Total War: WARHAMMER III

Total War: WARHAMMER III

Jungle Hydras
11 Comments
zerg93  [author] 15 Aug, 2024 @ 2:21pm 
Thanks!
Linked in description.
zerg93  [author] 12 Apr, 2023 @ 10:41am 
It is with a heavy heart that I must inform you that I will not be updating any of my mods in time for the Chorfs update because my potato PC has finally left me after years of honoured service.
I have already found a replacement, but since I still need to know the shipment data and because of other shenanigans going on, I can't give you an exact ETA on when I'll be back.
You have my full permission to take and update any of my mods, but keep in my mind that I'll be back eventually and I'm going to update the OG ones.
Now I know that some of you might want to leave a comment to cheer me up or ask me some questions but please DO NOT do that and keep the comment section clean so that people can read this comment and understand why I'm not updating my stuff.
Thanks for all the support and see you again when my new rig arrives.
zerg93  [author] 23 Sep, 2022 @ 9:16am 
Eh, if you don't care about the lore you can add everything for everyone really.
By a loreful point of view...I'm not sure?
I mean, they do have the capacity to train various Warbeasts but (except for the dragons) they are all small to medium size at best.
I don't think that they do have a "good guy equivalent" of the Dark Elves' Beastmaster to keep in check such large Warbeasts either.
Maybe there might be something about this in some old White Dwarf issues or something?
I don't know really.
NowiJ 23 Sep, 2022 @ 8:56am 
Is it possible to give High Elves some ground beast equivalent of dragons? Hydras are good too, maybe stegadons or something?
tastiger841 23 Sep, 2022 @ 3:22am 
No worries, cheers.
zerg93  [author] 23 Sep, 2022 @ 12:43am 
@tastiger841 No idea, but I'm inclined to say no.
There is probably either one or multiple tables or a script that tells to the game which units Rakarth can capture though.
tastiger841 22 Sep, 2022 @ 8:04pm 
Can Rakarth capture these?
NowiJ 22 Sep, 2022 @ 1:23pm 
Oh shit this is very cool. I'm starting a Lizardman run because of this
zerg93  [author] 22 Sep, 2022 @ 7:36am 
Bloodwrack Medusae are just Dark Elves' sorceresses twisted by the powers of the Goddess Atharti, they are also creatures who often use black magic and work for Morathi...that wouldn't work well with Lizardmen.
Kharibdyss, on the other hand, are described as primeval creatures so if a Dark Elves' Beastmaster can tame one, I don't see why a Slann should not.
I can add the Kharibdyss to Lizardmen but it will not be a part of this specific mod series.
I'll just take the vanilla one and add it to the Lizardmen's roster.
SS_SacredSerpent_SS 22 Sep, 2022 @ 7:05am 
Hi! Very good mode.Can you made medusa and kharibdyss version for lizardmen?