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These two units:
wh2_dlc11_vmp_cha_bloodline_strigoi_lord_1
wh_dlc04_vmp_cha_strigoi_ghoul_king_1
Are set to primary weapon
wh_dlc04_vmp_strigoi_terrogheist
That should now be (note the additional R)
wh_dlc04_vmp_strigoi_terrorgheist
Also suggestion....maybe u could increase the splash attack for dragons (and scale). E.g, increase for sun dragon, increase for moon dragon more, increase for start dragon the most....
I feel the problem with dragons is even with the stat boost they can only engage a few units at a time and even with imrik totally OP campaign mount u can still fall asleep waiting for him to defeat enemies even if he is almsot unkillable....
So I feel like the break mod (seperate) and in this mod the splash attack suggestion could really help to adress that....
Someone already made that mod to give breath animations in meele, good to maintain the compatibility, really cool one....
Thoughts?
Anyway great mod!
I tend to agree. i will remove them from the mod.
And maybe make the breath a bit better? In this mod or seperate. Current breath is kinda pathetic
you can find his packfile in your Steamapps>Workshop>Content.
I also often create a submod of many mods, so that they are all in one file.
Can you tell me how to make a submod to this mod? I can just copy selectively those tables where I want to change something, but not move everything?
It was my first attempt. To be honest more complex modifications are too time consuming for me, even adding a lord's mound.
I remember reading Youtube comments (which are still there) on "Introducing Chaos Dragon", and SO MANY PEOPLE were excited NOT to play as them, but to fight AGAINST them. People WANT the challenge of uneven odds. While less skilled players want to just lawnmower everything. The latter is who I believe they tend to cater too. Warhammer could be the dark souls of wargamming if they would just handle things the way they are on TT and stop trying to worry to much about "easy balanced conflict", just remind people that this IS uneven warfare, because war is never fair. I laugh when people say "Well its a game so it should be even and balanced" and then say they want more realism haha!
Great job, man!
Glad you enjoy guys.
I plan to tackle all greater daemons at some point, because CA have not done them justice for some part. Especially Lords of Changes. CA sees flying high hp caster as very potent thing, and made fighting stats way too low.