Total War: WARHAMMER III

Total War: WARHAMMER III

Lords of the Night - Konrad & Sylvanian Levy
182 kommentarer
Jack Greedy 7 jul @ 3:31 
Thank You for updating this mod.
Hely 3 maj @ 9:33 
This is the best mod hero I've seen in TWH. Very well balanced and the model looks good. And added bonus being that it's a real TT char and thus fits well to VC roster.
It's slightly odd that CA has not made a Kooky Konrad hero.
Vykors 20 apr @ 7:45 
Works with Legendary character and Radious?
King Panda 23 feb @ 14:48 
Hoping this gets updated for SFO
Hercules 2 feb @ 0:06 
Not sure if anything changed for this mod in vanilla, but VC had several changes in SFO, so maybe the SFO mod needs an update (I know the SFO submod is done by someone else).
Xoudad  [skapare] 1 feb @ 23:53 
Update for ?
Hercules 1 feb @ 23:41 
any plans on an update
Kane 18 jan @ 4:55 
Konrad doesn't spawn for me
Eldar_Nerevar 10 jan @ 15:14 
oh okay im confused maybe its another mod conflicting hmmm il have a check , i was thinking of doing a reconquest of araby as el syf , thanks for your mod mate its brilliant
Xoudad  [skapare] 10 jan @ 13:11 
The landmark is vanilla
Eldar_Nerevar 10 jan @ 12:47 
Hey! seems to be a conflict with OVN lost world , any chance of a konrad but no landmark or anything that could conflict ?
RedMagueule 25 dec, 2024 @ 16:19 
Very very nice, he looks ready to butcher all the living
Xoudad  [skapare] 21 dec, 2024 @ 14:01 
All good then
Elchardus 21 dec, 2024 @ 13:23 
Not a single problem ingame, I'm using him in a campaign at the moment :D
Xoudad  [skapare] 21 dec, 2024 @ 13:17 
Possibly but do you have any problem ingame ?
Elchardus 21 dec, 2024 @ 12:16 
I've checked inside the mod and it mentioned an error concering a possible wrong variant name in the 2 portrait settings bins. Is it possible that the variant filename in variant tables and the name of the variantmesh file have to be changed from vmp_konrad to vmp_cha_konrad? :) (Or vice versa)
Big Sneeze 16 okt, 2024 @ 9:08 
The Von Carstein Court Hall does not advertise Konrad as an unlockable when built. Is that normal or is the mod not fully functioning for me? The Sylvanian Levies show up on main building.
Xoudad  [skapare] 13 sep, 2024 @ 2:42 
I reuploaded it, but it has already been fixed, you just don't have the latest version.
Unsub, delete what might still be there and resub.
GenuinelyEric 13 sep, 2024 @ 0:53 
It's doing it again (this company loves their little hotfixes...).

'The following mods cause a crash to the Database:
@xou_vmp_carsteins.pack

The first invalid database record is
wh3_default_land_melee_infantry_trashvmp_inf_levy_archer in table
cdir_military_generator_qualities_tables
and pack file @xou_vmp_carsteins.pack'
Xoudad  [skapare] 27 aug, 2024 @ 13:37 
If it crashes, you don't have the latest version.
Removed the cap contribution.
Booni 23 aug, 2024 @ 15:15 
crashing
Tsu 9 jun, 2024 @ 20:39 
Question: does Konrad take up a slot for the Wight King hero cap? If so, that's a bit of a bummer...
Tsu 9 jun, 2024 @ 15:09 
This mod looks awesome. Would you consider removing Konrad's skill dump? I otherwise wouldn't be able to tell this isn't vanilla. Very well done.
Xoudad  [skapare] 22 maj, 2024 @ 2:04 
I’ll have a look
Xoudad  [skapare] 22 maj, 2024 @ 2:04 
It should work fine
Diarmuid O'Dyna 21 maj, 2024 @ 14:58 
Im waiting for update to play vampires :D Without Konrad, everything feels empty
Xoudad  [skapare] 16 maj, 2024 @ 6:52 
What a surprise
Seto 15 maj, 2024 @ 13:35 
mod cause ctd, needs an update :WH3_psycology:
Xoudad  [skapare] 15 maj, 2024 @ 13:16 
I think not, won’t be updated until next week
Seto 15 maj, 2024 @ 11:55 
hey, does the mod work for 5.0.3?
Xoudad  [skapare] 14 maj, 2024 @ 13:10 
Black magic mostly
Dragen Everchosen 14 maj, 2024 @ 1:53 
Hello again. How do you make his custom skills ui look so good? It looks like its vanilla skills in his skill tree
Dragen Everchosen 2 maj, 2024 @ 7:38 
Hey, awesome mod! Does this work in multiplayer with The new patch?
josetrabajoarcos 1 maj, 2024 @ 5:04 
It tells me that all your mods are not updated, I have already subscribed and unsubscribed several times
KOVIBOSS 1 apr, 2024 @ 6:18 
was the radious submod removed ?
Fenrir4life 24 mar, 2024 @ 9:24 
Does the Belfry talent account for the changes in Rampage?
Xoudad  [skapare] 24 feb, 2024 @ 15:16 
@Reaper : Posting that on all my mods deosn't really help, those have been updated
风暴要火 24 feb, 2024 @ 2:12 
Great mod
JRaynor 23 feb, 2024 @ 10:25 
The game says this mod is outedated, but i don`t understand why, it`s updated today.
Xoudad  [skapare] 15 feb, 2024 @ 14:11 
thx!
SavageCrow 15 feb, 2024 @ 11:58 
Works great - haven't had any issues. Great mod as well, mostly balanced.
Xoudad  [skapare] 11 feb, 2024 @ 3:06 
Shouldn’t?
Dragen Everchosen 10 feb, 2024 @ 17:52 
still works?
Dairak Logrus 17 nov, 2023 @ 8:03 
who knows standalone mods basedmems like a blood champions and graal work or i need now only new version Champions Of Undeath: Conquest Of The Blood Dragons - The Final Volume VLAD/DUSK REAVER UPDATE? who can explain i just want use only old version without mixer and tool!!
Xoudad  [skapare] 17 nov, 2023 @ 7:51 
Updated for the Old World
Xoudad  [skapare] 12 nov, 2023 @ 9:52 
Yes
Lufian 12 nov, 2023 @ 6:50 
hey Xoudad, do you know if this is compatible with
Champions of Undeath?
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3022054734
Xoudad  [skapare] 18 okt, 2023 @ 9:45 
Nope, I suggest you make a submod that disable the units
Gleen Cross 18 okt, 2023 @ 9:35 
Is it possible to make a standalone version that only features Konrad?
Xoudad  [skapare] 23 sep, 2023 @ 15:09 
Merci bien