RimWorld

RimWorld

Vanilla Animals Expanded
682 Comments
Sarg Bjornson  [author] 15 hours ago 
One at random, this isn't VE Genetics lol
SonOfJupiter 18 hours ago 
Wait so are the crossbreeds visually distinct? Or does it just pick a breed from the 2 parents at birth
Sarg Bjornson  [author] 19 Jul @ 8:02am 
I don't know either XDD
AldmeriExile 19 Jul @ 7:59am 
Thanks folks. Updating VE Framework got rid of all the errors for me too. Don't know how the team keeps track of all the updates for mods during early days of major Rimworld updates, but bless you.
Gniwu 19 Jul @ 5:42am 
Holy SHIT, Sarg!! What a way to dump such a major feature on us, hahaha!
'Oh yeah, and I invented cold fusion too. Anyway, as I was saying...'
Sarg Bjornson  [author] 19 Jul @ 3:39am 
I added crossbreeding for cats and dogs :)
Vanasonic 19 Jul @ 3:30am 
@Tylar I might have had the same error as you. The "Recovered from incompatible or corrupted mods errors." one.

Re-downloading VE Framework (per @Sarg Bjornson) looks to have fixed it for me.
Sarg Bjornson  [author] 19 Jul @ 2:02am 
Likely your VE Framework is not updated
Tylar 19 Jul @ 1:05am 
Hello. I am only using Vanilla expanded mods, all the ones mark 1.6 are running just fine, but when I use this one I am getting errors.

I figure it must be a me issue because I can't imagine I am the only one who uses only VE mods. Just putting this out there in case anyone (Author or otherwise) has encountered this and has any suggestions.

Thank you to the author for the amazing efforts and work I have donated through the patreon before and will again, your efforts are a massive part in my day to day enjoyment of the game.
Sarg Bjornson  [author] 18 Jul @ 2:24pm 
Correct, mod settings only affect wild spawns
dyer 18 Jul @ 1:50pm 
The mod's settings do not allow disable certain cats/dogs breeds. Checking, please?
Schloopy McPaddywagon 17 Jul @ 6:29am 
Thanks! Love this mod for the variety of pets, I'll just need to wait before re-enabling it.
Oskar Potocki  [author] 17 Jul @ 3:14am 
I am posting this message across all of our mods because many people seem to have forgotten about it:

