Conan Exiles

Conan Exiles

Armor and Weapon Stats in Bench - AWS v3.2.0 (by Xevyr)
267 Comments
Xevyr  [author] 6 Jul @ 3:03pm 
Read 2 comments below yours :)
Wolfman 6 Jul @ 11:20am 
What is the meaning of the 2nd Number in the stat screen for weapons? For instance, I have a Nemedian Great Sword that says "Damage 63/75" what is the "75"?

I have a level 4 Bladesmith (Vulfeles the Hammer) and I never get a "75" when I make one.

Thank you
Frission 18 Jun @ 3:06pm 
Weird! Good to know, thanks. :3
Xevyr  [author] 18 Jun @ 2:23pm 
@Frission - it's Light attack damage / Heavy attack damge. Yes, since AoW weapons actually have different base damage values for heavy attacks (before that they were set to identical values), the vanilla UI simply doesn't show these anywhere.
Frission 18 Jun @ 1:20pm 
Offhand, just curious what it means when a weapon's attack stat has two numbers (ex. 90 / 105) ?
isi 28 May @ 12:04pm 
thanks . seems it needs to be placed bellow other mods that change weapons stats as i was having a different reading between the bench and the equipment , as i had 2 or more different mods ... lol
Xevyr  [author] 20 May @ 1:32pm 
Well, the mod works fine, so you need to troubleshoot your server. There's not much I can help with in a steam comment.. if you need help you can join the discord, but generally you should check your modlist.txt on the server.. whether or not the .pak file is where it should be according to the modlist.. and check your server log (the beginning of it shows you every mod as it's loaded and tells you if it can't be loaded because the file is missing or something)
MapleDaddy__ TTV 20 May @ 11:19am 
This mod hasn't worked for us on our server since the update. Worked in 3.1 but not 3.2. We've tried the below response of uploading the fresh one from steam instead of letting the mod manager (not gportal, Bisect) download it, but it's still non functional.
Xevyr  [author] 14 May @ 7:07am 
Np, if you run into issues or don't quite know how to do it, feel free to join the discord and I'll help you sort it out. (there's also a short list pinned in the #troubleshooting channel on how to exactly do that manual update for gportal)
renZo_Sama 14 May @ 6:48am 
thank you . ill try that solution
Xevyr  [author] 14 May @ 5:18am 
@renZo_Sama - Sadly that's been even worse lately, it's on their end.. basically every time a mod updates their mod manager will say that it's installed but deletes the old mod files without downloading the new ones so the server has nothing to load and just skips them on the modlist.

Manually uploading the updated .pak file with FTP is the quick way to solve it, otherwise you have to make a bunch of tickets with them and all they'll do is deflect blame :)
In Vitriol 14 May @ 4:01am 
Gportal are notoriously bad.
renZo_Sama 14 May @ 3:34am 
the update stopped it from working on my server on gportal. it is installed in server and subscribed to my account but it is not shown in game modlist
Absolutely blessed mod just for seeing correct temperature protection without having a wiki window open. Would it be possible for you to replace the vanilla UI stat so we can always see the actual stats without a bench?
Xevyr  [author] 10 Apr @ 2:19pm 
No, the values are correct, it's the basegame that is misleading you, which is precisely why the mod displays the actual numeric temperature values...
See... the default temperature bars or pips.. they represent intervals of 5.. so it will show the same 1 pip for something with 1 resistance as well as for 4..

You can read about it more here: https://conanexiles.fandom.com/wiki/Temperature#UI_representation
Vokun Vulon 10 Apr @ 2:14pm 
Fairly sure this is also giving false values for hot/cold resistances, like medium epic showing 4 hot 4 cold but when built is only 1 & 1
Junker 26 Mar @ 1:37am 
March Update 2025:
Players are no longer able to rename world-spawned crafting stations
M 11 Jan @ 7:41am 
This is right up there with the glowing notes mod for 'why tf doesn't the base game do this already!?'

Well, I suppose it does now - thanks for making this; hugely helpful. :)
sinus-74 2 Jan @ 9:36am 
спасибо я нашел этот мод он меняет интерфейст и тогда броня не показывает свои свойства Inventory Utilities
Ulywolf 2 Jan @ 9:26am 
Hi! Found the issue. The mod that is making this one not function is Inventory Utilities from Technoplex. I knew it had to be this one since is the one most recent I added. Thank you for your time!
Xevyr  [author] 2 Jan @ 7:15am 
@Ulywolf It should work in vanilla stations by default without having to rename them. Perhaps you're using a badly made mod that replaces or directly overwrites the UI and changes it in a manner that prevents this mod from working properly.
Try troubleshooting your mods a bit, temporarily remove the ones you added recently etc.
Ulywolf 2 Jan @ 1:33am 
Hi, this mod isn't working anymore for me. I tried already renaming the benches but nothing happens. I am not using any Beyond Mod. I am not using crafting stations from any other mod either. the station I think doesn't keep the name because the new name appears above the crafting bench and it keeps the default one below the name I chose.
This mod is perfect, I am really going buts because it is strictly necessary haha. Thank you for your time.
Xevyr  [author] 1 Jan @ 10:42am 
Not exactly sure what you mean. But if you are using crafting stations from other mods and not vanilla ones, then renaming the station with -aws in the name would be the way to make it work.
Are you saying that the station doesn't keep the name? Cuz if that's the case, that must be some weird bug elsewhere and not related to this mod.
sinus-74 1 Jan @ 10:24am 
shows statistics only on weapons, and on the armor nil information and is not clear what armor is 100 or 250 for example and the rest of the information on all the armor is not, so what can be barking and subscription if the mod does not work completely! station is not renamed when you go into the game, your aws is flying off
Xevyr  [author] 3 Nov, 2024 @ 6:17am 
That happens if you are using a non-vanilla station that didn't add support to the mod.
Beyond however does have support, but in this specific case you need to put AWS before Beyond in the modlist for it to pick up on these.
Old Coot Gamer 3 Nov, 2024 @ 6:06am 
ADDENDUM: So I re-read the mod description and found the "-aws" tag on bench name bit. Worked like a charm.
Old Coot Gamer 3 Nov, 2024 @ 5:00am 
Sorry, Xevyr, but I came her to say the same thing lrg162 said. For me, when selecting an armor or weapon recipe, all I get are the armor/damage values. It does not display any extended stats like bonus encumbrance or Bleed. But perhaps that's because I'm using Beyond Stations. Before AoH, it worked perfectly fine on those benches as long as I put AWS below Beyond Stations in my modlist. But maybe the reworking for that mod for this update did something to break functionality with AWS. But I really don't want to test that by pulling Beyond out of the list. So much pulling of mats and things and making vanilla benches... makes my head hurt just thinking about it.
ANIKI 23 Oct, 2024 @ 4:44am 
Very Good . Thank you very much for this
Whale Ocean 20 Oct, 2024 @ 4:28am 
thank you! very helpful.
Xevyr  [author] 18 Oct, 2024 @ 4:06pm 
@lrg162 No, that is not correct, unless you didn't update the mod to the latest version.

