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All units should* also be recruitable by allies now.
have you ever think about a zombie sniper, something like one-eye jack-zombo?
i'm sure we need one. then we can say:
"one-eye jack hits everything"
"he is not only missing an eye, he is missing the half head"
"yes, but he hits everything!"
btw nice mod :P
Say, Zombie Pirate Marines with swords and pistols at 500gp, and Zombie Pirate Marines (handguns) at 800gp? both just flat improvements on their lower tier versions in terms of armour, stats, speed, accuracy etc, with a slightly lower unit count (say, about 70).
The Coast's "Skeletons VS Grave Guard" units.
(And If I can be very impertinent, would you consider using Edited Unit Cards for this mod? as in slightly tweaked/recoloured versions of the existing depth guard/zombie unit cards, so they blend in better with the others? The units themselves already feel like they fit right in with the vanilla roster so if the cards could match it'd be a perfect "official expansion we never got" mod)
Oh well at least I can enjoy what I have
@Majyek Probably not sadly. That's a bit outside of the scope of this mod, and I'm also not currently actively modding, just trying to keep them up to date. Likely at most at some point I might add another unit to this mod, if I can make it work.
Maybe a 5th Legendary Admiral from the tech tree.
That or just replacing already existing one.
I really like Depth Guard armour and it's a damn shame that they don't have a lord option.
He could have a Death Shriek Terrorgheist mount and focus around buffing Depth Guard and Terrorgheists. With a mix of both blood and depth magic.
What do you think?