Total War: WARHAMMER III

Total War: WARHAMMER III

Better Dragons
53 Comments
agent.theory 25 Mar @ 3:56pm 
Crashes the game in version 6.10. Worked great before that.
The Dark Ranger 9 Jan @ 4:45pm 
Can you make a flying unit mod increasing flight speed? They all look like they are about to fall out of the sky they are going so slow.
中國製造 25 Dec, 2024 @ 4:47am 
What about Kislev Dragon? Nice mod by the way.
Bananawater 4 Nov, 2024 @ 6:07am 
does this still work?
ArchAnge1LT  [author] 5 Jul, 2024 @ 11:17pm 
Weird i updated all the things you mentioned on patch day, somehow seems file did not get overwritten. Thanks aqa, i think it should be good now.
aqa 5 Jul, 2024 @ 3:38pm 
Also, rpfm warns against giving tables a name ending with a number. While it seems to work with current name, it's probably a good idea to follow that advice just in case.
aqa 5 Jul, 2024 @ 3:36pm 
The mod crashes the game on startup due to an invalid primary weapons on 2 units.

These two units:
wh2_dlc11_vmp_cha_bloodline_strigoi_lord_1
wh_dlc04_vmp_cha_strigoi_ghoul_king_1

Are set to primary weapon
wh_dlc04_vmp_strigoi_terrogheist

That should now be (note the additional R)
wh_dlc04_vmp_strigoi_terrorgheist
Malarraenaepcaleac'h 27 May, 2024 @ 1:47am 
I think it'd be a good idea to buff the breaths as well, make it a bigger spread and maybe 1 more of it
joshwiz23 8 May, 2024 @ 1:44pm 
Just tested the moon dragon....against 1 greatsword, 1 spear, 2 swords....I think it should be bit stronger only got 50 kills on the ground against those...maybe extra 10 armour across the field, 10 anti infantry. across the field..as I suggested better splash damage...see how that looks?
joshwiz23 8 May, 2024 @ 11:11am 
But pls keeep compatibility with “enhanced high elf dragon animation” mod, thanks! Amazing work
joshwiz23 8 May, 2024 @ 7:20am 
Any chance u could port the warhammer 2 mod better breath normal edition? The extreme addition is on the warhammer 3 workshop (but looks wierd) but no one has ported the noramal edition (which looks cool)....
Also suggestion....maybe u could increase the splash attack for dragons (and scale). E.g, increase for sun dragon, increase for moon dragon more, increase for start dragon the most....

I feel the problem with dragons is even with the stat boost they can only engage a few units at a time and even with imrik totally OP campaign mount u can still fall asleep waiting for him to defeat enemies even if he is almsot unkillable....

So I feel like the break mod (seperate) and in this mod the splash attack suggestion could really help to adress that....

Someone already made that mod to give breath animations in meele, good to maintain the compatibility, really cool one....

Thoughts?
ArchAnge1LT  [author] 7 May, 2024 @ 11:13am 
@ecclesiarchy, yea 90 armor, and bigger health than in vanilla
Thron 6 May, 2024 @ 7:11pm 
Toad Dragon are not nurgle beasts, they're natural monsters, just the most famous one was the mount of a Nurgle champion is all. I think your idea is a good one, make it tougher but slightly less offense focused. Currently they're big giant glass cannons.

Anyway great mod!
Ecclesiarchy 6 May, 2024 @ 2:52pm 
is Elspeth's Carmine Dragon supposed to have 90 armor? Want to make sure this mod is working as intended with my setup. Thanks
Malarraenaepcaleac'h 3 May, 2024 @ 11:17am 
He should be like a steam tank but melee
ArchAnge1LT  [author] 3 May, 2024 @ 10:31am 
I was thinking of switching Toad dragon attack and defense, and giving it more health. In lore they say Toad dragon is hard to kill, but they made him very offense with lower defense.
ArchAnge1LT  [author] 3 May, 2024 @ 10:30am 
Dunno, seems like a nurgle beast to me, not a real dragon.
Malarraenaepcaleac'h 2 May, 2024 @ 1:10pm 
What about the Toad dragon? Does it count or nah?
ArchAnge1LT  [author] 2 May, 2024 @ 11:44am 
Updated with Elspeth Carmine dragon.
joshwiz23 30 Apr, 2024 @ 3:18pm 
update?
Malarraenaepcaleac'h 27 Feb, 2024 @ 7:25am 
Chad!
ArchAnge1LT  [author] 27 Feb, 2024 @ 6:23am 
@Malrarraenaepcaleac'h

