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"This version, like the 'DNIEPR 2.0.1 - Life Is Not A Bed Of Roses' version, sometimes crashes during the rescue missions. However, the bug allowing the barbed wire on the right side of the rescue mission's gate to be forcibly bypassed has been fixed.
게임 내에서 힌트를 별로 주지 않습니다. 라디오를 듣거나 벽에 적힌 힌트를 활용하면 쉬워져요. 예를 들면 지도에 안전한 구역과 위험한 구역이 있는 것을 설명해 주는데, 안전한 곳으로 이동하면 수월하고, 3번째인가 4번째 챕터에선 아예 뭘 해야할지 알려주지 않기 때문에 벽에 있는 방법을 보고 수행해야 해요.
아마 영어 울렁증이 있는 분이라면 클리어하기 어려울 것 같음..
Прохождение на «Реализм — Эксперт»
but there are lots of lost textures,any idea about that?
Ultimately, if not for the crashing issues, glitches, and other issues, I would likely rate Dniepr 4.0 a solid 8/10 for Quality, as it's quite well designed, despite its very high difficulty, Very Long length, and relative lack of supplies provided. However, with all of these issues and glitches under consideration, a 6.5/10 is the highest that I can rate it currently, as these majorly impacted our experience of the map, overall.
See my full review in the Discussions.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=195066313
And I must say the AI Pathfinding in map 3 is totally a piece of shit.
AI can get stuck everywhere in map 3 and this makes the single player suffer a bad experience.
Has anyone else missing textures, for instance at the very beginning when you go left the bar ground ?
Reset Panicevent
AN ERROR HAS OCCURED [the index 'SpecialRespawnInterval' does not exist]
CALLSTACK
*FUNCTION [main()] scripts/vscripts/reset_panicevent.nut line [4]
LOCALS
[vargv] ARRAY
[this] TABLE