Total War: WARHAMMER III

Total War: WARHAMMER III

Mase's Dwarf Oathgold Runes
29 Comments
Xeonzs 27 Apr @ 2:10am 
It used to still work on old dwarf units (those before the dwarf rework and malakai dlc), but now it doesn't even work on those anymore :(
Kalgul 20 Mar @ 2:11pm 
I sit in hope of a return to this glorious mod!
IronCore 21 Dec, 2024 @ 10:33am 
I happy to hear this might be getting an update some day. It was one of my favorites for the Dawi.
Nastorozhenny_Apelsin 21 Dec, 2024 @ 3:16am 
Thanks for the feedback
Mase  [author] 11 Dec, 2024 @ 11:58am 
Sorry about not updating for the Malakai DLC. It is on my to-do list.

With the upcoming changes to the Scrap system in mind I will be holding off and updating this after I've played some of the new lords.
Nastorozhenny_Apelsin 6 Nov, 2024 @ 9:57am 
Plz update
Xeonzs 5 Jul, 2024 @ 1:35pm 
This doesn't just not work on the new units added with the malakai DLC, it also doesn't work on the dwarf grudge rework units (the grudge settlers).
So this even affects you if you don't own the DLC.
At least it still works on most legacy units.
Winterfeld 12 Jun, 2024 @ 1:50am 
Amazing that this mod never stopped working all this time however not any more. The new units added with the current content are not covered. If its not to much, please update. THX!
sigmars_disciple 11 Jun, 2024 @ 3:07am 
Which new units?

All mods like these are made for vanilla Dwarven units and should work as expected when playing a major Dwarven faction, if I'm not mistaken (that includes Malakai's faction)

And I assume - but don't know, wasn't crazy enough to try that you probably wanna stay far away from any .pack files with the letter's "dd_" in them, Dirty Dan's upgrade system (Runes of the ...) when you wanna use this one here instead. If anybody knows for sure, please add info :) Hope that helps <3
Gleen Cross 5 May, 2024 @ 5:34am 
The new units don't have access to these upgrades as expected. Hope it's easy enough to assign them on the pack manager. Dwarf modders should wake up from their slumbering, finally they received a "update" (still no soundtrack, goddamn CA...)
NeoKorp 15 Mar, 2024 @ 4:28am 
Still works.
Just like what I used in WH2
sigmars_disciple 22 Jul, 2023 @ 4:01pm 
Forgive me if this is a stupid question, but can this run alongside Dirty Dan's warband upgrade system for the Dawi or are they incompatible? (I'd add the answer to this to the description too if possible, plus any info on compatibilities/incompatibilities the author has - SFO, Radious or popular Dawi mods like Lost & Found Collection, Dwarf Character Expansion etc.

Thanks! <3
Xeonzs 22 Apr, 2023 @ 7:51am 
Doesn't need update, still works fine.
ArchAIngel 16 Apr, 2023 @ 2:18pm 
This is a wonderful mod, and I truly appreciated it when it was up to date, so I humbly request that when the author gets the chance he updates it. It's as far as I can tell the most well made oathgold-scrap mod on the workshop and I would very much appreciate it being put up to date for smiting the foul Zharr with proper Dawi craftsmanship, instead of this Umgi "Industry" NONSENSE.
Maximum Broly! 20 Dec, 2022 @ 9:57pm 
Plz update.
Schr3ck 26 Nov, 2022 @ 9:05am 
Any chance for a submod that includes units from Radious overhaul and SFO, once it comes out?
YutaniKaede 3 Nov, 2022 @ 12:18pm 
Ah, deleted my former comment - the CTD isn't from this mod :-) false alarm :')
LeFr33man 20 Oct, 2022 @ 1:26pm 
Your mod is cool, may i suggest to work in pair with other modders that made similar mods ? Their is a conflict between Runes of the Karaz Ankot mod but it works fine with Rune Crafting Overhaul. If you 3 could get along to polish this Concept it could lead to an awesome Gameplay Must have Overhaul for Dawi

I really like ur mod for the simplest runes it gives: +20% weapon strenght..mmmh sweet. Gromril armor...etc its nice.
Mase  [author] 4 Oct, 2022 @ 10:47am 
I'm able to launch into the main menu and campaign.
Dr Charko 4 Oct, 2022 @ 2:44am 
This unfortunately doesn't let my game load up to the main menu.
Imperial Fist 1 Oct, 2022 @ 1:28am 
Thank you so much @Mase, I was looking forward for this! :steamthumbsup:
Mase  [author] 26 Sep, 2022 @ 2:33pm 
Should be save game compatible.
Fettered Laughter 26 Sep, 2022 @ 1:38pm 
Is this save game compatible?
Mase  [author] 24 Sep, 2022 @ 2:44pm 
@Vegose - There will not be rune options for any modded units, but the mods shouldn't cause a conflict.
Ciaphas Cain 24 Sep, 2022 @ 11:12am 
Glad you were able to port this over!
Vegose 24 Sep, 2022 @ 9:32am 
Will this work with modded units?
Mase  [author] 24 Sep, 2022 @ 7:27am 
Still only for players right now. Adding a script so the AI uses them is on my to-do list.
Moriorn 24 Sep, 2022 @ 4:02am 
Finaly I was been waitinng for this.
Stelaris 24 Sep, 2022 @ 12:34am 
This is great. Is the AI able to add these buffs to their units or only players?