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Thank you so much!
No more spider fangs on modded doggos.
I'll patch it later today so that none of the new items replace an existing item - so any mods that make use of the vanilla items keep a generic "Animal Teeth/Claw/etc" item.
Thanks for bringing that to my attention, it wasn't something I was thinking about when I made the original mod.
In which case it's not necessarily a bug, but working as intended. I'll patch in a "trophy box" of sorts that just stows all of these animal bits, and you can let me know if that's solved the issue.
I could change the animal inventory sizes, but given that the majority of the items I've added are either just renames of an existing item they would normally drop, or occupy 1x1 or 1x2 spaces (except the beak occupying 3x2) I don't think it's necessarily the responsibility of myself to expand them in this mod, as there are no issues with an otherwise vanilla game.
I'm not really sure how much other people are adding to animal inventories to clog them up so much they can't fit in a small item like the animal claw. That being said, if there is need for a mod to expand animal inventories, I can definitely make one, but I think it would be separate and optional.
I have created a Japanese version of this mod and published the page.
If there are any problems, please contact us so i can correct or remove them.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2876215563
Apart from the report on mod creation, I have one suggestion.
Animal inventory size, but it could be larger.
This is to avoid that when items are added to the animal by other mods, the set fangs and claws will not fit in the inventory and disappear.
It is not required, but we hope you will consider it.