Total War: WARHAMMER III

Total War: WARHAMMER III

Lords of the Night - Konrad & Sylvanian Levy
182 Comments
Jack Greedy 7 Jul @ 3:31am 
Thank You for updating this mod.
Hely 3 May @ 9:33am 
This is the best mod hero I've seen in TWH. Very well balanced and the model looks good. And added bonus being that it's a real TT char and thus fits well to VC roster.
It's slightly odd that CA has not made a Kooky Konrad hero.
Vykors 20 Apr @ 7:45am 
Works with Legendary character and Radious?
King Panda 23 Feb @ 2:48pm 
Hoping this gets updated for SFO
Hercules 2 Feb @ 12:06am 
Not sure if anything changed for this mod in vanilla, but VC had several changes in SFO, so maybe the SFO mod needs an update (I know the SFO submod is done by someone else).
Xoudad  [author] 1 Feb @ 11:53pm 
Update for ?
Hercules 1 Feb @ 11:41pm 
any plans on an update
Kane 18 Jan @ 4:55am 
Konrad doesn't spawn for me
Eldar_Nerevar 10 Jan @ 3:14pm 
oh okay im confused maybe its another mod conflicting hmmm il have a check , i was thinking of doing a reconquest of araby as el syf , thanks for your mod mate its brilliant
Xoudad  [author] 10 Jan @ 1:11pm 
The landmark is vanilla
Eldar_Nerevar 10 Jan @ 12:47pm 
Hey! seems to be a conflict with OVN lost world , any chance of a konrad but no landmark or anything that could conflict ?
RedMagueule 25 Dec, 2024 @ 4:19pm 
Very very nice, he looks ready to butcher all the living
Xoudad  [author] 21 Dec, 2024 @ 2:01pm 
All good then
Elchardus 21 Dec, 2024 @ 1:23pm 
Not a single problem ingame, I'm using him in a campaign at the moment :D
Xoudad  [author] 21 Dec, 2024 @ 1:17pm 
Possibly but do you have any problem ingame ?
Elchardus 21 Dec, 2024 @ 12:16pm 
I've checked inside the mod and it mentioned an error concering a possible wrong variant name in the 2 portrait settings bins. Is it possible that the variant filename in variant tables and the name of the variantmesh file have to be changed from vmp_konrad to vmp_cha_konrad? :) (Or vice versa)
Big Sneeze 16 Oct, 2024 @ 9:08am 
The Von Carstein Court Hall does not advertise Konrad as an unlockable when built. Is that normal or is the mod not fully functioning for me? The Sylvanian Levies show up on main building.
Xoudad  [author] 13 Sep, 2024 @ 2:42am 
I reuploaded it, but it has already been fixed, you just don't have the latest version.
Unsub, delete what might still be there and resub.
GenuinelyEric 13 Sep, 2024 @ 12:53am 
It's doing it again (this company loves their little hotfixes...).

'The following mods cause a crash to the Database:
@xou_vmp_carsteins.pack

The first invalid database record is
wh3_default_land_melee_infantry_trashvmp_inf_levy_archer in table
cdir_military_generator_qualities_tables
and pack file @xou_vmp_carsteins.pack'
Xoudad  [author] 27 Aug, 2024 @ 1:37pm 
If it crashes, you don't have the latest version.
Removed the cap contribution.
Booni 23 Aug, 2024 @ 3:15pm 
crashing
Tsu 9 Jun, 2024 @ 8:39pm 
Question: does Konrad take up a slot for the Wight King hero cap? If so, that's a bit of a bummer...
Tsu 9 Jun, 2024 @ 3:09pm 
This mod looks awesome. Would you consider removing Konrad's skill dump? I otherwise wouldn't be able to tell this isn't vanilla. Very well done.
Xoudad  [author] 22 May, 2024 @ 2:04am 
I’ll have a look
Xoudad  [author] 22 May, 2024 @ 2:04am 
It should work fine
Diarmuid O'Dyna 21 May, 2024 @ 2:58pm 
Im waiting for update to play vampires :D Without Konrad, everything feels empty
Xoudad  [author] 16 May, 2024 @ 6:52am 
What a surprise
Seto 15 May, 2024 @ 1:35pm 
mod cause ctd, needs an update :WH3_psycology:
Xoudad  [author] 15 May, 2024 @ 1:16pm 
I think not, won’t be updated until next week
Seto 15 May, 2024 @ 11:55am 
hey, does the mod work for 5.0.3?
Xoudad  [author] 14 May, 2024 @ 1:10pm 
Black magic mostly
Dragen Everchosen 14 May, 2024 @ 1:53am 
Hello again. How do you make his custom skills ui look so good? It looks like its vanilla skills in his skill tree
Dragen Everchosen 2 May, 2024 @ 7:38am 
Hey, awesome mod! Does this work in multiplayer with The new patch?
josetrabajoarcos 1 May, 2024 @ 5:04am 
It tells me that all your mods are not updated, I have already subscribed and unsubscribed several times
KOVIBOSS 1 Apr, 2024 @ 6:18am 
was the radious submod removed ?
Fenrir4life 24 Mar, 2024 @ 9:24am 
Does the Belfry talent account for the changes in Rampage?
Xoudad  [author] 24 Feb, 2024 @ 3:16pm 
@Reaper : Posting that on all my mods deosn't really help, those have been updated
风暴要火 24 Feb, 2024 @ 2:12am 
Great mod
JRaynor 23 Feb, 2024 @ 10:25am 
The game says this mod is outedated, but i don`t understand why, it`s updated today.
Xoudad  [author] 15 Feb, 2024 @ 2:11pm 
thx!
SavageCrow 15 Feb, 2024 @ 11:58am 
Works great - haven't had any issues. Great mod as well, mostly balanced.
Xoudad  [author] 11 Feb, 2024 @ 3:06am 
Shouldn’t?
Dragen Everchosen 10 Feb, 2024 @ 5:52pm 
still works?
Dairak Logrus 17 Nov, 2023 @ 8:03am 
who knows standalone mods basedmems like a blood champions and graal work or i need now only new version Champions Of Undeath: Conquest Of The Blood Dragons - The Final Volume VLAD/DUSK REAVER UPDATE? who can explain i just want use only old version without mixer and tool!!
Xoudad  [author] 17 Nov, 2023 @ 7:51am 
Updated for the Old World
Xoudad  [author] 12 Nov, 2023 @ 9:52am 
Yes
Lufian 12 Nov, 2023 @ 6:50am 
hey Xoudad, do you know if this is compatible with
Champions of Undeath?
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3022054734
Xoudad  [author] 18 Oct, 2023 @ 9:45am 
Nope, I suggest you make a submod that disable the units
Gleen Cross 18 Oct, 2023 @ 9:35am 
Is it possible to make a standalone version that only features Konrad?
Xoudad  [author] 23 Sep, 2023 @ 3:09pm 
Merci bien