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I've also updated the mod and reworked in my own way.
Thank you for making this mod Sovereign!
So, +1 to attack, no def bonus? XD
Everything else would need c#.The idea of this mod is to be as light as possible.
Only use it in ice biome and you are all cool.
Let me update it as well.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2940400005
Updating it is just me changing the thumbnail and the version in the file.
The idea was to keep it nice and clean after all and the main mod will stay like that.
That should actually be possible since the floor just doesn't accept the transparency.
That's also on the list btw
There's sadly no way to make the floor transparent.Rimworld completely removes the ground below the artificial flooring.
I can probably make some small additions that build ontop of my ice blocks though.
in regards to comfortable temperature I mean.
As for all the requests in regards to melting and special features:
That would be complex, and this mod is "just" simple ice blocks.
If I understand the Author correctly, such things are not in the scope of -this- mod.
I mean sure i'd be interesting IF you played in a biome besides sea ice or ice sheet, but it'd probably be a lot of coding work for the end result to be that most players would only use the walls in those bioms where it doesn't go above freezing or else their constructors would end up on mental breaking from needing to repair 24/7 for much of the year.
Though low tech ice stuff is something I've thought of as well.
He told me that making it meltable is the same as turning each wall into a torch.
It will be really heavy perfromance wise which is completely against the original idea of this mod.
So i will not be doing that.
Picrete is also quite a cool idea but usually you don't find any wood on the ice sheet or ice biomes in general.
People use ice blocks at the north pole on earth, but not the south pole where there is land
Alternatively, people should stop building fucking ice walls in the desert.