- We do not check comment sections for bug reports. There is simply too many mods and too many comments section to keep track of it.
- We are not looking into fixing bugs reported in the comment section. We have no way to do so. There is no logs, and no information viable for bug fixing.
- We only look into fixing and fix bugs reported using our Google Forms for bug reporting, and only if all the required logs are attached.
- The google form can be found here: https://forms.gle/rzJpjpBUijBGhpcy7
- Please do not report bugs in the comments anymore. Leave the comments for questions and feedback. Report bugs properly or not at all.
Sarg Bjornson  [author] 16 Jul @ 10:21pm 
Yes
Schloopy McPaddywagon 16 Jul @ 7:49pm 
any chance of you adding comfort to the dogs/cats?
Sarg Bjornson  [author] 16 Jul @ 9:58am 
It can. You need to configure your bills if you added the mod to a running save
coldcell 16 Jul @ 9:53am 
Beaver can't be butchered for meat? Also their corpse is in my freezer but it keeps rotting anyway.
exodus-oro 15 Jul @ 3:54pm 
Sarg, Oskar, Just want you both to know you do wonderful work- the amount of time and detail you put into a, frankly, thankless task is something to be admired. Funds are tight at the moment, but I will definitely help support when I can, and I hope you all are taking the best care of yourselves.
malice 14 Jul @ 6:21pm 
Add raven as trainable birds please?
Sarg Bjornson  [author] 14 Jul @ 10:33am 
All the special leathers are only added if you don't have Odyssey now, otherwise it reverts to what Ludeon choose to do
dr.kristian.west 14 Jul @ 10:13am 
In case we have Odyssee, will the Tigers still have their Tiger Leather with this mod? Or will they default to Panthera Fur?
RumbleLion 12 Jul @ 4:23pm 
Does this re texture animals added by Odyssey?
Oskar Potocki  [author] 11 Jul @ 2:56pm 
Please report bugs using our google forms. The link is in the mod description. It will take you through all the bug reporting steps.
qux 11 Jul @ 12:15pm 
Hi, If we have Odyssey, will their low-resolution textures be displayed for duplicate animals?
Sarg Bjornson  [author] 11 Jul @ 5:17am 
We didn't have time to look into that, but I'd say it's a pretty cool thing we could implement, yeah
Hydro 11 Jul @ 5:04am 
hello, i would like to know if it is possible to breed cats of different species together please ? ^^ and if so, what is the outcome ?
RAD EMERALD 9 Jul @ 4:59am 
THANK DUDE!
Hoober Bloober 8 Jul @ 2:03pm 
Great to hear, and that's all I wanted to know. Keep up the good work, and I'll be very happy to continue playing this wonderful game :)
Oskar Potocki  [author] 8 Jul @ 1:57pm 
Haha yeah it's all good, please check RimWorld credits, I've been Ludeon de-facto only RimWorld artist for 5 years now.
Hoober Bloober 8 Jul @ 10:31am 
That is reassuring to hear, but if possible I would like to hear this from the mod authors themselves
LoggerC4 8 Jul @ 10:27am 
@Hoober Bloober, Yes, it's all clarified considering Oskar makes the official art for the DLC. The mod will work with or without the DLC just fine, it patches duplicate animals accordingly. Nothing was stolen.
Hoober Bloober 8 Jul @ 10:24am 
I just sent a "bug report" to the developers of this mod asking for a clarification that the identical models that exist between this mod and the Odyssey DLC are being used with their permission and their blessing. Out of an abundance of caution, I would like to have this issue clarified before I spend $20 on the DLC (even though I am also VERY excited about this DLC)
greensniperhat 7 Jul @ 10:11pm 
Huh, mod content gone??
Hoober Bloober 7 Jul @ 7:50pm 
Why are the models for the hippos, tigers, and alligators (and possibly other animals) from this mod being featured in the advertisements for the upcoming DLC? I'm unnerved about this situation, and I would love to hear a statement from the mod author about the fact that this is indeed okay
BeelzeK 6 Jul @ 1:58am 
Thx Koalas here :happykoala:
The Sink Pisser 5 Jul @ 8:49pm 
Can't wait to have an emotional support gorilla in 1.6
melelconquistador 5 Jul @ 8:35pm 
Congrats on once again having more of your animals added to vanilla.
doeulas 5 Jul @ 10:54am 
for the love of god, please keep this mod alive, even with the DLC
Green Party Dew 4 Jul @ 12:49pm 
Thank you for your dedication to keeping the game I love interesting.
Sarg Bjornson  [author] 4 Jul @ 12:41pm 
Why don't you wait and see?
Collinw105 4 Jul @ 12:36pm 
Will this mod no longer be updated given how some animals are now within the new upcoming DLC?
Sarg Bjornson  [author] 4 Jul @ 11:01am 
No
W.A.D 4 Jul @ 10:51am 
Is it true that this mod will be in version 1.6 as a paid mod? Because in various images, it seems like creatures from this mod appear in that version.
Dulo 3 Jul @ 7:25pm 
No Polar Bears?
SghHanzMullerSW 3 Jul @ 12:41am 
bra gjort sarg dina mods har blivit mitt beroende att måste ha i rimworld annars klarar jag inte spela det :lunar2019grinningpig:
Lionheart 27 Jun @ 10:54am 
@ekhngalg The most recent preview shows a musk ox in it.
BrainW4v3! 26 Jun @ 3:01am 
thanks for all your hard work sarg! you made what shouldve always been
RAD EMERALD 20 Jun @ 12:25pm 
awful :(
speedY [ Я v Ь ] 20 Jun @ 12:14pm 
Poor Sarg, feel bad because of sheningans.
Sarg Bjornson  [author] 18 Jun @ 10:59am 
Sarg is tired of shenanigans