Total War: WARHAMMER III

Total War: WARHAMMER III

Bretonnia horses (bretonnians do it better)25/04/2023
47 Comments
FortheEmperor  [author] 24 Jan @ 3:31pm 
Np Hope tò retake this mod soon.I Just see hor a update from ca for bretonnia
Ar-Pharazôn 24 Jan @ 3:28pm 
Must've been another mod conflict then, I'll keep looking. Thanks for the info!
FortheEmperor  [author] 24 Jan @ 3:26pm 
Mod dont act on damsels and prophetess.Just fix a colori scheme for the knights and for paladins.
Ar-Pharazôn 24 Jan @ 3:16pm 
Just pointing it out that I noticed that Prophetess and Damsels of the Chevaliers of Lyonesse (Repanse) are a bit weird with this mod. The Prophetess have the Couronne color scheme and the Damsels are just wearing white. Everything else seems fine.
sigmars_disciple 2 May, 2024 @ 10:34am 
Whoa @ForTheEmperor, you got busy!! :) Thanks so much for all your work!

Is there smth now that you'd like to find out from users? I can test something from user perspective if you tell me what to do / which mods to run together Bruder <3
GoatScream 3 Jun, 2023 @ 12:43am 
Awesome, thanks for all the hard work you do!
FortheEmperor  [author] 3 Jun, 2023 @ 12:33am 
Is only for patch for hoveric
GoatScream 2 Jun, 2023 @ 10:54pm 
Oh nice, remember to apply the fix to Colored horse Empire (+Bretonnians do it better) as well, please
FortheEmperor  [author] 2 Jun, 2023 @ 10:47pm 
Fixxed just now, i dont know what is the problem and how i fix it, but work
GoatScream 2 Jun, 2023 @ 10:45pm 
I see, I still think you should look into it further, since Hooveric is not going fix this since its not something directly on his mod
FortheEmperor  [author] 2 Jun, 2023 @ 10:20pm 
From what i see problem is Hoveric without it all work fine.. I left horse for ror units to vanilla so i dont know what is the problem
FortheEmperor  [author] 2 Jun, 2023 @ 8:28pm 
Ok i Will check
GoatScream 2 Jun, 2023 @ 3:55pm 
@FortheEmperor Please check it, I tried using no other mods than the ones I mentioned, I think it might an outdated tables
FortheEmperor  [author] 2 Jun, 2023 @ 3:37pm 
i dont have touched ror units so dont know
GoatScream 1 Jun, 2023 @ 3:18pm 
Hello there, I am using this mod + bretonian shields + hooveric reskin + all the necessary patches. Using all of this causes the Defenders of the Fleur-de-lis and the Knights of the Lionhearted RoRs to have invisible and basically ride the air
GoatScream 1 Jun, 2023 @ 10:30am 
Hello there, think we could get a compatibility patch for his mods and the shields one for Domina Vult V2 4K Bretonnia Knight Reskin?
FortheEmperor  [author] 29 May, 2023 @ 1:16am 
Fixxed
Judas 28 May, 2023 @ 7:14am 
needs an Update crashes the game on launch
FortheEmperor  [author] 26 Apr, 2023 @ 1:11am 
mod updated, work fine, just see that is possible a lit emprovements of texture using another method. i see what can make
FortheEmperor  [author] 20 Apr, 2023 @ 3:05am 
Just checked all worked fine. You use any mod as Hoveric?
FortheEmperor  [author] 27 Nov, 2022 @ 10:34pm 
About faction cards, problem Is linked to table, the table that mod unit cards used Is same require for duplicate units and assign a different version to each dukedoms for shield mod, so every mod that edit that broker It . Used units cards 3 because Is most diffused and vanilla cards dont change with change of dukedom.
FortheEmperor  [author] 27 Nov, 2022 @ 10:29pm 
For shields Is longer, Need duplicate variant text files for each units, create a new db table that overwrite original table and add a duplicate for each dukedoms. Will be easy include all in a single gigatic mod.
FortheEmperor  [author] 27 Nov, 2022 @ 10:26pm 
P.s empire Will be next in my list thing ti do. Have already prepared lots of shields for It set for each province. They are Just realized for w2 so Need be converted. They too replacing Imperial shield with a round shield for swordsmans so Need check o rrvreste mesh.
FortheEmperor  [author] 27 Nov, 2022 @ 10:22pm 
Atm i am investimg all my time in a update to shield mod (around 80 others shields that add to 72 already presente). Lil and sigmar are something that Will add with this. Need check glorious empire reskin. For mounts if they use vanilla are compatibles, if create new mounts Need a specific patch.
sigmars_disciple 27 Nov, 2022 @ 5:27pm 
Regarding compatibility - Does it work with Sigmar's Heirs? With Lily's Bretonnia Overhaul?
How are results if used alongside Hooveric Reskin or "The Glorious Empire" reskin?
sigmars_disciple 27 Nov, 2022 @ 5:24pm 
Sorry, I thought I was commenting on the Empire mounts mod. My comment below is for your Empire mounts mod! Like I said, never underestimate your users' stupidity <3
sigmars_disciple 27 Nov, 2022 @ 5:22pm 
Hey bro, the solution to have another mod listed as "required" but not actually requiring it (as in description) is a little confusing. It's also not clear what any of this has to do with Faction Unit Cards - is that a hard requirement, so if I prefer other types of unit cards and don't want to activate it, your mod won't work?

