Total War: WARHAMMER III

Total War: WARHAMMER III

Lorefriendly Empire Reskin (new shield update!)
231 Comments
Adopotato  [author] 14 Jul @ 11:56pm 
thanks man glad your enjoying it! i do intend on coming back to it and redo some textures as theyre abit sloppy on my part.
dhws 13 Jul @ 11:06pm 
No but seriously bro, it is difficult to express how good I think this mod is. Unironically the best empire reskin I have ever seen, and very close to how I would make it myself if I could change anything about the game. If you took donations, I would unironically cough up some green for this mod!
dhws 13 Jul @ 10:57pm 
Bro just casually made the best ermpire reskin on the workshop :steamthumbsup:
MONKEY 22 May @ 4:55pm 
To the below poster, its extremely easy to change the faction colors to fade them. In fact I did that to my game as a personal preference. If you download the rpfm tool and open up the mod, there is one file which has all of the faction colour settings.
Rebel 22 May @ 12:20pm 
Personally wish for a bit more gritty look to the textures. Stain the clothing a bit, fade some of the bright colors, add dirt, a few more neutral brown colors. Favorite reskin regardless, been using your stuff since WH2.
Adopotato  [author] 7 Apr @ 2:20am 
grr ill fix it
thanks again
Hexmorr 7 Apr @ 1:42am 
ostland spearmen with shield have the knight skin now haha
philly_cheesesteak 6 Apr @ 12:26am 
Amazing shields update that is so so cool. I tried using it with Sigmar's Heirs overhaul and used the Lorefriendly compatibility submod but the old shield textures show up and not new ones. Any idea why this could be?
Adopotato  [author] 5 Apr @ 4:51am 
fixed man, thanks for the heads up
Hexmorr 4 Apr @ 2:04pm 
don't worry, nothing major here, nice work with the update, love it !
Adopotato  [author] 4 Apr @ 12:58pm 
I’ll check it out tonight man sorry about that I was in a rush to upload this.
Hexmorr 4 Apr @ 5:30am 
for some reasons, empire knight with jadgmarshall faction colour are invisible ( only the knights )
ZioCru 3 Apr @ 4:14am 
@Adopotato same by my side, my modding assets is full of unusued assets or reusable assets free for modders, i'll check it out!!
Adopotato  [author] 3 Apr @ 4:12am 
@ZioCru thanks man, bout time i changed the grubby place holder ones i previously had. checked out your mod the other day, really happy you captured that style so well. i got a cool bandolier in here you might like so help yourself to that or anything else. i got an armoured reskin in the works which has some cool stuff i made in asset editor aswell if your interested
ZioCru 3 Apr @ 4:07am 
Shield update is really really AWESOME
Adopotato  [author] 3 Apr @ 3:59am 
huge face palm moment but found a backup copy accidentally put in the old files >:( so ive just updated and literally halved the file size! massive apologies guys! also deleted a table by accident in the last update so restored that!
Adopotato  [author] 1 Apr @ 4:34am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2971210003 for those that want to swap reikland to Altdorf (added new shields)
Two Hands 31 Mar @ 8:05pm 
@Adopotato I love you. This is my favorite reskin the Empire and has been for so long.
Adopotato  [author] 31 Mar @ 7:37pm 
new update for provincial shields released today :)
peterwansui 12 Feb @ 1:28am 
the shield texture seems broken, update pls
Rheinländer 17 Jan @ 12:34pm 
The custom made shields are not working - they are just plain white.
Lt.Dan 17 Jan @ 12:20pm 
I can confirm aurrelius comment, a certain variation of leg armor goes into a ghost like effect when you zoom out
winghussar1920 24 Dec, 2024 @ 4:44pm 
can you change rieksguard lances to red
winghussar1920 22 Dec, 2024 @ 12:30pm 
there is a minor glitch with the warrior priests armour with middenland its red and with stirland its green
aurrelius 20 Dec, 2024 @ 8:23am 
one empire base troop leg LOD texture appears to get "slimmer" or unnaturally thin when zooming out. This bug is not existant while staying zoomed in. I haven´t figured out which leg-version it is though. maybe you want to check it out yourself by time. ----Otherwise thx again for this formidable mod.
rome2 20 Dec, 2024 @ 7:23am 
please, reskin Grundel's Defenders for ROR Empire units
Adopotato  [author] 19 Dec, 2024 @ 4:03am 
linkfire12 17 Dec, 2024 @ 1:40am 
I'm so happy to see this updated!
I'm pleasantly surprised to discover that this combines extremely well with the WH1 texture project and Barnark's Enhanced assets mods when placed above them on the load order. The knights in particular look extremely good.

