Conan Exiles

Conan Exiles

Grim Map
301 Comments
pete8719 47 minutes ago 
Does this mod add high level named thralls to newb river? I found a spot with constantly respawning 10k HP thralls on the northern bank, not far from the sentinels. Captured three already, and they also have unique weapons. It was sorta fun getting them with starting gear, but now the game is pretty much beat forever, unless I make a house rule not to use them
Cipher.EXE [Call] 1 Aug @ 12:32am 
The pathfinding/interactions of living settlements seem broken sometimes in the new areas.
But overall me and my buddies love the map.
🔥ET1 C1N0🔥 23 Jul @ 8:37am 
This map is so good!
EJS_Vegas 21 Jul @ 8:27pm 
Mod does not work with Caverns of Set or Ymirs Respite mods. If you put Grim Map first the Grim Map is fine but removes Ymirs Respite completely and messes up the entry points on the Caverns. If you place Grim Map after the other mods the others work fine but Grim Map has some issues on the lake side in section M9 of the map
Rev Elevenclaw 2 Jun @ 2:10pm 
@spangi04 Use 'Less Building Placement Restrictions' mod, to build in the new areas.
nightdemon3 19 May @ 1:19pm 
Epic mod BUT skavs beginning to snowfall cave is not showing it is just a hole in the world, tried redownloading the mod but still the same. ANy ideas
spangi04 9 May @ 1:56am 
Somehow i am not able to build anything in the added areas.
LtScarro  [author] 28 Apr @ 9:24am 
No plans to
0dd1ty 27 Apr @ 2:12pm 
Are you going to add a path for the Survivor Journey Step on the Sepermaru starting area?
sararibble 25 Apr @ 7:52am 
I noticed that my bar went missing after installing Grim Map. I waited around for a while thinking it may be just a render issue, but I think it's like the forge issue reported earlier. Just wanted to let you know :)
B-loeber 24 Apr @ 10:03am 
seems to ctd alot wheb the updated happend :I
Joebwan 23 Apr @ 2:48pm 
The volcanic forge seems to be missing when this mod is enabled. If I turn the mod off, the forge returns. Activate mod, the forge is missing. The other mods are quality of life mods and Emberlight. Putting Grim Map at the start or end of the mod load order doesn't make the forge appear.
DFH_Sikky 21 Apr @ 5:54am 
@crippled soul, no path, its a Map extending the Exiled Lands
crippled soul 21 Apr @ 2:47am 
what is the path for the mod?
Nalier 20 Apr @ 5:27pm 
I wonder if dungeons (at least some of them) by PNut and Snowhunter would be compatible... Anyone tested it?
LtScarro  [author] 15 Mar @ 1:13am 
Join the discors and raise a bug with your mod list
JAR 14 Mar @ 5:05pm 
Been experiencing a weird visual glitch where all the water in the ocean of the added areas are missing, as well as some rock walls. I am using this in tandem with the Tamriel Land Edits mod, but even with that one turned off the water is still missing. I have no other map mods.
LtScarro  [author] 15 Feb @ 5:17am 
Just spawned in
Zerozapper 15 Feb @ 2:03am 
Can Kurak's key be found too, Or just spawned in ?
LtScarro  [author] 9 Feb @ 2:50pm 
No, I made the map open source and stepped back from modding
Bloodbane 9 Feb @ 11:02am 
Back in November you acknowledged that the Jailor's cages are non-functional with the Grimm Map enabled. I'm curious if a fix for this is on your roadmap?
Anubis 21 Jan @ 12:42am 
@Acirno the overly huge croc is base game. Its what happens on the shore in Conan, not to be worried about :D
LtScarro  [author] 14 Jan @ 12:57pm 
Not sure, I've never touched it and mod hasn't been updated since November
Acirno 14 Jan @ 2:17am 
Whats up with the overly huge Croc by the bay, it just dissapeared
LtScarro  [author] 28 Nov, 2024 @ 11:56am 
That's intended, its a large underground area to build in
nabily 28 Nov, 2024 @ 12:12am 
stumbled on a cave entrance saying " underdark" exept for some resources, completely devoid of life,
LtScarro  [author] 20 Nov, 2024 @ 11:50am 
Its an issue I can confirm
sibeon414 19 Nov, 2024 @ 10:09pm 
While using this mod, I always found the cages in the prison to be empty. While playing, I deliberately searched for cages and was never able to find Thralls. Please confirm.
