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Below I attach a disk with screenshots of buildings and technologies that open them.
So, about the request. Could you transfer these buildings to your mod, or create a separate modification for this?
https://drive.google.com/drive/folders/14Bh827yZj14WsuVafI9tyBh0Pf7Rzlcm?usp=sharing
And asking a non-modder to check crash logs is like asking them to look for a particular grain of sand on a beach. Even doing a control-F search for "orbital" or "ring" gave me no mention at all, and I have no idea how the error log refers to this mod as.
On the other hand, when I made a playset of ONLY this mod, then the crash didn't occur. So, congrats, this mod is causing a crash in connection with something else, I have no idea what as the crash is no longer occurring. Trying to fix a binary-combo crash is so much more frustrating than finding a single culprit.
I apologize for sounding snippy, but I spent hours narrowing the crash down to this mod (and Starbase/Orbital Ring Upgrades was also causing it too), and my patience/energy is fried. I'll just disable this mod, and hope someone else has a more helpful crash report.
I opened a couple issues on Github (which I find easier especially uploading a save), namely, the unity building for machines doesn't seem to be working, and there's a reference to a missing file (and error logs about it). Just checking if that space is on your radar or if I should post the longer bug reports in a comment/discussion here?
Orbital Ring Buildings Updated
Unique Ascension Perks 3.6 BETA
Both this morning and ya both keep repeating "starting a new game" hahah. ahh i think im done modding and with the game for a bit. It just never fails man..ye get a good set going, everything is fine and one mod just borks the entire experience..over and over. Plus we now have another mini dlc/expansion coming out soon.
i give up, ill just delete everything again..and wait a few months. oh well. Thanks for trying.