RimWorld

RimWorld

[GMT] Mausoleums, Tombs and Graves
68 Comments
Tae 25 Jul, 2024 @ 11:58am 
Will there be an update for this?
Red1 26 Jun, 2024 @ 11:20pm 
o7
Midnight 17 May, 2024 @ 6:25pm 
o.o need 1.5 in my life :(
Earl of Wessex 19 Apr, 2024 @ 5:19am 
@Grizzle, will it come with a fix for the issue @[TTV] pumacatrun2 cited? All the best!
Grizzle  [author] 17 Apr, 2024 @ 6:54pm 
Yes a 1.5 update will be coming in the next couple days
Kizzycocoa 17 Apr, 2024 @ 8:10am 
Will you be updating this for 1.5?
NihilRetnar 13 Dec, 2023 @ 11:06am 
Anything new?
Earl of Wessex 9 Sep, 2023 @ 5:12am 
Same as @[TTV] pumacatrun2!
[TTV] pumacatrun2 6 Aug, 2023 @ 6:45am 
Came across an issue where my ideology's funerals were "not completed because of lack of attendance" despite 10 people being in atttendance. Spawned in sarcophagi and the funeral was able to go ahead with them, so looks like this was specifically an issue with the mausoleum I made for the colonists (tried this with both of the two colonists that just died).
MichalPl111 16 Jul, 2023 @ 3:25pm 
cech tomb binery code translete to : piece
Nice detail:steamthumbsup:
Earl of Wessex 13 Jun, 2023 @ 9:12am 
This mod is wonderful!
GoSu 25 May, 2023 @ 11:18am 
Do any of the tombs preserve the bodies indefinitely?
DZ the Flea 24 Jan, 2023 @ 7:51am 
thank you. i had asked the creator of mass graves to add mausoleums a long time ago
Tae 13 Jan, 2023 @ 4:37pm 
Do the tombs and mausoleums hold more than one person? if not, would you be interested in doing that in the future? I'm thinking kind of like family tombs or something like that
HIM🐀 19 Dec, 2022 @ 4:48pm 
It's so...beautiful
Erazil 18 Dec, 2022 @ 8:56am 
@Ducky, Agree with you :)
Ducky 11 Dec, 2022 @ 3:53pm 
Can't wait to see the things you have planned!
Meyar 16 Nov, 2022 @ 3:26pm 
I'm using Rimpy, works fine.
MDiddy 16 Nov, 2022 @ 2:28pm 
Might just be a RimPy issue but it's telling me it's incompatible with mass graves.
AcePlaysGames 15 Nov, 2022 @ 11:30am 
i@Grizzlemethis i set it to allow all and when i click to bury him it still says it has no place to store him
AcePlaysGames 15 Nov, 2022 @ 10:54am 
@grizzlemethis when i click on the tomb i get contents option which dont have anything in it and assign colonist plus the usual things no storage option and i assigned the tomb to the newborn
Grizzle  [author] 15 Nov, 2022 @ 4:02am 
@AcePlaysGames you may need to access the storage tab to allow it.
AcePlaysGames 14 Nov, 2022 @ 11:14pm 
i had a baby born still born and can not put them in the tomb
Grizzle  [author] 13 Nov, 2022 @ 12:18pm 
@Mythophile move both mods towards the end of your list, it'll be a load order problem like meyar said
Meyar 13 Nov, 2022 @ 10:40am 
@mythophile Sounds like a load order problem. Mine's working fine.
Mythophile 13 Nov, 2022 @ 10:37am 
Get a weird message that I don't have mass graves, when I have ver 1.4 of mass graves. May or not recognize any version over 0.0 or game may just give off a version error when there isn't one.
Yukari Whiteclouds 12 Nov, 2022 @ 12:46am 
can you add a glass coffin type thing where the dead pawn's body is visible? Also add a refrigerated version too
Amnaa 30 Oct, 2022 @ 7:32am 
:O Mass graves!
Slamurmum 29 Oct, 2022 @ 6:23pm 
I'm glad to see this mod's stages to perfection. Very beautiful indeed, my necromancers will be thrilled :D
Holgast 29 Oct, 2022 @ 5:31pm 
YES!! This mod was in dire need of a retexture. Much better now
Grizzle  [author] 29 Oct, 2022 @ 5:23pm 
UPDATE:

New: Retextured by GHOST#7011
New: Category patches for Halloween Graves, Memorial Cross, Animal Sarcophagus and Burial Urns

Change: Communal Graves no longer require research
Change: Moved graves and sarcophagus into the Mourning tab

