Barotrauma

Barotrauma

Shiftless
28 kommentarer
gas 22. dec. 2023 kl. 2:13 
Very nice ship, but the batterycabal will not be pleased with only 1 accumulator.
RemieSchwarzkopf 9. juli 2023 kl. 9:49 
One of the best subs I've ever used in terms of versatility and field-modifications. No fancy gimmicks, nor over-complicated mechanics. It's basic designs allows for very easy modifications (especially in the field using EK mods) to perfectly suits your very own playstyles, not to mention being friendly to game performance.

Here are my personal modification to this sub:

- Rewired the large turret hardpoint to so it can be manned by the captain's periscope (Field)
- Added a couple more diving lockers and charging docks (Field)
- Replaced top cargo storage with shelfs for supplies, lounge and research station
- Sealed the catwalk so that ppl cannot fall through

...and much more small mods im too lazy to mention here.
NeatVisor 19. mar. 2023 kl. 1:35 
Npc's get stuck in the top middle airlock when they're given the task to repair mechanical machines.
Zenith 15. mar. 2023 kl. 23:02 
Amazing and easy to modify sub. I love that it's not over-engineered and ends up giving a really great framerate while being able to support a large crew. Changed it up a bit for our large group running on hard with barotraumatic. It's pretty much capable of almost all, (if not all) of the campaign with in game upgrades.

- Added a small hardpoint on the middle top.
- Cleared the top row of cargo storage and replaced them with lockers.
- Replaced the catwalks with walls/glass so we don't get stunned and fall a floor.
- The locker to the right of the top airlock was replaced with diving suits.
- Added doors in the central access shaft between reactor and fabrication.
- Added a button to reset all doors to the closed state (Since we don't use any auto doors)
- Added an extra med cab for the doctor, set to non-auto fill. Organization sanity.
- Added some extra diving suit lockers across the ship.
Scarecrow.exe 20. nov. 2022 kl. 8:32 
I like that its so simple.
Most ships in the workshop seem overengineered to perfection!
Everything is automated and compact.

I want designed imperfections that give my engineers something to do!
Half my crew loves wiring and rigging ships on the fly.
The things they cant fix become something the crew has to deal with!
There's as much gameplay inside the sub as there is outside and that its something we can actively fix is a boon!

I hope you make more designs like this, and include room for makeshift shelves or other DIY projects for ppl to fiddle with in game.
SkyFireTheMighty 21. okt. 2022 kl. 13:24 
such simple yet pleasing design :)
'99 Worm Gruntin World Champion 20. okt. 2022 kl. 15:26 
along with the really nice background details on the bottom and top of the sub
'99 Worm Gruntin World Champion 20. okt. 2022 kl. 15:25 
this looks real nice, i like the little pseudo-balcony on the front with railing and a spotlight
Nachertatel 20. okt. 2022 kl. 9:23 
Good:alwayschicken:
Doge the biologist  [ophavsmand] 19. okt. 2022 kl. 21:34 
@B22 Mumu B22 that is a game time frame lagging issue causing position miscalculation, not a issue of this ship/door
Фидaлгo 19. okt. 2022 kl. 21:33 
the door opened and i passed but then it closed and i teleported back to my initial position
Doge the biologist  [ophavsmand] 19. okt. 2022 kl. 21:31 
@B22 Mumu B22 which door and bugged in what way?
Фидaлгo 19. okt. 2022 kl. 21:29 
some doors bugged for me
Doge the biologist  [ophavsmand] 19. okt. 2022 kl. 21:27 
@B22 Mumu B22 more detailed information are appreciated
Фидaлгo 19. okt. 2022 kl. 19:39 
some things doesn't work
Falkner 17. okt. 2022 kl. 15:34 
I was lucky enough to stumble onto your ships in among the clutter in the workshop. You have a lovely collection! So much energy with the number of ships you made, I can barely maintain 3. Kudos bud, love your design ans style. Your subs have personality!!
Doge the biologist  [ophavsmand] 16. okt. 2022 kl. 17:45 
@Ake no they won't it is coded as far as I know
Ake 16. okt. 2022 kl. 16:47 
@Doge, the reactor on station and ship share load when docked, so they will consume some power from your own rods.
Doge the biologist  [ophavsmand] 16. okt. 2022 kl. 16:26 
@Ake that's not necessary, you don't consume fuel on docking anyway
Ake 16. okt. 2022 kl. 15:13 
Very fun design but had to do some rewiring. The main docking hatch isn't connected to the power grid so you can't use a Station's power and conserve your ship's reactor's fuel.
><///> (A Fish) 16. okt. 2022 kl. 10:30 
As always, brilliant.
Doge the biologist  [ophavsmand] 16. okt. 2022 kl. 8:35 
@Fungnificent I have an idea about this: maybe we can change one entire cargo room into greenhouse or something, so it looks like the cargo compartment is a standard module, and can be replaced/switched into different module of function on necessary.
><///> (A Fish) 15. okt. 2022 kl. 13:25 
Post-Campaign - Loved it, really the lay-out's a blast.

Edits I made -

Turned chunks of the cargo container sections into crew quarters/greenhouses/poopdecks, the lower level of each.

Added container storage shelves to the fabricator room, and shuffled stuff up a bit down there by shrinking the large cabinets.

Added a full medical bed to the fore med compartment, and gave it a sealable "quarantine" door


Honestly my favorite campaign boat for the moment
RustedRegime 15. okt. 2022 kl. 6:32 
Amazing!
><///> (A Fish) 15. okt. 2022 kl. 6:18 
I mean, the layout is perfect!

You do amazing work!

If anything, I'd take it into the editor and reduce the cargo count a bit by adding some RP/crewquarters to some of the cargo "chambers". 96 crates is a bit!
Ronis 15. okt. 2022 kl. 6:13 
Yeah that would be a dream come true :)
Doge the biologist  [ophavsmand] 15. okt. 2022 kl. 6:07 
@ConRad I will build a tier 1 shabby transporter recently (hopefully) which might looks like camel but less annoying
Ronis 15. okt. 2022 kl. 6:03 
very solid sub and again a unique design style.
i like it, but i dont need that much cargo space. what i feel is still missing in the fleet is a small crew Tier 1 Hauler with like 40 crates space :)
great job!