Left 4 Dead 2

Left 4 Dead 2

CS:GO AWP With COD:MW2019 Animation
20 Comments
Artillery Rain  [author] 1 May, 2023 @ 6:41pm 
this is due to camera shake .
there is no camera shake when idle or shoving .
[BOOM] Dr. Gordon Freeman Ph.D. 1 May, 2023 @ 1:45pm 
One Bug I found about this awp is where you can shoot left instead of straight on the crosshair.
BECKBRU 24 Nov, 2022 @ 12:10pm 
MW Animations (Default Sound
BECKBRU 12 Nov, 2022 @ 6:50pm 
Scout ?
Artillery Rain  [author] 10 Nov, 2022 @ 9:56pm 
i don't recall seeing him use this animation .
but there are 3 other awp variant with BOCW animation , and it's without cam shake .
here is one :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2840976059
Artillery Rain  [author] 9 Nov, 2022 @ 8:23pm 
i can try , but it will be 1 handed .
Antonio 3 Nov, 2022 @ 4:16pm 
bro can you make the mac 10 with cod anims?
Artillery Rain  [author] 16 Oct, 2022 @ 7:42am 
this animation is fastened to match with L4D's AWP , so does the camera shake and it may feels weird .
also as you might've known there are many snipers with COD animation , so try them all if you want .
Nick 16 Oct, 2022 @ 6:45am 
oooh, i don't hate 'em shakes. but sometimes there's one that shakes too much, hehe
Nick 16 Oct, 2022 @ 6:44am 
o www. ok. no quickscoping then. well that's all then and thanks for the work.
Artillery Rain  [author] 16 Oct, 2022 @ 6:43am 
i value the experience of holding a killing weapon .
try Denny's mod if you hate camera shake .
Artillery Rain  [author] 16 Oct, 2022 @ 6:41am 
yeah that's why i remove camera shake for melee , so when you want quick aim from distance , you melee to calibrate camera back to origin .
Nick 16 Oct, 2022 @ 6:27am 
ok maybe not that issue. just another info, when you immediately scope after wielding out it's kinda tilted. and keep the camera shake, but tone it down a lil bit, feeling kinda woozy.
Artillery Rain  [author] 16 Oct, 2022 @ 6:23am 
my favorite fov is 75 , which i think is optimal for almost every fps animation .
you can try changing your fov value .
Nick 16 Oct, 2022 @ 3:09am 
Just a little suggestion, can you raise and move the viewmodel forward a bit? Feels like I'm looking at a small AWP.
Artillery Rain  [author] 15 Oct, 2022 @ 9:42pm 
no problem , please tell me if you find anything unusual .
Nick 15 Oct, 2022 @ 8:40pm 
Hmmm. Maybe just me and my funky perspective of reflection. Sorry.
Artillery Rain  [author] 15 Oct, 2022 @ 8:33pm 
i make no change to texture
Nick 15 Oct, 2022 @ 8:29pm 
Looks a lil bit shiny tho, what's wrong with that?
dante_02 15 Oct, 2022 @ 12:44pm 
I adore the screenshake
Great job