem to work?
justa 26 Jan, 2015 @ 10:25am 
World models seem to float in the air, issue?
TFlippy  [author] 19 Jan, 2015 @ 6:41pm 
Yup, when I was making a an ingnite function for the Dragon Eagle, I didn't realize that it having the same name as the Flaregun's burn function overrides it. :tank:
Cpt.Haxray 19 Jan, 2015 @ 3:21pm 
I hope you fix the problem most fire based weapons have in ttt. the fact they also burn bodies like the flaregun due to how ttt programmed fire. Else, it makes the flaregun pointless.
Kipto 17 Jan, 2015 @ 1:41pm 
The only addons I have are ULX, ATags, and a HUD. The HUD I just got this morning so it's not that. It didn't make sense to me either, I looked in every weapon file to see if there might be an issue in the code but the code is perfectly fine.
TFlippy  [author] 17 Jan, 2015 @ 6:48am 
Weird. Do you have any possibly conflicting / default file altering addons? As an "=" being expected at "if SERVER then" doesn't make any sense.
Kipto 16 Jan, 2015 @ 1:39pm 
I keep getting this error for all of the weapons on the server.

Any fix?


[TFlippy's TTT Weapon Pack] lua/weapons/weapon_ttt_aug/shared.lua:75: '=' expected near 'SERVER'
1. unknown - lua/weapons/weapon_ttt_aug/shared.lua:0
CombatWombat 15 Jan, 2015 @ 12:11pm 
okay thanks. im using the m-14, vector and the loco 12ga oh and the minigun
TFlippy  [author] 15 Jan, 2015 @ 10:18am 
It's a known error, it's caused by a Lua timer not being killed after round end. I'm almost done with a huge update that'll fix these issues, as the weapons are going to be completely recoded.
CombatWombat 14 Jan, 2015 @ 3:46pm 
This is on a multiplayer server btw.
CombatWombat 14 Jan, 2015 @ 3:43pm 
Hey TFlippy I am getting a lua error form the minigun

[ERROR] addons/vector-m14/lua/weapons/weapon_ttt_minigun.lua:75: attempt to call method 'SteamID' (a nil value)
1. unknown - addons/vector-m14/lua/weapons/weapon_ttt_minigun.lua:75

(i renamed your minigun lua fine)
TFlippy  [author] 6 Jan, 2015 @ 11:20am 
If I remember correctly, I've included a download list in the pack already, so there's no need to make one. If you still need it, it's in lua/autorun/tflippy_weaponpack.lua.
bigmanting 6 Jan, 2015 @ 6:04am 
Tflippy, how do i add to download list
TFlippy  [author] 24 Dec, 2014 @ 7:50am 
How come? It should spew out the materials, sounds, models and lua folders.
Also, another option is to divide it into 3 parts - CS:S, Utilities and Extras.

CS:S pack would consist out of CS:S guns + some silenced / modified versions, such as Silenced G3SG/1, AUG and AUG P.
Utilities are the current pack I'm working on, it's stuff such as Booster Boots, poisons, Antidote, Transfusion Kit or Aspirin.
The Extras pack would have been M9K, some CS:GO stuff, Locomotive 12G and Dragon Eagle.