Project Zomboid

Project Zomboid

Herbalist
157 Comments
S4ro  [author] 13 Jul @ 10:54pm 
:D
Cubae 13 Jul @ 4:49am 
I was confused cause i thought "O wow they change Levell up sound, so cool" and when i was testing other mods, i noticed this. I love this sound, its better than earrape from vanilla
S4ro  [author] 13 Jul @ 1:18am 
@Cubae, ooh in 42 yes i forgot about that, XD did you like it or not?
Cubae 12 Jul @ 6:29am 
I forgot mention, in build 42, even in mod files u can see .../2875059598/mods/Herbalist/42/media/sound/levelup.wav is there, so.. maybe u forgot u added this xD
S4ro  [author] 12 Jul @ 6:24am 
@Cubae, this mod do NOT change the level up sound.
Cubae 10 Jul @ 7:08am 
I just realised, this mod changes a Level Up sound, i Thought this is Vanilla sound. Its not a bug yea ?
Tank5168 22 Jun @ 9:29pm 
Can plants and insects be added to create a snail repellent?
S4ro  [author] 2 Jun @ 8:32am 
@Lucky, i need to check that, can't say that isn't a but
Lucky! 2 Jun @ 5:53am 
I'm not sure if this is a bug or just me not being able to do it, but I made acorn coffee and can't figure out how to make coffee with it. With regular coffee, I just fill a mug with water and then I can right-click -> Beverage, I think, but I can't seem to get that option with acorn coffee. Both the mug and acorn coffee are in my inventory, and the water isn't tainted, and the acorn coffee's quantity is untouched from a single craft. Do I not have enough acorn coffee, maybe? I've tried it in Base.Mug1 and a plastic cup (since the wiki said I could also do it in a plastic cup) but had no luck. I thought maybe I needed hot water for it, but the hot is instantly lost the moment I transfer it from my saucepan to my mug. What's the trick, or is this bugged and should I make a bug report? I'm on 42.8.1 version with the May 23rd update of Herbalist.
S4ro  [author] 30 May @ 9:50pm 
henrystockman2001 30 May @ 12:19pm 
What means for campfire in the craft menu?
S4ro  [author] 25 May @ 10:36pm 
@seconmass4, thanks for the heads up, I didn't realize it was missing
seconmass4 25 May @ 3:01pm 
you need to add the build 42 hashtag bc isnt appear in that section maybe with that you make this mod more popular
Cyanide MG 12 Apr @ 4:42pm 
Thank you very much. :happy_cats:
S4ro  [author] 12 Apr @ 5:56am 
@Cyanide MG , fixed now.
@Noisy Koi, yes for sure i will improve the recipe soon...
S4ro  [author] 12 Apr @ 5:41am 
Thankyou guys for report, but you need to post it in the correct session and you need to tell me what version is. ty
Noisy Koi 11 Apr @ 5:04pm 
imo the biofuel should need to be crafted in the distillation unit, I know it's meant for making whiskey but I think it's all we have as far as a "chemistry machine" of some kind, just feels kinda weird being able to make biofuel with our bare hands on a table
Cyanide MG 11 Apr @ 10:34am 
Hi. I cooked a pot of tree sap to make maple syrup. A little bug occurred. I can make a near infinite amount of maple syrup from one pot. I made 3 bottles and stopped, the pot still had more than 90% cooked sap in it.
PepperCat 31 Mar @ 10:11am 
That is fast, was expecting it for the next few days, not minutes haha once B42 one is ready I will try to work on the compatibility with my mod!
S4ro  [author] 31 Mar @ 10:04am 
@PepperCat, update ready for versione 41, will need more time for 42 version ;)
PepperCat 31 Mar @ 9:40am 
Awesome to read!! I will add a compatibility so that this natural pills also works for the traits in my DT mod! This is a really good alternative!
S4ro  [author] 31 Mar @ 9:36am 
@PepperCat, sure i will do that
PepperCat 30 Mar @ 12:07pm 
Hello!! any plan on adding a Beta blocker pill as well?
S4ro  [author] 15 Mar @ 11:51pm 
Hi @Mitchel Vories, please always use the bug report section, this problem has been already pointed aout and it's a vanilla buggy log, nothing to be worry about. ty
irrelevantredundancy 15 Mar @ 5:52pm 
Hey there -- They aren't bugs but I saw this one line related to Herbalist in a debug log:

WARN : Script f:0, t:1742082627457>ModelScript.check > no such model "???.WaterSaucepan" for Herbalist.LemongrassRemedyUnboiled.p