I tend to agree. i will remove them from the mod.
Malarraenaepcaleac'h 25 Feb, 2024 @ 9:26am 
I think Frost Wyrms should be removed from the mod. They¨re not dragons and I think they're already very powerful. It's not balanced.
ArchAnge1LT  [author] 22 Feb, 2024 @ 11:10am 
Updated! Added new Kislev frost dragons.
Malarraenaepcaleac'h 22 Feb, 2024 @ 11:03am 
This needs an update due to the Frostwyrm, it doesn't launch!
ArchAnge1LT  [author] 30 Oct, 2023 @ 5:19am 
This did not require an update, but updated it.
Sin 28 Sep, 2023 @ 10:37pm 
Gettin update..?
ArchAnge1LT  [author] 30 Jul, 2023 @ 8:07pm 
This mod did not in any way change weapon strength values. Weapon strength is in another table, which is not touched in this mod, therefore, there could not be conflicts either. It impacted armor and health on dragons, and also some def/att increase for named dragons.
Pyrodysseus 30 Jul, 2023 @ 2:37pm 
From the wiki, Star Dragon does 145 base and 435 AP, adding to 580. What’s funny is I also remember it being 700, not sure what we’re remembering lol
Azurewrath 4 May, 2023 @ 6:45pm 
I am not sure if other mods are conflicting with this one, but my star dragon only does 590 damage. I remember it used to be 700. Did you change the mod? I remember the star dragon being stronger.
ArchAnge1LT  [author] 14 Apr, 2023 @ 2:42pm 
@basho, must be other mods. Did test, no CTD with this mod.
melta 14 Apr, 2023 @ 12:02pm 
CTD
sebastiann111 14 Apr, 2023 @ 10:12am 
Thank you!!
ArchAnge1LT  [author] 14 Apr, 2023 @ 12:06am 
Updated
Smol Sea Slug 13 Apr, 2023 @ 9:15pm 
I think this needs an update
joshwiz23 26 Mar, 2023 @ 5:54pm 
What did you do to imrik dragons? Also can you buff animations for dragons? So more splash damage maybe, affects for units at once, ect?
And maybe make the breath a bit better? In this mod or seperate. Current breath is kinda pathetic
ArchAnge1LT  [author] 18 Mar, 2023 @ 10:30am 
Just add from that packfile (you want to copy) everything to your own new one , and then you can change what you want, as it will be new mod. And unsubscribe from his mod, so there is no conflicts.

you can find his packfile in your Steamapps>Workshop>Content.

I also often create a submod of many mods, so that they are all in one file.
Ralin 18 Mar, 2023 @ 9:46am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2854699238&searchtext=High+elves+dragons
Can you tell me how to make a submod to this mod? I can just copy selectively those tables where I want to change something, but not move everything?
ArchAnge1LT  [author] 18 Mar, 2023 @ 6:03am 
Updated with all Imrik's dragons and Frost wyrms. Should be all known dragons there. Message me, if you see anything wrong.
Ralin 20 Feb, 2023 @ 2:11pm 
In fact, I've already made such a mod)
It was my first attempt. To be honest more complex modifications are too time consuming for me, even adding a lord's mound.
ArchAnge1LT  [author] 20 Feb, 2023 @ 12:13pm 
@Ralin yea, i am getting back to fine tuning all of my mods and adding creating new, i ll look into this soon
Ralin 19 Feb, 2023 @ 10:04am 
Man pls share the upgrades for Imrik Dragons!
LordEredor 20 Nov, 2022 @ 6:13pm 
I don't want better dragons.. I want OVERPOWERED dragons.... C'mon... HP should be at least above 10k... and you didn't even bother to up the attack stats at all... Let them be true dragons in the battlefield.... One dragon should be enough to decimate half a regular army at least... How can the elves ever stand against the horde or line of gunfire..?
Big Man 20 Nov, 2022 @ 12:38am 
Does not work for me
The Dark Ranger 19 Oct, 2022 @ 3:17pm 
Can you also get Imerik's special dragons? Their armor should be better than the base version's but not with this enabled. A truly gigantic ancient dragon would have extremly high armor.
totalwarwarhammer2 7 Oct, 2022 @ 3:08pm 
wait, no frost wurm? or is it included as chaos dragon?
ArchAnge1LT  [author] 26 Sep, 2022 @ 2:48am 
Yes, it affects both mounts and regular units
kote 26 Sep, 2022 @ 12:06am 
Does this mod affect dragon mount options?
steelmidnight 24 Sep, 2022 @ 5:07pm 
Yeah, all 4 greater daemons are undercooked, especially LoC as you say. These things arent SUPPOSED to be balanced, as this is asymetic warfare. They should be terror incarnated onto the field.

I remember reading Youtube comments (which are still there) on "Introducing Chaos Dragon", and SO MANY PEOPLE were excited NOT to play as them, but to fight AGAINST them. People WANT the challenge of uneven odds. While less skilled players want to just lawnmower everything. The latter is who I believe they tend to cater too. Warhammer could be the dark souls of wargamming if they would just handle things the way they are on TT and stop trying to worry to much about "easy balanced conflict", just remind people that this IS uneven warfare, because war is never fair. I laugh when people say "Well its a game so it should be even and balanced" and then say they want more realism haha!

Great job, man!
ArchAnge1LT  [author] 24 Sep, 2022 @ 4:11am 
@NowJ @totalwarhammer2 @steelmidnight

Glad you enjoy guys.

I plan to tackle all greater daemons at some point, because CA have not done them justice for some part. Especially Lords of Changes. CA sees flying high hp caster as very potent thing, and made fighting stats way too low.