In the current version it shows you the stats with any crafter bonuses included depending on which crafter you selected in your bench.
lrg162 18 Oct, 2024 @ 1:10pm 
@Xevyr, not sure if you've noticed this, but after the AoH update, the crafting stations no longer show the values WITH the selected thrall. It only shows the default values for the item.

You have to either craft the item to see the bonuses OR you can click the little + sign to the left of the thrall icons to see a detailed list of the bonuses that particular thrall will give, and then do the math yourself.
тнeͥωiͣsͫнмαѕтєя 18 Oct, 2024 @ 8:38am 
Why is this not default into the base game still beats me
Xevyr  [author] 21 Sep, 2024 @ 6:48am 
No, since this is for crafting stations and the Pippi mod has its own custom interface for merchants, but maybe that one already shows them, idk
[1stBdC]Capt.Mata 21 Sep, 2024 @ 12:29am 
Hello. If we configure a Mechant on pippi mod, does this mod allow us to see the stats on the items that the merchant is selling ?
=kgc|el-hubi= 15 Jun, 2024 @ 9:02am 
Hello Arvid_sFw.HGSD. Thanks for the information. It was the VAM - Crafting Extended mod that caused the error.
Arvid_sFw.HGSD 12 Jun, 2024 @ 8:29pm 
=kgc|el-hubi= : So i logged in and checked armor, blacksmith and aclehmist benches to see if it was working for me still, and uit works. Weapons.armors, potions stats/bonuses shows as they should.
Try to move it around in your Modlist, it could be conflict with another Mod causing it.
=kgc|el-hubi= 12 Jun, 2024 @ 10:41am 
Hello, I can't see the bonus values ​​of the Thralls in the workbenches. I have to check the wiki again to see which bonuses which armor has. Am I doing something wrong or is it no longer working?

Symbol „Von der Community überprüft“
Xevyr  [author] 2 Apr, 2024 @ 7:05pm 
If it is indeed a gportal server and you do not see the update there, you could make a ticket with them. They usually do respond fast and know how to help in this case (they manually clear the cache so the new version is visible to the server)
skirge66 2 Apr, 2024 @ 6:53pm 
welp...that didn't work...so I guess wait it is...thank you so much for your help :)
Xevyr  [author] 2 Apr, 2024 @ 4:12pm 
Because if you had steam running, then it doesn't notice new updates :)
Close the game and have steam open, then unsub / resub on this page. You should see Steam quickly download the new version.

This ofc assumes that it is you who is behind and not the server.. (gportal servers cache mods and often take hours or even days to notice the new version)
skirge66 2 Apr, 2024 @ 4:10pm 
wonder why if I'm subscribed, it still shows "wrong version" when I try to launch? any suggestions?
Xevyr  [author] 2 Apr, 2024 @ 4:06pm 
It already is, if you check the updated date on the side, it was updated like 11 hours ago :)
skirge66 2 Apr, 2024 @ 3:37pm 
How long does it generally take to update the version after a major patch or update? just curious when this mod is going to be available after the age of war chapter 4 update. still showing wrong version
Coelmatius 22 Mar, 2024 @ 11:45pm 
Honestly? It's mods like this that we need more of!
Nhevoz 9 Mar, 2024 @ 7:20pm 
Xevyr, Thank you
Xevyr  [author] 9 Mar, 2024 @ 8:45am 
Yea, sorry to hear that, it seems to be happening a lot lately with people getting their accounts hijacked. In any case I assume you got your account back so I removed your ban.
Nhevoz 8 Mar, 2024 @ 10:09pm 
Hello Xevyr, I had a problem with a virus that stole all my passwords and ended up causing spam in your discord, I want to apologize for that, your mods are very good, thank you for creating them. They don't speak English very well so I also apologize if I sound strange.
In Vitriol 18 Jan, 2024 @ 7:54am 
Is there any way to see the stats of armour/tools weapons etc out of the bench? It seems to be a huge omission of base game, guessing it's outside the remit of this mod? The stats before crafting is a godsend!
ChrisMartin 17 Jan, 2024 @ 3:48am 
@AllanCZ
What does the description say about that?
AllanCZ 17 Jan, 2024 @ 3:41am 
It's possible to enable it by default instead the need to rename the benches? I don't see why someone that subscribes to this mod would need to have the functionality off. It would make sense to have it enable by default if you subscribe to the mod, right?