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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3329427410
I guess you added a 0 to much?:)
Great mod other wise though.
Is there a way to update extra unit mods to that balance?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2802810577
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2826930183
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2794696516
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2854346056
classic
some monsterous units though, like Flamers of Tzeentch specifically, havent been increased at all with the mod, which is fine.. but they are unnecessarily squishy now
I see a few ppl asking to get one without the double dmg for single entities.
you can simply do it yourself by deleting the unit_stat_to_size_scaling-values_tables folder. All you need to do is open the .Pak in something like RPFM and just elete and save, ez.
appreciate your work!
The big downside is that ranged still has the same damage output, whilst big entities have double health. There seems to be a balance issue with ranged unable to perform better with this mod or do the same damage output as in vanilla.
I would actually recommend that you look into this. Thanks!
Would appreciate some help on getting it working as I would love to play with larger battles
If you jump on SFO's or the Modding Den's discord channels, there's plenty of nice people there that can explain how to do it.