You have to keep in mind many mod users use TONS of mods and also use a Mod Manager, so I recommend keeping that in mind for better naming of your mods too - right now both this and "Bretonnian lord fix" seem possibly outdated just based on their naming

Never underestimate your users' stupidity, HAHA!
Sorry in case this is annoying feedback, I hope it still helps though <3
FortheEmperor  [author] 27 Nov, 2022 @ 12:41pm 
Fixxed a problem from last Ca update that change name of ror mounts
FortheEmperor  [author] 7 Nov, 2022 @ 12:49pm 
Shield mod relased
FortheEmperor  [author] 6 Nov, 2022 @ 11:22pm 
Shields mod Is ready, tested with author of Nik knights, and following his request extended to Flying knights. Lily are Just a extra unit.
FortheEmperor  [author] 3 Nov, 2022 @ 11:34pm 
If want test shield mod, wisp me. Need testing on different pcs for evalutate differents shields effects and if Is safe using It on campaign and After disable.ty
FortheEmperor  [author] 3 Nov, 2022 @ 11:46am 
Shield mod going in post process, edit,improve some texture. will be relased as indipendent mod so you can download and use with this mod o use alone. Will be relase a patch for make it compatible with lily mod and niko reskin, just want listen both if have some suggest and special request.
FortheEmperor  [author] 2 Nov, 2022 @ 12:45pm 
Start last 8 shields set, Aquitania, After a small postedit for check and apply improvements Discovery and tested. The boring parte Will Be screenshoots, 70 shields all that change according to mount/knight are too much . Must find a way alternative. Best way Will Be create a video but PC isent enought powerfull and dont have programms and xp.
FortheEmperor  [author] 31 Oct, 2022 @ 12:12am 
Shields mod First part Is ready to be completed. Added 8 unique shields according to heraldy for all main subfactions of bretonnia (Artois,bastone,bordeaux,courounne,Carcassonne,lyonesse and parravon) each shield have a Mask, so change according to knight/mount and a material map, so reflex that change shields when light strike them. Mod Will Be release as a separated mod and with a patch for main bretonnia graphic mods that change knights of realms.
FortheEmperor  [author] 21 Oct, 2022 @ 10:40am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878018231
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878018550
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878018902
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2878019382

As i promise a small preview of shields. Making around 8 shield for faction so around 70/80 shields (se is is possible making something for knight of orrigo/lyonesse/flame.
As i anticipated , shield work using same system of unit cards so swapping subfaction you have a full unique set of shields. Shield are making as caparison, so around 150 possible variations each and changing according to barding/knight.
Evalutating if extend systems to lords, so generic lords/pala have a new shields that change according to faction
FortheEmperor  [author] 21 Oct, 2022 @ 10:39am 
as i have too anticipated, system use custom varinanttext files so for each subfaction is required a custom lord. this make mod lesser compatible with others that change lords/knight so as anticipated i making a compatibility patch for most used mods (lyl/nico knights). mod will be relased as separated mod, so for mods dont cover from patch can choice to use my shields and vanilla lords/knights o graphic .

p.s i have just prepared 20 shields for now, work is more faster of caparison and i like it more.
bye
FortheEmperor  [author] 20 Oct, 2022 @ 4:46am 
Ok
Rebel 20 Oct, 2022 @ 4:36am 
Nico's reskin for knights and Lily's unit pack is great, but for peasants I like vanilla the most for now.
FortheEmperor  [author] 20 Oct, 2022 @ 12:04am 
Just a question, shields mod i making require that i duplicate variant definition for each subfaction (so they change shields,), this require a patch for each reskins bretonnia mod. So what mod that reskins bretonnia you use more? Ty
FortheEmperor  [author] 18 Oct, 2022 @ 10:00am 
Mod DONT REQUIRE UPDATE !
FortheEmperor  [author] 16 Oct, 2022 @ 11:59pm 
Shild mod Will Be release in collaborarion so there Is a version integrated in a unit mod
FortheEmperor  [author] 16 Oct, 2022 @ 11:58pm 
See to add a separate mod for shields. Using a mix of db and variant text definition, .mod create set of shields for bretonnia subfactions. Mod use a new system for me that Just replace variant mesh definition when you use a faction, so for same unit if you play parravon you see a set of shields, if play courounne another. The innovation of system Is that dont create new units but Just vanilla with many possibile variant definition possibile (this open the way in the future to a mod that change armors/legs/head/chests without create new duplicate units, so more compatible and complete of all others mods)
FortheEmperor  [author] 12 Oct, 2022 @ 11:46pm 
I am working on a minipatch that add a new ror mount for defenders of fleur of lys and reduce the visual bug for new Long barding horse armor. If have others request tell me.
FortheEmperor  [author] 12 Oct, 2022 @ 4:43am 
*lunatic if Is Need a patch and have enought request,can make It in few minutes.
FortheEmperor  [author] 11 Oct, 2022 @ 11:50pm 
Mod Is compatibile with every mod that use vanilla Key mounts so Is already compatible
Ciaphas Cain 11 Oct, 2022 @ 5:53pm 
Any chance of getting this to work with Lily's Bret mod?
Felipe 10 Oct, 2022 @ 3:54pm 
Love this mod, it gives so much life to the faction.