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Delete the "map" folder within the mod's folder. I probably forgot to remove it when I updated the mod 😅
Unfortunately I suspect the row and column behaviour is hard-coded in some way. There appears to be up to ~450 horizontal pixels available before the next banner will wrap to the next row. So in the vanilla game with banner x offset of 45px you can fit 10 banners before wrap. In 4k mod you have x value set to 60px which fits 7 banners but since the 4k banners are 90px wide there is overlap. I have set x to 75px which removes the overlap and allows 6 banners before wrapping to next row. I can't find any way yet to increase the horizontal limit to allow more banners.
The row height appears to be hard-coded as well at ~50px. With vanilla banners at 60px height they slightly overlap and fit well. With 4k banners at 117px height, they overlap quite badly. I can't see a way around this without reducing height of 4k banners and making icons smaller to fit. (also would need to do the same for diplo-messages which are even taller).
Re alert banners I had a play about with them on 1.35.3 to try to fix the overlap problem. Managed to fix horizontal overlap, but can't see a way to fix vertical.
Result: https://i.imgur.com/DOeFzJx.png
Changes:
4K Project - \2860690691\interface\alerts.gui
positionType = {
name = "alerticon_startposition"
position = { x = 228 y = 140 } # previously x = 252
}
positionType = {
name = "alerticon_offset"
position = { x = 75 y = 0 } # previously x = 60
}
4k Project Dark Submod - \2868550204\interface\topbar.gui
windowType = {
name = "alerts_parent"
...
position = { x = 0 y = 0 } # previously -25,-2
...
}
Would be truly awesome if you could do so! Thank you for the great work - it is very much appreciated.
Important change:
From now on It's a submod of the Proper 4K UI Project, thus you'll need to have the main mod installed and enabled for it to work (it has been added as a required item to the workshop listing). This change was made to simplify things from my end, as it means that I can update and implement fixes on the main mod without having to ALSO apply them separately to this mod which is how I used to do it and was quite simply a nuisance lol... so, in the future it should be updated as soon as the main mod is.
Very minor change that was eating at me: The event window is now also dark 😌
1440p version will be released soon.
Yup. Scaling should be set to 1.0
I won't be updating this mod for some time as I tend to prioritize the non-Dark UI version of the mod when it comes to updates since it has the most subscribers and is generally simpler to do so (I have to manually photoshop the UI elements for the Dark UIs which is a bit bothersome ngl haha)... The non-Dark UI version has been updated for 1.35.1 with additional fixes applied as of today so I recommend using it until I get around to updating this one :)
Cheers
Thanks!
I used chaiNNer (Can be found on Github and it has a very good and simple GUI) with the 4x UltraSharp ESRGAN model, which can be found in the upscale.wiki model database page :)
If you need any help with anything let me know and I'd be happy to do so. Cheers!
That's odd. I'm not near my PC ATM so I can't check it myself... Could you upload some screenshots of the mods in your playlist and the ingame pages where you're experiencing this?
It has been a couple of months since I last played EU4 so It's possible that an update has broken it BUT It's likely that the issue is coming from having 2 conflicting mods. If you have the non-Dark Proper 4K UI Project in addition to this one enabled, then you should disable the former. Also, only Proper 4K UI Project Compatible Mods (see collection) are guaranteed to be compatible with it so make sure you don't have any other mod that makes changes to the game's UI and other graphical elements (most flag/map mods are okay but the rest, including font mods, have to be rescaled)
Cheers.
- Modified the topbar a bit (new one can be seen in the second image of the gallery)
- Aggressive Expansion text in the war declaration window is now centered
Like in the original, I've thus far not been able to find a solution for the alert banners overlapping, even after asking for assistance from many of the much more knowledgeable modders in the EU4 Mod Coop discord so for now it will remain as it is (and believe, I know how annoying it is lol)