Black Mesa

Black Mesa

Escape from Black Mesa - The Xenian
41 Comments
alice 22 May @ 5:14pm 
Such a gr8 mod , u managed to improve hl gameplay lol , got Call of Juarez vibe (which is better game). 5/5 . that monster is gr8

@Zeekoff i played on beta and it worked , don't even know what branch else to select , earlier tried march release and it started like downloading 12-15 gb...

p.s. it's crushing if you try to play from workshop but works fine from console. maybe worth noticing.
Zeekoff 2 Apr, 2024 @ 2:58pm 
Otherwise no I don't have any other mods
Zeekoff 2 Apr, 2024 @ 2:58pm 
I realized I was playing on the new Beta branch, and that might be what caused it. I'll try playing it again on the stable channel.
SNW  [author] 2 Apr, 2024 @ 2:49pm 
@Zeekoff Do you by chance have any sort of ai altering/general addons installed? That's the only explanation I can really think of as it could possibly override the npc's and prevent them from acting the way they are scripted to in the map.
Zeekoff 31 Mar, 2024 @ 10:46am 
I encountered a bug. When watching the VHS recording, the hecu in the red berret looks towards the door and not the scientists and never shoots them, he also blocks the entry for the other hecu soldier as well. So the map can't be complete.
lumpus2000 22 Jan, 2024 @ 8:26am 
Why not .... that was different .... and I liked it :-)
THX fpr Creating, Thumbs UP !
intheloop16 6 Dec, 2023 @ 2:02am 
This was an amazing map!! I loved the attention to detail, the level ambiance and design, and its genuinely surprising moments. Definitely kept me on my toes the whole way through!
Josedito123 2 Nov, 2023 @ 8:23am 
LOOKS GOOD!!!!!!!!! :steamthis::steamthis::steamthis:
Hds46 25 May, 2023 @ 9:30am 
I never thought I would be scared in a Source mod, but this map proved otherwise. Well done.
Take my award!
Basileus Ioannes 1 Apr, 2023 @ 7:59am 
For me this is the best entry in the competition i also need a new underwear.
TMTx Demmon 13 Feb, 2023 @ 6:26pm 
is back the legend
Nii 16 Jan, 2023 @ 12:36am 
(part 2/2)

The final gauntlet was pretty intense, when there was a valve on the ceiling I was scrambling to find it, I finally saw the ladder at the end of the tunnel I sprinted, climbed to the top and kept running until I was at the fence haha, it was quite a rush.

This map subverted my expectations, you managed to take advantage of my belief that you could not surprise me, and in doing so you took me out of my comfort zone and made me feel genuinely scared of your creature, it was very fun, thank you for your efforts!
Nii 16 Jan, 2023 @ 12:36am 
(part 1/2)

What an amazing map! I loved this!

At first I was like "okay, this is some excellent ambience, but I know this game and what is in it, there's nothing you can show me that I haven't seen before" and then I saw some weird thing pass by through a vent... and then I got onto the elevator... oh the hubris I had hahaha.

I love how you used the marine survivor to establish consequence and danger without showing your hand too much, when what was left of him floated up in the water my mouse twitched all over the screen lmao, you got me, I was resistant at first, but you had me scared. And then I tried to get into that room, I opened the door but the shelf was barricading the room, and for a moment I felt some genuine desperation like "oh COME ON OPEN", when The Xenian finally got me that was another scare.
jean.hannecart 7 Jan, 2023 @ 10:33am 
Thank you very much for this map ! It is in the spirit of the game, with an horrific atmosphere....
OpenRift 30 Dec, 2022 @ 12:47pm 
Might be one of the most terrifying Half-Life experiences I've played since the first act of Echoes. Very well done.
96 7 Dec, 2022 @ 7:34pm 
omg bro. really enjoyed it. Scarry as shit. Nice jump scares omg
timvisee 🐧 29 Nov, 2022 @ 7:29am 
Fantastic experience. Really got me on the edge of my seat. Thanks for making this!
Player 3 22 Nov, 2022 @ 1:28am 
Amazing in every way! Very creaTIVE AND ATMOSPHERIC. Many thanks for you work. This and Biotech are my favourites so far!!!
Purple Grundle Fondler 19 Nov, 2022 @ 10:43am 
Excellent horror map. Actually scared me a couple times, and I'm usually a cool cucumber.
Well worth a try!

The creature that's introduced is fantastic, even though it's an animated prop on a railroad.
Great cutscenes which have I didn't even know were possible for community map makers to create, I especially liked the soldier who shoots at you without hitting you, it gave a sense of danger without feeling artificial. Having one of his bullets hit a pipe, which releases a thin stream of steam was a very nice touch.

The only gripe I have with this map is, it's way too dark before you find the flashlight. Having your player explore a big, open area like the lobby in near pitch dark could be detrimental to the player experience, especially when they don't know what they're looking for. I searched all over for more pieces of the lambda sign, and found the opening to the next area by chance.
erc 13 Nov, 2022 @ 4:07am 
This is exemplary work in all respects. Thank you. :isitcoffee:
ЭндрюГОр 10 Nov, 2022 @ 6:33am 
since you were able to make an alien out of props and something else, it means you can make carved creatures from the alpha version of the half-life like chumtoad, panther-eye, archer and others - some analogues of the Black Mesa Characters Expanded (BMCE Revisited and her addons), but in terms of aliens for Black Mesa and BM Azure Sheep (available Azure Sheep : part 1. Extended map sources (.VMF))
Eli 9 Nov, 2022 @ 8:50pm 
What an awesome map, thank you! :steamthumbsup:
racer 5 Nov, 2022 @ 4:11pm 
This is my favorite out of all of the Escape from Black Mesa maps by far. I love how you used the jumpy HECU Marine at the end as a sort of lesson, teaching you what the Xenian is capable of.
Lithium 3 Nov, 2022 @ 2:13pm 
I loved this map!
The way we find the flashlight - the small details that 'makes you jump' like the body when turn on the flashlight, monster noise, light that goes off the ceiling, the security camera video, etc.

