Crusader Kings III

Crusader Kings III

Better Middle East 867
23 Comments
Tunch Khan 20 Oct, 2024 @ 2:50am 
Plz update.

:LTHbrewski:
Vahe 13 Oct, 2023 @ 11:54am 
But at that time there was no Azerbaijan?
Kriptofaust 17 Jul, 2023 @ 6:16am 
Mod için teşekkür ederim. Güncelleme ihtimalin var mı yakın gelecekte?
Caloens2k1 9 Dec, 2022 @ 12:48am 
Is an update needed? Also the EPE compatch?
Tobes 24 Nov, 2022 @ 9:34pm 
its not a problem that she's a woman adventuring, just annoying that she leaves my court and its nearly impossible to get her to come back
Viegnar  [author] 24 Nov, 2022 @ 2:31pm 
mean your wife is the best possible adventurer, just like lagertha ;)

better than any men
Tobes 24 Nov, 2022 @ 2:11pm 
could this be adjusted so my wife has a lower chance of taking off on an adventure?
Viegnar  [author] 20 Oct, 2022 @ 2:13am 
@Darknight36
Not compatible with any mod which edits Armenian & Kurdish cultures.
Compatible with CE
You can add or remove it at any stage of your game, only the cultural changes won't take effect.
Darknight36 19 Oct, 2022 @ 7:25pm 
Can it work with mods that tweaks middle east cultures, like Muslim Enhancements, CE and others? Also savegame compatible?
Viegnar  [author] 19 Oct, 2022 @ 4:54pm 
Riaman 19 Oct, 2022 @ 1:18pm 
this mod breaks with EPE would need compatibility patch, since epe adds clothes and ethnic faces depending on cultures
Viegnar  [author] 15 Oct, 2022 @ 12:02am 
@Gib Kissies

Thanks for reporting, I'll fix it soon.
Jim Dandy 14 Oct, 2022 @ 3:50pm 
Hey @Viegnar, great mod.

Bug report:
When a viking adventurer fails an adventure, the modifier that the target character receives is a "Reprieve from Turkish Adventurers" rather than Norse Adventurers.

Im not sure if this is only a bug with text or if the mechanic was overwritten by your mod.
Viegnar  [author] 11 Oct, 2022 @ 8:58am 
I don't think they will conflict
Morgan-Giggs 11 Oct, 2022 @ 7:37am 
Does this work with Culture Expanded? Those two would be a great mix if so
Viegnar  [author] 8 Oct, 2022 @ 10:45pm 
They can work together.
elijahkennedy1995 8 Oct, 2022 @ 4:56pm 
I think this is really cool, thank you
VenomShadow 8 Oct, 2022 @ 3:07pm 
Hi can this mod be used alongside your "only unique hybrid cultures" mod, or are they redundant? Reading description it seems like they'd work fine together but just wanted to ask.
Viegnar  [author] 8 Oct, 2022 @ 9:35am 
The two are completely different mods. As his mod won't conflict with Sicilian culture spread event or Scandinavian adventurers. Won't conflict mine either. Also I just checked his mod. He didn't edit anything about cultures. So I can guarantee that the two mods won't conflict. If you see any problem or have any suggestion, please let me know.
Riaman 8 Oct, 2022 @ 9:22am 
I meant most people will probably downloading his mod but his mod lacks feature that makes armenians and kurds more stubborn, or like making azeri culture appear.
Viegnar  [author] 8 Oct, 2022 @ 9:21am 
And no, my mod won't conflict with any mod. I forgot to add that Turkish adventurers will avoid other turkish rulers in the area while choosing a target. But it might slow down the expansion of his historical heroes in Persia or maybe could even make them stronger.
Viegnar  [author] 8 Oct, 2022 @ 9:11am 
His mod is a very good one. But as I explained in the description. I didn't want to restrict possibilities of alternative history in the game. It would be boring to play the same scenario every game imo.
Riaman 8 Oct, 2022 @ 9:00am 
you should collab with historic invasions mod by Ramune, he has a far better and mod with bigger scope, and since many people are downloading that your and his mod will probably conflict, making yours pretty redundant.