Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
if I could request anything additional, since both mods tackle the horde mechanic.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2881922669
(english submod of nagarythe remake)
I feel both mods would complement each other greatly
the remake tackles faction needs such as being able to handle new climates, a new lord, officer and a couple very cool new elven soldiers
the vengence has an awesome UI reskin (hopefully compat with unique faction UI) and a decent expansion mechanic for the horde system, the additional animals and unit completes the nagarythe roster amazingly
if both mods could combine, it would revolutionize the Alith Anar experience.
For me, Alith Anar is still recognised as a horde lord, I can go into the building browser, but there are no building options. Also no growth as well to upgrade the horde.
So just confirming, this basically only works for nagarythe?
I'll do a test. If I don't come back, it likely worked
Most mods and aspects of this mod only append data onto the vanilla tables and so load both the vanilla files and the mod files but this doesn't work for script files and its got to load one or the other. The games is warning you that my mod tells the game to ignore the vanilla file and load the mod version, so if CA had made any changes to the script they wouldn't be in my version and could cause issues. Unless CA release an update that alters the marked for death mission system it shouldn't be an issue.
I haven't really played the game for a year or so, so I might not be aware of any changes, so if anyone spots something is wrong then please let me know.
"These packs overwrite CA data and should not be used when outdated:
Alith_Anar.pack overwrites:
script\campaign\wh2_dlc10_alith_anar.lua"
Would appreciate it if you could take a look to make sure it doesn't break anything.
Thank you
I couldn't see any others that weren't applying correctly, but didn't check them all, so if there are others please let me know and I'll try to resolve.
I wasn't able to replicate the buildings replacing each other, that all seemed to be working correctly. I can only assume that there is a conflict with another mod you are running or possibly issues with a save following an update. Can you give me some more info on precisely the issue you are having?
However, it seems that the Horde mechanic doesn't work properly. In my campain, each new horde building is replacing the ancient instead of using an other slot. And some effects of the buildings doesn't apply, as the 1k gold income for example
I think it should all be ok, but haven't really tested other than to make sure it booted and the stats and traits were ok as these were what seemed to be broken.
If you spot anything else that has been affected by the update then let me know, i'll check back in a few days :)
Both Alith and Shadow Walkers have the right stats again. I'm testing combat now to make sure nothing is screwed up...
Yeah, same thing I noticed. It appears the mod needs an update as defeault/ vanilla values are taking priority. I've been trying to figure out how to fix the mod on my end, but no luck :(
Thoughts? Anyone?
TL/DR: Love the mod. Thank you so much for sharing it with us all. Any chance to an enhanced unit with snipe + stalk + strider ?
Wardens of Elanardris
Role: elite stealth missile infantry
Abilities and attributes: Vanguard Deployment, Strider, Snipe, Stalk, Martial Mastery, Loec's Shroud
This unit benefits from the skills and techs for Shadow-walkers.
It can be recruited from the Black Citadel of Anlec landmark in Nagarythe.
Thanks for the bug report though. I can't guarantee that I'll get time to resolve this I'm afraid, I might leave any existing bugs until there's an update that breaks the mod and requires me to get into it.
Hope it doesn't cause you too much frustration.