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and of course I also installed these mods
- Daddy Dirkie's tiles
- Dylan's Tile Pack
- throttlekitty's tiles
In regards to new areas, rooms, basements etc, I have an expanded 2nd map that was ready to go when 42 unstable released. I've put that on hold for now until 42 stable and the new version of the editor are out so I can add too and make some changes.
I don't think the tiles packs will be getting an update until we get the new version of the editor and that's more than likely after 42 stable release.
If the tile packs get updated before then, I will updated this map so it works on 42 but if not, I'll be waiting for the new editor to remove them and sort it out.
https://www.reddit.com/r/projectzomboid/s/97jijt86TV
I do read the comments (admittedly sometimes a couple weeks after they were posted) and look into any issues/bugs that are reported. I'm no pro or expert at this so most of the time I need to reach out for advice. If a solution or answer is found I will reply to you, if not I wont comment as me saying "no idea, not my map etc" is pointless, rude and just not helpful in any way. I apologise if people have taken that as me ignoring them.
I've been looking into this the last couple days and when I load my map up just on it's own or with my mod list, I'm still able to see my area on the map. I've reached out and the only answer I get is, "more than likely a mod conflict" -_- I mean that is probably true but not exactly helpful. So because of this I started digging. The only solution I've found to similar issues when people have mentioned an area not showing on the world map or overlayed on top of the original (base game) area, is when they also have a mini map mod active? The only other suggestion I have is to look in the mod file just to make sure the worldmap.xml file is there. I hope that helps!