The soldier shooting the player and the chase at the end when opening the doors was also super well done.

I gave you an award- as I think the work behind this map was excellent. I would put a bit more details on the texture and stuff but that's my personal opinion. Great work!

Small note in your lore; the scientist that dies wouldn't take the recording, put it in the safe and unplug all the plugs in the room before going back to the toilet and write a number. Needs another scientist somewhere :)
Alpha Melon Bomber 2 Nov, 2022 @ 8:37pm 
My personal opinion was that although Biotech added more ambiance/atmosphere to attest to the Half Life universe, this map did a greater job with length and fear due to the spontaneous soldiers and the Xenian itself. If this map were to add the atmosphere of Biotech, It could easily become a standard Half Life level. I definitely preferred playing through this map over Biotech (mainly due to Biotech's short span and lack of a real threat).
Macrium™ 31 Oct, 2022 @ 6:15pm 
Happy to see this made it to the winners, definitely the best in my opinion!
Blue Jay 28 Oct, 2022 @ 3:06pm 
The Xenian > Biotech
Mister Snizz 27 Oct, 2022 @ 10:53pm 
This is awesome dude! Nice puzzles and genuinely spooky! Thanks!
humanf 25 Oct, 2022 @ 11:34am 
This was really good, though could do with more ambience, this little red star, biotech and the chamber are my favs
DIGITAL SPORTS  [developer] 23 Oct, 2022 @ 5:27am 
The other small nitpick I could make was that I think you could have done MORE to make the atmosphere scarier prior to the introduction of the Xenian. I think the atmosphere could have benefitted from greater use of sound, shadows, and flashing lights. I think the map spent just a little bit too long in uncomfortable empty silence before introduced the Xenian. It made me feel like something was missing. I think just a smidge more polish in this department would have made this a perfect entry!

But overall, this was an excellent entry. I really loved this one, you created something really special here. Amazing work!
DIGITAL SPORTS  [developer] 23 Oct, 2022 @ 5:27am 
(I'm Chon, Lead Level Designer at Crowbar Collective and a judge for the competition!)

Oh damn, I LOVED this entry! You ticked all the right boxes. It had some interesting puzzles, some fun and unique mechanics, and the Xenian himself was very tastefully handled. It looked great, had great atmosphere and was just a really great entry overall. Definitely one of my favourites.

If I had to be nitpicky, there were some design choices that I thought didn't land entirely perfectly. For example, the section where you're turning the valves to escape the Xenian was really tense and cool, but I didn't like that you oriented the valves AWAY from the doors I was opening. It was anxiety-inducing, but not really in a good way (the time pressure from the Xenian was already enough good anxiety for that scene). Or the plug puzzle in the office with the safe, where it initially felt like I was just jamming in the 3 plugs into the 3 sockets for...no particular reason.
DaviZBaggi 22 Oct, 2022 @ 3:06pm 
holy crap that was fantastic map and also scary at same time and it almost gives sense of threat and creepyness tho.

as for new enemy type that looks like giant centipede from xen looks very scary in my eyes and i can feel that's gonna give me some nightmares while playing this horror map and jumpscared me few times while playing this.

as for custom npc i said like "that looks like giant centipede from xen" and looks like one and definitely and very scary looking I get scared to play on this map you made and i like illusion for creating this creature entire on hammer editor with entity and i love it

this is best and scariest map i ever played 10/10 great job i might record myself playing this map because it's worth it checking it out.
Kralich/Gonzo 22 Oct, 2022 @ 9:10am 
(Hey there - I'm Kralich, the organisation lead for this competition. I'll be leaving a little paragraph on each entry with my notes and opinion in lieu of posting on Discord given the nature of this competition.)

JUDGE'S NOTES: Fantastic. Easily one of my favourites for having a custom threat of some description tracking the player. In terms of gameplay this had one of the most solid showings in the entire competition, with theming being my only perfect score in any category so far (as of judging this entry, I've got a few left to go still). If I had to pick something to improve upon, the visuals of the environment - which were still solid, by the way - could have been made even better to immerse the player and grow your score even further. As it currently stands, though, this map is remarkable, and you should be really pleased with the end result.
Call Of Dude 21 Oct, 2022 @ 11:02pm 
console for old UI: map lb_comp3_the_xenian
Delixium 21 Oct, 2022 @ 9:31am 
How you made custom npc?
Edsel_Dah_Rat <3 20 Oct, 2022 @ 1:27pm 
This one definetly needs to win! This was one of the most horrifying black mesa maps i have played. Jumpscared me a few times and had me clenching my cheeks running bro. 10/10 recommend
VladmirLR 19 Oct, 2022 @ 7:43am 
Hi. What is the map command for people than use the old UI?
17 19 Oct, 2022 @ 1:16am 
Here's a tip. Raise your game brightness. (:
Vassago Rain 19 Oct, 2022 @ 12:57am 
Super dark for the sake of being super dark. Disabling sprint is never a good idea, because not all of us play with always run. Could not figure out what to do in the double locked CC room with the plug puzzle and absolute pitchblack darkness, matched only by the darkest forests in southern Africa.

Interesting design, but not enjoyable. Pass.
Blue Jay 18 Oct, 2022 @ 10:10pm 
This was something else :ss13ok:
ICEBIRD112 18 Oct, 2022 @ 6:51pm 
This is a very well made map. I applaud you for your good work.