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the glichs works because you can pack food like rice, chips or anything no matter how much nutrition left and whe you unpack it is 100% nutrition again
As far as packing is concerned though, those are the same mod, since the packing / unpacking recipes don't really care about any other mechanical changes, just whether or not the item names for the skill books were any different.
I took a look at W Patrick's Skill Literature, but it appears to just be 3 book sets? I'm not sure there's a whole lot to be done with bundling packs of three, but possibly?
Also, Normal pop turns into diet pop when packed (Might be a bug, but to me that's a feature).
Adding support to base game flour using the same system for Cans of evaporated milk or cooking oil would be a good addition too.
Keep up the good work!
Yes, Flooring, which we remove from the ground, packages of 4/8/12 would be fine, it'd make sense for their box to be a little more square too.
yeah, the soulficher modset is i believe basically abandoned at this point, doubly so for the fact that many of the mods' functionality will be replaced by b42 additions, but i figure it was worth a shot for them.
item BoxOfOrangeSoda
{
Weight = 2.4,
Type = Normal,
DisplayName = Box of 6 Orange Soda,
Icon = JarBox,
SurvivalGear = TRUE,
WorldStaticModel = BoxOfJars,
}
recipe Box up Orange Soda
{
PopBottle=6,
Result: BoxOfOrangesoda ,
Time:20,
}
Makes the sodas dissapear