There are still some minor texture and clipping issues, but it's a night and day improvement over vanilla.
Hexmorr 16 Dec, 2024 @ 12:51pm 
nvm, unsubscribe and resubscribe fixed the problem, thanks for the update ! :WH3_skragHapp:
Hexmorr 16 Dec, 2024 @ 12:43pm 
mmmh, the bug with teb seem to be not fixed entirely, shieldbearers are still bugged
Guvenoren 16 Dec, 2024 @ 11:12am 
Heck yeah! Nice job!
Adopotato  [author] 16 Dec, 2024 @ 10:51am 
Little update guys, should be compatilble with southern realms mod now. Changed the main empire faction colour to a better red imo. added new bandoliers to the hand gunners, some other minor fixes (check change notes)
Guvenoren 16 Dec, 2024 @ 10:30am 
Got it boss, gl!
Adopotato  [author] 16 Dec, 2024 @ 9:50am 
scratch that bit about the new handgunners. gunna have keep them separate as they dont match all the other stuff
Adopotato  [author] 16 Dec, 2024 @ 9:32am 
Also working on a completely new reskin for the empire, NOT LOREFRIENDLY but looks dope so far. Id describe it as; full plate, realistic, heavy, 15th century & no floppy hats (that one hurt a little)
Adopotato  [author] 16 Dec, 2024 @ 9:27am 
ahhh i see wym yeah ill do that, doing a little update for this mod, will include some minor fixes....also gunna update the handgunners to what ive been working on off and on over the last few months
Guvenoren 16 Dec, 2024 @ 9:25am 
So, it wasn't nessecarily from this mod that caused the issue. I had found it from a mod I made myself, and I just wanted to pass it along :P If your mod doesn't cause such issues, then good!
Adopotato  [author] 16 Dec, 2024 @ 9:19am 
i checked the main empire faction and couldnt see any dramas, which faction had your issues you spoke of?
Guvenoren 16 Dec, 2024 @ 8:55am 
Well, I think you should re implement all of them in factions_tables, but let's see if I can lead you to specifics.

I think it would be "uniform color tertiary" column
Adopotato  [author] 16 Dec, 2024 @ 8:39am 
can you elaborate which ones Guv save me trying to hunt it down myself
Guvenoren 15 Dec, 2024 @ 3:32am 
A little headsup, I had an issue with broken textures due to faction_tables tertiary coloring. Please reimplement the coloring patterns there.
Hexmorr 13 Dec, 2024 @ 5:16am 
nice to hear that, i will definitly use again your mod after the fix
Adopotato  [author] 11 Dec, 2024 @ 8:15pm 
yeah ill fix in an update soon, just working on something else at the moment :)
Hexmorr 11 Dec, 2024 @ 12:26pm 
this is the best empire reskin but sadly, there is an incompatibility with cataph TEB, some of his units get bugged armor ( visual glitch ) when both mods are used together. I remember someone posted a way to fix this on the modding den discord
Rustic Clover 6 Dec, 2024 @ 7:04am 
Looking at it again, honestly the only thing that needs changing is the State Troop shields so it isn't using the "Karl Franz" KF symbol for all factions (including Middenland), and maybe in general more shield variety specific to each Elector State. Otherwise it's perfect.
Rustic Clover 3 Dec, 2024 @ 7:41pm 
Would love to see it. Thankfully not many of the new units would need changes visually. Except maybe some of the facial hair variety, cuz your mod has the best ones :D
Adopotato  [author] 3 Dec, 2024 @ 7:12pm 
should still be usable. im currently doing some modding, might end up updating some stuff on here aswell while im at it.
Rustic Clover 3 Dec, 2024 @ 1:44pm 
Imo this is the best reskin for Empire that doesn't require every other faction to be reskinned too, as this one fits the existing art style. Any chance it'll be usable in future?
CATonTRIP 23 Oct, 2024 @ 8:33pm 
news ? :)
rome2 19 Oct, 2024 @ 7:22am 
Wait - RoR and Special units )))