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The bootstrapped laser... well... maybe it was new at the time ;-)
It's a very nice, thoughtful map.
I just used a cube to disable the wall, made a jump to the exit platform from the top of the side wall and then created a portals to open exit door.
Anyways, interesting concept, but I don't see this being a good testing element because this introduces a timed element to puzzles and those can be a headache to solve. It's easy here but I bet someone will get carried away with it.
Good idea. Pretty easy test. I like the way of keeping the bridge on.