I figure since I'm taking the time to look at the debug log, I might as well pass on what I see.
S4ro  [author] 11 Mar @ 1:09am 
All known bugs to this date have been fixed, thanks to those who reported. I always encourage you to report any problems in the Bug section, thanks again ;) Enjoy!
WiseFree 26 Feb @ 6:40am 
Keep doing the good work S4ro.
S4ro  [author] 10 Feb @ 10:02pm 
@IceBocFox, hi ty, please leave your suggestions in the discussione ty ;)
S4ro  [author] 10 Feb @ 10:01pm 
@BartuL, for sure it work with that mod, but when you say "work well" i think you should find out. :D
IceBoxFox 10 Feb @ 8:52pm 
Can I suggest pine needle tea? It's very tasty, and if you could limit the item to just be harvestable in spring, that'd be cool! (Since you need the new buds of pine needles to make it I believe. Cool mod!

Maybe an option to make the herbal medicines less effective in the sandbox settings? I think it'd still be fun to force your hand and make you search for medicine, but I've got no idea how that stuff works :)
BartuL 10 Feb @ 10:33am 
Does this mod work well combined with Saphh's Cooking?
DoomGoat 22 Jan @ 3:59am 
The problem with endurance and sleep cure may be related to the issues with drinks in general, as the way the effect is calculated was busted and gave 100x the effect for all drinks. The patch addressed that but created other issues.
As for honey combs, maybe you are just lucky - I only found them once and I played for the entire last week with foraging as my main activity.
Vashimu 22 Jan @ 3:35am 
what about the honeycomp? is it possible to reduce the chances? thanks for your work!
S4ro  [author] 21 Jan @ 11:28am 
@Vashimu, ok so in 42 the new liquid system changed everything so i'm still balancing the stuff :)
Vashimu 20 Jan @ 5:28pm 
i play in 42! Thanks
S4ro  [author] 20 Jan @ 9:24am 
@Vashimu, tnx for the feedback, are you referring to the 41 or 42 version?
Vashimu 20 Jan @ 4:57am 
A very cool mod, i always felt that u should be able to do more with those herbs. But there are WAY to many honeycomps, every third finding in foraging is a honeycomp for me. I found like 20 in half a ingame day. Also the ginseng infusion is way to powerfull. I seems to completly sets exhaustion and sleepiness to zero. I was able to not sleep at all for 4 days just with 1 bottle of ginseng infusion. I hope u will work on that a bit or give us a option to chance of loot or change the effekts. Thanks!
Njghtcrawler 17 Jan @ 6:35pm 
Anyone else having issues making Common Mallow Poultice? I have all the ingredients and Foraging level, but it won't let me make the item. It shows I have the mortar and pestle, and common mallow, but it isn't registering that I have the wild garlic. I'm in B41 in Multiplayer.
I'm using craft helper too, and it'll show the poultice as a craftable item when selecting the mortar, but does not show the poultice when I select the garlic.
erbixoa 16 Jan @ 9:49pm 
great mod
S4ro  [author] 5 Jan @ 6:34am 
yes, still work on 41, nothing has changed about the 41 version
™®稲妻®™ 4 Jan @ 2:01pm 
its stil work on ver.41 ?
tankuwell 29 Dec, 2024 @ 8:04pm 
Yall never heard of Acorn coffee? That is nuts.
ll62518475 29 Dec, 2024 @ 6:13pm 
Figured out the problem. Reported it in bugs, if that can be considered a bug by nature. If wrong place, then sorry.
ll62518475 29 Dec, 2024 @ 5:27pm 
Fuck it, I'll just spawn a bunch in. Because idk whats wrong, but I have ALL INGREDIENTS to craft it. Still seems like a it of a problem.
ll62518475 29 Dec, 2024 @ 5:02pm 
Cant seem to be able to craft Ginseng Infusion. I have bottle, I have light and surface, and I have way more than 2L of water, but for some reason water is still ''missing'' from the ingredients list.
S4ro  [author] 29 Dec, 2024 @ 7:51am 
@Karas, it's a thing :) I had never heard of it either
Karas_Gaming 28 Dec, 2024 @ 4:11pm 
Huh, never heard of acorn coffee.
hades-84 ordum mundus glorimus 27 Dec, 2024 @ 6:55am 
THANKS FOR THE NOTICE
S4ro  [author] 27 Dec, 2024 @ 6:53am 
@hades, yes it works