Total War: WARHAMMER III

Total War: WARHAMMER III

Norsca Skirmisher units
40 Comments
lwhのsama 10 May @ 11:18pm 
80护甲 45攻防的掠夺者冠军开始玩标枪,就很厉害了:steamthumbsup::steamthumbsup:
ZeButcher888 6 Feb @ 3:00pm 
hey man, love the mod. The units are real guuud

any chance you could add support for Ready The Longboats mod? yours and a mammoth mod are the only 2 unit mods i use for Wulfrik, but need to build settlements to recruit these units so can't really play as a proper wandering horde faction.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2950896536&searchtext=ready+the+longboats
HungryBat  [author] 23 Aug, 2024 @ 7:41am 
I went ahead and fixed the unit mods people have asked me to crash-fix, so if you find any more issues, do share
BlizzardRaven 21 Aug, 2024 @ 9:11pm 
thank GOD! I was having a withdrawal playing without this mod xD. thank you, this is such a great mod to me.
HungryBat  [author] 20 Aug, 2024 @ 11:23pm 
Will fix
BlizzardRaven 20 Aug, 2024 @ 8:15pm 
we need update pls
Hektor Varvaras {GR} 29 Feb, 2024 @ 6:32am 
Update mate ?
GreyHound 9 Aug, 2023 @ 3:49am 
Monster Hunters' ranged attack doesn't seem to have Anti-Large bonus despite being a Javelin unit, seems inconsistent.
Winny 9 Jun, 2023 @ 1:42am 
your mod make my game crash when there are recruit, any idea?
HungryBat  [author] 14 May, 2023 @ 2:27pm 
I'm afraid they work perfectly fine on my end
HungryBat  [author] 14 May, 2023 @ 2:03pm 
@Blake Magill I'll check it
bbmagill 14 May, 2023 @ 1:48pm 
As best I can tell, the monster hunters will not use their ranged attack. I have no idea why this is, and can't imagine that it's due to a mod conflict.
HungryBat  [author] 5 Jan, 2023 @ 12:34pm 
@crcr!
jup!
lwhのsama 5 Jan, 2023 @ 10:07am 
great units:steamthumbsup: but available for ai and benefit from technology ?
HungryBat  [author] 2 Nov, 2022 @ 8:44am 
I would but im struggling with finding a way to add units to the WOC upgrade system
Elemental Israelite 2 Nov, 2022 @ 7:53am 
@Nothing. can you make a mod that gives basic Marauder Javelins and Marauder Hunters to all WoC factions?
HungryBat  [author] 17 Oct, 2022 @ 2:07pm 
@TROCH22
thanks!
TROCH22 17 Oct, 2022 @ 1:52pm 
I like the new unit names
HungryBat  [author] 16 Oct, 2022 @ 6:23am 
@kaankzl99
👌
Zaylidin 15 Oct, 2022 @ 4:25am 
Haha no its fine, I gladly spend my time making my unit cards in photoshop :yata:
HungryBat  [author] 15 Oct, 2022 @ 4:23am 
👌 I can explain how I did them if you like
its all with the use of a single free art program
Zaylidin 15 Oct, 2022 @ 3:47am 
This is very well done, I appreciate that the unit cards are in-keeping with the art style of the vanilla cards. I mean obviously you reused their cards but the effort is appreciated - this is coming from someone that spends waaaaay too much time drawing unit cards by hand. :luv:
kaankzl99 13 Oct, 2022 @ 12:18pm 
thank you very much
HungryBat  [author] 13 Oct, 2022 @ 11:52am 
mod has now been updated with two more, higher tier skirmishers, costing 1200 and 1400
HungryBat  [author] 13 Oct, 2022 @ 7:33am 
@Val'kyr Strauss
Using some other mods units is kind of theft
Sadly I cant yet edit textures or customise models, only reuse existing unit model parts
Skarin Skarinsson 12 Oct, 2022 @ 5:38pm 
do you think you can take the albion unit blooded giants and make them look more norscan and add them to the norscan roster?
HungryBat  [author] 12 Oct, 2022 @ 3:46pm 
alright I did the unit cards
HungryBat  [author] 12 Oct, 2022 @ 2:11pm 
@kaankzl99
thats going to be a nightmare for making unit cards, oof, I hope someone has a few spare or some nice pictures from internet because this is going to be tough
HungryBat  [author] 12 Oct, 2022 @ 12:39pm 
@kaankzl99
jup I pondered for a bit, but that can be done, and done pretty well
expect armoured berserkers that can toss axes and have anti infantry AP weapons
and whalers with armour that have charge defense
do realise that these units have the most insane equipment, meaning they will be INCREDIBLY expencive, we are talking up in the 1200 to 1400 range costs
kaankzl99 12 Oct, 2022 @ 11:32am 
for the endgame, of course
kaankzl99 12 Oct, 2022 @ 11:29am 
could you make some skirmish tier 3 units, please?
HungryBat  [author] 12 Oct, 2022 @ 11:17am 
noticed some inconsistency when it came to unit balance, mod has now been updated to balance the units out properly
whalers now properly use spears and both units now have a tighter, melee style formation
HungryBat  [author] 11 Oct, 2022 @ 2:47pm 
I personally love to play the cathayan minor norscan faction and then use the sea lane to attack the eastern high elf colonies, never thought norscans could be so much fun, I hope the coming DLC adds even more cool stuff
HungryBat  [author] 11 Oct, 2022 @ 2:46pm 
Alright, I have to admit, they're a ton of fun, its a frontline unit that can handle melee while also having a ton of firepower, its a perfect skirmisher, dealing massive damage at short range while still having teeth when in melee
they are really satisfying not going to lie, seeing large units melt while you pepper them and seeing armoured units vanish using axes is very juicy, and when cavalry tries to deal with them, they hold their own and simply cover eachother with their ranged weapons
HungryBat  [author] 11 Oct, 2022 @ 10:32am 
done
HungryBat  [author] 10 Oct, 2022 @ 10:10pm 
Yeah good idea
GoatScream 10 Oct, 2022 @ 4:47pm 
Very nice c: but maybe you could rename the javelin units to Norscan Whalers to better distinguish them?
R-4v3N/ P1l07 Oshi 10 Oct, 2022 @ 2:51pm 
the basic one have anti armor cuz throwing axes and the javalines ones are antilarge, so... its the same but in a higher tier i suppose
HungryBat  [author] 10 Oct, 2022 @ 1:34pm 
@Oshi, but these are extra, they don't just chuck spears, now they kill things harder, they come with anti large and anti armour, meaning they won't suck in melee
R-4v3N/ P1l07 Oshi 10 Oct, 2022 @ 1:33pm 
but norsca had these unit already