Coelmatius 10 Nov, 2024 @ 1:44pm 
Thanks for another successful update!
LtScarro  [author] 3 Nov, 2024 @ 4:43am 
No, Liu Fei will be added in the next update but Freya will not due to her location
CristoAsrihell 2 Nov, 2024 @ 11:50pm 
Is the map compatible with the new update and cage camps?
FireFangs 2 Nov, 2024 @ 8:22am 
Hello, I can confirm that this mess with the Liu Fei quest too, it removes the plant and ritual site.
MonolithTMA 24 Oct, 2024 @ 7:15pm 
Thanks! For real, though, you did what FunCom should have been doing all along.
LtScarro  [author] 24 Oct, 2024 @ 2:27pm 
Thank you, I'm glad you enjoy the mod. I'm looking into some of the follower issues
MonolithTMA 24 Oct, 2024 @ 1:32pm 
I love this mod! Thank you! Finally, I can have redwood forests in Exiled Lands! That said, I'm pretty sure that this mod is interfering with Freya's quest. For example, there are no rabbits outside her hovel with this mod installed and no Elder at New Asagarth, when I uninstall Grim, I get rabbits and the Elder. There might be more. I can't test Liu Fei's quests because the starting point doesn't show up with or without Grim.
Just Some Guy 20 Oct, 2024 @ 10:53am 
Ty, I will take a look at my mod list.
LtScarro  [author] 20 Oct, 2024 @ 5:00am 
Sounds like you're running another Map mod that is conflicting
Just Some Guy 19 Oct, 2024 @ 7:44pm 
So just tested the barrier in SP. I am able to run from the exiled lands deep into Grim, but on my server I cannot.
Just Some Guy 19 Oct, 2024 @ 7:38pm 
Hello, so is there supposed to be an invisible barrier between your area and the rest of the map. Is the tunnel the only way in or out?
Drago44 19 Oct, 2024 @ 8:07am 
Hallo,Bei der Karte Exiles Lands.Lui Fei wird nicht anzeigt und bei den Käfigen sind keine NPC.
LtScarro  [author] 5 Sep, 2024 @ 1:49pm 
I recommend using Less Building Placement Restrictions to build in the new areas
Gollum 4 Sep, 2024 @ 4:42pm 
is there a reason we cant build in the new area?
ayanokoji (rick ) 3 Sep, 2024 @ 9:27pm 
Can you recommend some additions for this beautiful map?:buzzed:
Lexekon 3 Sep, 2024 @ 3:18pm 
Really enjoying the map, but I have discovered the Hyrkanian thralls I captured refuse to join me. Past mod bug reports imply that funcom MAY have added a new status aspect that needs to be populated, or else this happens.
LtScarro  [author] 20 Aug, 2024 @ 12:28pm 
Hi, no I won't do that but I did release the source code so anyone willing to do it - can
Hel 20 Aug, 2024 @ 5:28am 
Hello, this is an amazing map with so many cool new biomes and caves/dungeons, but it conflicts way too much with other map mods(EEWA,Snowhunter, Ymir Eye lake), is it possible that you can release a version of this map with only expansion on the top right of the map to prevent the conflict with other map mods? Thank you :)
LtScarro  [author] 19 Aug, 2024 @ 12:59am 
Yes there are conflicts, both maps utilise a lot of the same levels
NineTailSymbologist 18 Aug, 2024 @ 9:17pm 
Would this mod conflict with Age of Calamitous?
LtScarro  [author] 9 Aug, 2024 @ 1:12pm 
The admin needs to spawn in the key
autopsyX 9 Aug, 2024 @ 9:24am 
Hi, we came to the server where your mod is installed. Kuraka's Sorcery cave is locked and there is no comunication with the server admin. Where can we get the key?