Fix: Fixed a bug that was doubling meditative focus
Fix: Broken Research on 1.3

Tweak: Adjusted base beauty values
Tweak: Adjusted base flammability values
Tweak: Adjusted crafting cost
Tweak: Smaller mod size
Grizzle  [author] 28 Oct, 2022 @ 7:15pm 
@Ghost I'd definitely be interested mate. Easiest way to get a hold of me would be from the discord link above and message me :sunekosuri:
GHOST  [author] 28 Oct, 2022 @ 7:43am 
Hey man, I absolutely adore this mod. Would you be interested in collaborating? I could overhaul some of the more complex textures since perspective can be pretty challenging to do hand drawn.
Grizzle  [author] 27 Oct, 2022 @ 3:19am 
Its a Neolithic tech level research with 300 points as base for research and complex furniture as a research prerequisite. I am going to change it in a later update so only the mausoleums and tombs require complex furniture
PaZakwan 26 Oct, 2022 @ 10:03pm 
Hi, i love your mod.
Is the Communal Graves behind the research "GMT Structures" or are free of research?
Grizzle  [author] 26 Oct, 2022 @ 9:57am 
@NRFBToyStore Yes they do
NRFBToyStore 26 Oct, 2022 @ 9:38am 
Do they still have the common like "grave" "storage" tag? I don't mod, unsure, I just use things like Wa Skeletons and Immortal, so people like to burst OUT of graves, alot.
Grizzle  [author] 26 Oct, 2022 @ 3:10am 
@jordanicus Done! I'll be redoing the tombstone texture for the communal graves and it will come back as a separate type in a later update
J0rdanicus 25 Oct, 2022 @ 8:41pm 
Can you add a version of the communal grave that doesn't have a tombstone on it?
Grizzle  [author] 25 Oct, 2022 @ 4:45am 
@Wolfy Right now the communal graves are just bulk corpse storage. I do plan on making the mausoleums assignable with increased corpse capacity at a later date. I just got biotech so I'm having a look at what I could try and implement

@Senacharim Currently it is always a cross. I can look at adding a few more textures for that particular one. Either through a patch that would randomise the buildings texture from a set list like Vanilla Textures Expanded - Variations or adding a few more variations to outright build.

@DisKorruptd Currently it does not. Its definitely worth looking into though.
DisKorruptd 25 Oct, 2022 @ 12:15am 
does this grab other burial stuff too? one way to try to do this dynamically might be to check buildings for the Morbid meditation type?
Senacharim 24 Oct, 2022 @ 10:02pm 
Is the mausoleum with the cross always a cross or does it show the ideology symbol?

Also, if it's always a cross can we disable that item in the mod settings? (It doesn't fit thematically with some of my play throughs.)
Wolfy 24 Oct, 2022 @ 9:27pm 
Loving all the new content you're adding! Seeing the communal grave made me realise with 1.4 making family plots would be an amazing addition.
Are we able to select which colonists are buried in them or do they function like a mass grave?
Grizzle  [author] 24 Oct, 2022 @ 6:24pm 
- Mod now has Harmony as a dependency

- Created category named "Mourning" in the Architect menu to both easily find all the items in this mod, and to de-clutter the misc tab.

- Research Tree added "GMT Structures"

- Changed mod name to "Mausoleums, Tombs and Graves

- Added Communal Grave
- Holds 30 corpses.

- Added S.D.U (Skeletal Display Unit)
- Skeletal Display Unit or S.D.U for short.
- Gives meditative focus.
- More will be added to this later on.
Grizzle  [author] 23 Oct, 2022 @ 11:33am 
A mass grave will be coming soon
Grizzle  [author] 22 Oct, 2022 @ 5:38pm 
Update

- Techist style tomb added

Techist Tomb [i.imgur.com]
rayman3120 22 Oct, 2022 @ 4:45am 
dude you work quick XD damn thats nice
Grizzle  [author] 21 Oct, 2022 @ 2:19pm 
Hey @rayman3120 the mod uses woody, stony and metallic types as stuffable so it should be fine. I have tested it with CCP's Stone Tweaks and Gemstones and had no issues.

Here's and example of the Animal Tomb made from different materials from both of those mods Various Animal Tombs [i.imgur.com]
rayman3120 21 Oct, 2022 @ 2:00pm 
looking good. does this mod support other resources> like stone types or different metals with different colors?
cuz i got like a bunch of gem,stone and metal mods for variety (and i assume many others have that too so the question is not really for me alone)
Grizzle  [author] 21 Oct, 2022 @ 9:03am 
Update

- New Textures
- All Mausoleums and Tombs can be rotated and minified

- Added Basic Mausoleum
- Added Animal Tomb