Total War: WARHAMMER III

Total War: WARHAMMER III

Glenius Maximus - Kislev Reskin.pack
54 Comments
Gallo Spinelli 15 Mar @ 2:36pm 
when will you reskin new units as well
Grim Gatsby 4 Nov, 2024 @ 2:08am 
Any chance for a submod or fix for Motherland mod? they changed the unit name for Tsar Guard to Druzhina which is probably why your mod doesnt effect them now :(
ZeButcher888 23 Sep, 2024 @ 6:34pm 
excellent work!
Gallo Spinelli 8 Jan, 2024 @ 12:15pm 
glenius why not make a reskin for ice guard too ??
Gallo Spinelli 31 Dec, 2023 @ 8:54am 
the boyard beard seems to be bugged for me
Lys Albus 3 Sep, 2023 @ 3:20pm 
update please
Zook the Duke 7 Jul, 2023 @ 11:43pm 
@Roughrider of Love, unfortunately there is something about Hooveric that just overrides anything Glenius has made. At one point I had somehow jury rigged both to work, but I came back to play more warhammer and it is no longer working. So you do have to make a choice of either Glenius or Hooveric.
DokturProfesur 5 May, 2023 @ 12:13pm 
Just a small request, but would you be willing to give the Kossars more aventails? I love those chain masks from ancient Rus days and would like to see them be more common with your mod, as I find it overall superb.
Roughrider of Love 3 Apr, 2023 @ 7:01am 
Hi, I got both your Kislev and Norsca Historical Reskins as well as Hooveric's in my load order. No matter how I change the load order, Hooveric's always overrides yours. Is there some way I can change that or would it be possible to create submods? :)
AG 5 Feb, 2023 @ 6:00am 
I love this mod, is it compatible with the Motherland one ? (I guess not, but I really want to get rid of the ice on the sleds...)
888 27 Jan, 2023 @ 6:42am 
gg np could have find out myself
Glenius Maximus  [author] 27 Jan, 2023 @ 6:13am 
lol sorry dude so many color changes i've lost track
888 26 Jan, 2023 @ 10:35am 
@Glenius Maximus:
works fine with your recolour (played with your recolour and reskin for a month and the hats were red.... recolour loaded after your reskin during the whole time.... now I have to load the recolour first then the hats are red again :-) )
Glenius Maximus  [author] 25 Jan, 2023 @ 11:33pm 
i wanted to try and compact it down, but i think i might have screwed it up a bit
Glenius Maximus  [author] 25 Jan, 2023 @ 9:17pm 
Boris reskin mod should be above Kislev reskin mod if using that, the Kislev Recolor mod should not be used with either these, honestly I might go back to no Recolor in this or the Boris mod and just keep the Recolor to the Recolor mod. But then that is 3 different mods lol
888 25 Jan, 2023 @ 9:15am 
Glenius Maximus:
Hope your holiday was wonderful too :-).

no matter if I use your reskin in combination or without Kislev recolour... the top of the hats are blueish now (kossars, kossars with spears) there are some parts on every unit that are tied to the faction clolour, which is blueish now (also with your recolour now ...you have the red banner but the blueish hats with the recolour)
other parts where I can see the blueish faction tied colour (just info) feathers on winged lancers, shields, some cloth parts.

is there a specific load order required when used with your recolour?
Glenius Maximus  [author] 24 Jan, 2023 @ 8:51am 
sorry for the wait, hope you all had wonderful holidays
Glenius Maximus  [author] 24 Jan, 2023 @ 8:51am 
also colors are back to vanilla colors just shaded down a bit, if you want Boris's Reskin and faction recolor just subscribe to my mod at bottom of description.
Glenius Maximus  [author] 24 Jan, 2023 @ 8:50am 
just updated, fixed the 5th boyar head floater thing lol. Just made new head. Red bearded russian potato farmer
888 6 Jan, 2023 @ 1:18pm 
@Glenius Maximus:
Really love you reskin.
not a fan of the banner swap (blue felt more cold and fitted the North faction better.... cant explain but it feels like that)

