Black Mesa

Black Mesa

Escape From Black Mesa - 'Fluorescent'
17 Comments
voktam 9 May @ 11:11am 
map lb_comp3_fluorescent :gman:
Winter Ranger 10 May, 2023 @ 4:28pm 
Currently, it appears that the upload is missing it's nodegraph file. This causes an A.I. Disabled message to appear when reloading saves. Couldn't really complete the map with it being broken.
Velique 28 Oct, 2022 @ 1:12am 
Keep getting A.I. Disabled bug on this map after re-loading saves. Couldn't finish.
Chukase 27 Oct, 2022 @ 10:18am 
Also, I do not know if the author adjusted the puzzle later on, but for the ramp puzzle you can just pick the blue box up with interact and carry it to the desired area.
Chukase 27 Oct, 2022 @ 10:07am 
You can trigger the placing of the switch on the sparking box in the first area with any object. Which means I got it to trigger with the cone, the stack of cones and even the broken gibs of the vent cover. xD

https://giant.gfycat.com/GrouchyDamagedBluewhale.mp4
Lithium 27 Oct, 2022 @ 3:39am 
Hey Marvius, I just played your map and wanted to say that I really enjoyed it. I thought the puzzles were very different and more difficult then other maps, which was great! I don't like when the puzzles are too simply and had to think/try different things for this one. I see some criticism on the comments below but I generally do not agree with them - that's probably just players who got stuck with the first puzzle. Overall, I think it was a great entry with great ideas and the map had a nice ambience to it. Well done
DIGITAL SPORTS  [developer] 22 Oct, 2022 @ 9:47am 
(I'm Chon, Lead Level Designer at Crowbar Collective and a judge for the competition!)

Overall, I think this entry had some nice ideas, but flawed execution in places! The first puzzle was quite obtuse and obnoxiously tight. I liked the way you flowed around the various spaces, however. But they were rather lacking in detail. There were a couple of creating and interesting puzzles, which I enjoyed.

I would focus on your detail and theming. Most of the spaces were just blank rooms. I would also think about layering some puzzles, rather than each puzzle being one simple idea. Overall, I think this was a decent effort though!
Pomi 22 Oct, 2022 @ 2:05am 
To anyone wondering how to do the first puzzle: You have to time it. Go to the door, open it, run away immediately as it starts rising, then flip the switch to get power to the button and run back inside before the door closes.
Blingus 21 Oct, 2022 @ 8:54pm 
i don't know if i am just stupid or messing up the puzzle, or if it is part of the puzzle, but I think something is wrong. I found the switch in the dumpster, but now I can't open the mesh gate to the security door without enabling no clip. Is the fence door apart of the puzzle or no?
Pomi 21 Oct, 2022 @ 3:11pm 
Not a clever idea to make a puzzle that relies on a written note and having to pick up an object that you can't normally pick up. Got stuck on that part for ages.
Kralich/Gonzo 21 Oct, 2022 @ 2:47pm 
(Hey there - I'm Kralich, the organisation lead for this competition. I'll be leaving a little paragraph on each entry with my notes and opinion in lieu of posting on Discord given the nature of this competition.)

JUDGE'S NOTES: The first puzzle's timing - or intended solution - is really not a good start to this map. You're going to lose most of your players here because the timing on the door is just too tight. The visuals of the map are okay, though nothing out of the ordinary - the gargantua segments are pretty nice though and for such a large unstoppable enemy that NPC was criminally underused in this competition so I appreciate not one, but two decently freaky setpieces involving navigating around him. I'd advise making the puzzles a little more player friendly in future and I also think you should try to refine your art passing as that's letting down some of the potential here.
Cylindryk 21 Oct, 2022 @ 9:49am 
Okay... so... what do I do? I found switch, and I think there is reason for that.... vent loop...but I have no idea what that is. Please help. :(
bb mr. B anana 20 Oct, 2022 @ 5:04pm 
loved the car part.
Diogenes, The Cynic  [author] 19 Oct, 2022 @ 7:49pm 
nah its good, totally valid criticism.
I'm glad you enjoyed the map though!
tdgilley 19 Oct, 2022 @ 3:36pm 
This was really good. I like the puzzles, especially the second one. My only criticism is that the solution to the first puzzle doesn't really feel like the solution, but rather like I did something I wasn't supposed to, but it allowed to continue anyways. I'm sorry if this criticism from some random person is harsh, but I thought I'd give some feedback, because otherwise this is really good.
Diogenes, The Cynic  [author] 19 Oct, 2022 @ 5:29am 
I have no idea why you had no flashlight, that has to be an issue on your end.
Vassago Rain 19 Oct, 2022 @ 4:45am 
I noticed I had no flashlight, then I saw the puzzle at the start, and that's where I quit.