Total War: WARHAMMER III

Total War: WARHAMMER III

Landmark Spawnings
226 Comments
Grimgor 2 Jul @ 5:56am 
is this mode working?
Sean 15 Feb @ 5:42am 
Slight issue, was playing as Karl Franz and fired rocket battery at a unit from this game.
They mist
:D
:D
Horus Silverwolf 10 Jan @ 12:34am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3404386211
it's back on there, let me know when it's no longer needed... i'm not the author after all, or my conscience will bite me :)
Thom  [author] 9 Jan @ 11:26pm 
Yeah can for me
Horus Silverwolf 9 Jan @ 8:41pm 
just in case i still have the mod files, could return it to the workshop if someone needs it and the author doesn't mind.
Thom  [author] 9 Jan @ 12:02pm 
Damn sorry
DerJan 9 Jan @ 11:59am 
Well poop, I had been using the stop-gap mod and since that is now gone, I can't continue my 90+ turn epic Gorbad campaign. Rats... ;(
Horus Silverwolf 8 Jan @ 11:38am 
I deleted my temporary support thread with the mod, thanks a lot for the update.
Thom  [author] 7 Jan @ 3:53am 
ive done a little update to stop is crashing but not sure if theres some stuff im overlooking
Draciel 28 Dec, 2024 @ 3:21pm 
any news on when an update might be out cause this is my favorite mod and i'd like to use it again
✯Lunion✯ 27 Dec, 2024 @ 4:31pm 
hhhhhhhhhhhhhhhhhhhhhhhh
Thom  [author] 29 Nov, 2024 @ 1:25pm 
I might try update in December after the patch. Got some units made for a follow up to this mod I might release by them selves in the mean time
Brother Nomeus 29 Nov, 2024 @ 7:42am 
Will donate to get this rolling again
PartyAt8 13 Nov, 2024 @ 5:09pm 
Really hope this gets updated, or you pass it on to another author if you no longer are able to maintain it. It was pretty damn great.
zehor ( cros rouge ) 9 Nov, 2024 @ 3:29am 
bonjour es qu’une mis a jour du mod est prévue ?
Slamurmum 27 Oct, 2024 @ 12:06am 
Hoping one day to see this mod updated, thank you for even creating it thom
SirDudeMan_MrBroGuyMateChiefKing 17 Oct, 2024 @ 8:26pm 
Game crashes on start-up, says something to do with the Mist Guard file
[-HW-]|RB|lillemakken 28 Sep, 2024 @ 10:19am 
Thom, do you have any plans to update this mod with the current patch? :)
BlindSquirrel 28 Sep, 2024 @ 9:51am 
Love your mod. One of my favorites. Please update when able.
Chancellor Victor Sopot 26 Sep, 2024 @ 9:16am 
this mod is so broken. I can't use my favourite unit of bushy skinks
Huppias 18 Sep, 2024 @ 7:18am 
I forgot to change the visibility......
Huppias 17 Sep, 2024 @ 6:50pm 
For some reason, I can't log in disc。I'll upload a new MOD. Here you
Thom  [author] 17 Sep, 2024 @ 12:33pm 
oh cool, you can dm me on disc @thom__
Huppias 17 Sep, 2024 @ 8:14am 
I make new animations for Eternal Guard (Temple Guard) , Now it disappears correctly.
You need? How can I provide it to you?
Dairak Logrus 16 Sep, 2024 @ 9:10am 
error crash wh3_default_land_flying_light_harasserthom_teradon and etc update pls man!
Das Twit Ja 8 Sep, 2024 @ 4:34pm 
I'd like an update if you could.
Luigi 4 Sep, 2024 @ 5:43pm 
Would love an update
Stoßtruppen 26 Aug, 2024 @ 5:39am 
Hi great mod! will this be updated? thanks for this
Horus Silverwolf 25 Aug, 2024 @ 6:28am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3317003181 - temporary update for the mod.
I tried my best, so far it looks like it's working... I'm not sure, though, that I did everything correctly, but still.
be'lakor 25 Aug, 2024 @ 5:02am 
The mod crashes the game, could you fix it please?
be'lakor 25 Aug, 2024 @ 4:56am 
The mod crashes the game, could you fix it please?
be'lakor 24 Aug, 2024 @ 9:31pm 
can you update it please?
Rustic "Kalessin" Citrus 22 Aug, 2024 @ 11:11am 
After some testing, i believe this mod now CTD's on start up after patch 5.2.0!
Screenie: https://i.imgur.com/cW2VSeV.png

Please and Thank-you for your hard-work and any updates you may do <3 :WH3_clasp:
Johnsember 10 Aug, 2024 @ 10:49pm 
Where's the eyes of the canopy units at?
REITERPALLASCH 15 Jul, 2024 @ 6:07am 
subway_34 28 May, 2024 @ 5:31am 
Need an update plz :)
thelosh68 12 May, 2024 @ 4:39pm 
its working just a few of the unit meshes are wigging out.
Sin 10 May, 2024 @ 9:09am 
Please update! :luv::luv::luv:
Handsome Devil 5 May, 2024 @ 1:28pm 
Pls update thank you !!
NINA rojozangre 1 May, 2024 @ 12:18pm 
Update

PLZ
Huppias 3 Apr, 2024 @ 6:48am 
Thank you so much !
Thom  [author] 3 Apr, 2024 @ 6:41am 
Sure, go for it!
Huppias 3 Apr, 2024 @ 6:35am 
As my mother tongue is English, I am sorry that it may cause inconvenience to your reading .
Hello, I love your mod ! I'd like to ask you ,Can I use the Eternal Guard (Temple Guard) model from your mod and add it to the Landmark enhancement(I make)
Thom  [author] 23 Mar, 2024 @ 6:34am 
Thanks mate, good list. I need to get better at keeping up with patches
JGCarter 23 Mar, 2024 @ 6:10am 
Just so you know a few units seem to be missing the new changes:
All temple guard are still at 35% missile block chance, rather than the new 55 (except guilded at 60%)
All skinks including wings of tepok and caxuatn's riders + sea salamanders are missing primal instincts
quetli's teeth are missing Predatory fighter. Debatably caxuatn's riders are missing this too; while skinks don't normally get it all cold ones including the unridden ones do.
Interestingly, while yours does have it CA never actually gave carnosaurs primal instincts. I'm assuming this is just CA's oversight though.

But anyway thanks for the mod, it's one of the best made ones on the workshop and could totally pass for base game content
Grixa 19 Mar, 2024 @ 2:28pm 
My favorite faction! Love them since WH2.
clonebro 23 Feb, 2024 @ 8:27pm 
thanks for the amazing mod
Thom  [author] 23 Feb, 2024 @ 4:04am 
Updated with new lizardmen abilities
Thom  [author] 23 Feb, 2024 @ 12:58am 
?