But please if you change the colour dont change the colour of the top of the hats from Kossars... (with your reskin and recolour the top of the hats is brown or dark red.... without it is blueish and that doesnt fit well :-) )
Glenius Maximus  [author] 30 Nov, 2022 @ 8:22pm 
@JajkOo I agree, it was wild to me when I realized Tsar Guard and Armored Kossars were the Exact same model minus the fur cloak. Like the exact same as in The same Folder and Same model name Lol. Different stats in armor and melee defence but the same model Lol. Much needed change.
Glenius Maximus  [author] 30 Nov, 2022 @ 8:19pm 
Also, noticed a weird issue where the blonde haired Boyar has some gunk floating above his head in the battle map LOL. Working on a fix
Glenius Maximus  [author] 30 Nov, 2022 @ 8:17pm 
@jarukrudenko13041 yes I can do that. I'll keep the Color Change to my Boris Reskin and Kislev Recolor mods. Give me some time to update it.
Benjamin Boner 29 Nov, 2022 @ 9:04am 
Thank you, thank you thank you, may the Ursun bless you. It brings me joy to play that faction again.
jarukrudenko13041 26 Nov, 2022 @ 9:32am 
I really like your reskin, but you can somehow return the color of the Boris faction back. Don't like red. Thanks again for the mod.
Jajko 26 Nov, 2022 @ 1:05am 
Looks great, that gryphon armor for other units make more polish vibe in Kislev army
Glenius Maximus  [author] 23 Nov, 2022 @ 9:36am 
@Moritz von Hirsch, the vanilla kossars are all male and use the hu1c exclusively male skeleton animations. So all the kossars in this mod are male.
Calculón 22 Nov, 2022 @ 6:57am 
i love it! thank you so much
Walter H. Washburn 19 Nov, 2022 @ 3:54am 
(Obviously, just for the Kossar Units)
Walter H. Washburn 19 Nov, 2022 @ 3:53am 
Does this mod make the units male-only? Or atleast, is the mod usable with a male only gender mod that I am using.
Why Bother 8 Nov, 2022 @ 5:01pm 
Hooveric has three compatibility patches that folks have made for their stuff and his reskin linked. Perhaps you, or someone, could look at those and see if there is any insight into how to fix the issue? I've tried a few load order things to try to get your skins to override his kislev stuff to no avail.
Glenius Maximus  [author] 29 Oct, 2022 @ 9:51pm 
IanCS, honestly the load order is the only fix I know of lol. Hooverics mods are really good amd clean and sharp as far as file organization and has been reskinning since game 1. He probably has a way of organizing the files so that they will never get over written. I just started modding so I'm not sure what the method is, but if I figure something out I'll let you know.
Haruspexual 29 Oct, 2022 @ 12:59am 
Upon further inspection it turns out Hooveric's Reskin overwrites this mod completely, I was mistaken about some units working fine, they're using Hooveric's models as well. lol
Haruspexual 29 Oct, 2022 @ 12:50am 
I really want to use this mod in conjunction with Hooveric's Reskin, but for some reason Hooveric's Reskin overwrites the Tzar Guard models no matter how I set them in the load order, but mysteriously, the other units (such as Armored Kossars) seem to be using this mod's models (when I set this mod lower on the load order). Would love to see this be fixed, or if it's simply my fault, would love advice on what I'm doing wrong.
A Hobo 25 Oct, 2022 @ 10:36am 
Really loving this mod it's exactly what I've been after.
Did bump into a issue when running this with "Details Matter Collection"
The Kossars they get a extra set of quivers added to them.
Besides that it's been running golden along side a mix of all sorts of mods.
Glenius Maximus  [author] 18 Oct, 2022 @ 4:11pm 
Thanks Farrew, I'm glad it's working out for you
Farrew 18 Oct, 2022 @ 1:28pm 
No issues, additionally somehow you fixed an incompatibility with Dead's Kislev Units mod that caused Kvassniks mesh to be broken, which I am thankful for. I must admit I cannot imagine playing Kislev without your mods.
Glenius Maximus  [author] 17 Oct, 2022 @ 11:46pm 
lmk of any other issues you guys notice
Glenius Maximus  [author] 17 Oct, 2022 @ 10:47pm 
wsmodel have just been updated and put in, made the mod a little bigger. But blood and gore now works from what ive seen in my tests
Glenius Maximus  [author] 16 Oct, 2022 @ 5:12pm 
Dead Baron is helping me out, just need to change the units to wsmodels. That'll fix it, update will be up soon
Tactition Supremus 15 Oct, 2022 @ 3:51pm 
keep it up great mod we believe in you Glenius and the empire depends on you.
ThePupPeTmAsTeR 15 Oct, 2022 @ 11:03am 
theres no dismemberment either.. No limbs or heads chopping off
ThePupPeTmAsTeR 14 Oct, 2022 @ 8:32pm 
Thanks for fixing the LOD. Looks a lot better now. I can also confirm that blood stains do not effect the armored and unarmored kossars. Only their shields and weapons get blood on them
Glenius Maximus  [author] 14 Oct, 2022 @ 5:48pm 
Interesting, I'll look into that, didn't even notice
Bowielicius 14 Oct, 2022 @ 2:01pm 
Thanks for the standalone version. Btw, in case you're not aware, the models (both armored and unamored) are not getting blood on top of them. The shields do get the splash effect but the unit itself.
Glenius Maximus  [author] 13 Oct, 2022 @ 8:38pm 
Asset editor wouldn't let me change LOD distance, and RPFM wont let me increas LOD without making a whole new mod. This is the only fix I can think of at the moment that I can do within this mod
Glenius Maximus  [author] 13 Oct, 2022 @ 8:37pm 
Just implemented an LOD fix. Increased the distance for Kossars Heads, and Gryphon Legion Capes. Those seemed like the worst ones. Let me know how it looks. Works good on my end
ThePupPeTmAsTeR 13 Oct, 2022 @ 7:48pm 
are you able to add hooverics shield skins to the armored kossars? It would complete the armored kossar look. Also LOD on some of the units is really bad. anyway you can fix it?
Glenius Maximus  [author] 13 Oct, 2022 @ 6:49pm 
I use Dryrains Lod Remover, but yah I think any would work
Bowielicius 13 Oct, 2022 @ 2:03pm 
If you have the time then sure, that would be great. Also, would any LOD remover do the trick? Some Kossars models tend act odd from time to time.